Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DGAMBOAGG
Scylla
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,393 Elo+
Solo
Arachne
Arachne
OnlyDepression__
Arachne
Level 18
God Stats
5W - 3L
1,680 SR
Queue Stats
166W - 123L
1,670 Elo+
Party 2
Anubis
Anubis
SonxGohan
Anubis
Level 67
God Stats
23W - 5L
1,874 SR
Queue Stats
242W - 175L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Thatboyjuju25
Cthulhu
Level 21
God Stats
12W - 10L
1,706 SR
Queue Stats
100W - 47L
1,648 Elo+
Party 2
Team Averages
Level 50
1,652 SR
1,557 Elo+

VS

Team Averages
Level 77
1,638 SR
1,555 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigBoiiBigBrain
Sol
Level 99
God Stats
3W - 1L
1,750 SR
Queue Stats
449W - 337L
1,561 Elo+
Party 1
Osiris
Osiris
BlazeUnicron
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 155L
1,570 Elo+
Party 1
Thor
Thor
PlainMyth
Thor
Level 12
God Stats
4W - 1L
1,863 SR
Queue Stats
17W - 9L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
ZATTY1000
Baron Samedi
Level 127
God Stats
9W - 9L
1,579 SR
Queue Stats
328W - 266L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 4
6,908
493
5,848
5,473
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
DGAMBOAGG
Scylla
11
0 / 3 / 1
6,397
457
2,573
6,271
1,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 7
7,776
555
7,140
9,702
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SonxGohan
Anubis
15
14 / 0 / 3
9,522
680
13,948
6,684
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
3 / 1 / 8
7,000
500
6,167
9,743
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 10 / 0
5,898
421
3,035
13,714
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,431
531
6,172
8,744
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
13
4 / 3 / 0
7,508
536
6,731
8,641
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
1 / 4 / 2
6,904
493
3,500
10,416
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ZATTY1000
Baron Samedi
9
0 / 2 / 1
5,925
423
5,693
11,163
6,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
6
6
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
4
2
L
Aphrodite
 
Aphrodite
0
10
0
0
L
1
2
0
0.5
L
Osiris
4
3
0
1.33
W
Scylla
DGAMBOAGG
Scylla
0
3
1
0.17
W
4
2
7
3.75
L
Thor
1
4
2
0.5
W
Anubis
SonxGohan
Anubis
14
0
3
15.5
W
Cthulhu
3
1
8
7
L
Baron Samedi
ZATTY1000
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
25,131
37,873
Taken
52,678
19,888
Mitigated
26,812
17,566
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,848
4,020
0
4,221
5,473
1,624
0
3,122
2,351
0
46,525
L
Aphrodite
 
Aphrodite
3,035
564
346
3,619
13,714
4,700
117
8,499
5,215
26,489
0
L
6,172
1,993
0
4,839
8,744
2,462
0
1,888
6,856
61,933
0
L
Osiris
6,731
1,925
0
2,418
8,641
6,059
0
3,247
5,394
0
34,310
W
Scylla
DGAMBOAGG
Scylla
2,573
694
0
1,500
6,271
1,711
790
0
6,271
25,907
0
W
7,140
5,725
0
5,292
9,702
3,883
750
1,751
7,951
0
39,799
L
Thor
3,500
1,688
0
1,884
10,416
7,363
0
3,267
7,149
0
44,355
W
Anubis
SonxGohan
Anubis
13,948
680
0
4,363
6,684
3,694
1,064
5,224
1,460
54,253
0
W
Cthulhu
6,167
325
54
2,136
9,743
8,976
0
4,803
4,940
20,468
0
L
Baron Samedi
ZATTY1000
Baron Samedi
5,693
756
1,055
2,280
11,163
6,228
0
5,787
5,376
23,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
33,666
334
Minions Killed
364
0
Camps Cleared
0
1,403,377
Distance Traveled
1,277,129
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,908
493
86
6
0
293,586
0
L
Aphrodite
5,898
421
60
4
0
231,186
3
L
Sol
7,431
531
136
10
0
248,611
1
L
Osiris
7,508
536
57
4
0
276,849
5
W
Scylla
6,397
457
45
3
0
242,054
0
W
Arachne
7,776
555
81
6
0
309,717
6
L
Thor
6,904
493
86
6
0
255,895
2
W
Anubis
9,522
680
103
7
0
263,796
3
W
Cthulhu
7,000
500
19
1
0
294,224
0
L
Baron Samedi
5,925
423
25
2
0
264,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role