Player Matchup

Sol
Sol
BomdeBico
Sol
Level 107
God Stats
11W - 10L
1,557 SR
Queue Stats
535W - 278L
1,616 Elo+
Party 2
Hun Batz
Hun Batz
CaçadorDeCasadas
Hun Batz
Level 158
God Stats
2W - 1L
1,963 SR
Queue Stats
512W - 326L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
LadrãodeCoelho
Hou Yi
Level 24
God Stats
5W - 2L
1,487 SR
Queue Stats
8W - 4L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
SexyErva
Gilgamesh
Level 159
God Stats
14W - 8L
1,610 SR
Queue Stats
904W - 405L
1,702 Elo+
Party 2
Terra
Terra
Venenø
Terra
Level 144
God Stats
2W - 2L
1,446 SR
Queue Stats
413W - 259L
1,617 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,649 Elo+

VS

Team Averages
Level 65
1,572 SR
1,583 Elo+
Olorun
Olorun
 
Olorun
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Logan942
Mercury
Level 88
God Stats
9W - 4L
1,589 SR
Queue Stats
430W - 327L
1,601 Elo+
Party 1
Anhur
Anhur
MadremiaElBichoo
Anhur
Level 25
God Stats
10W - 9L
1,629 SR
Queue Stats
151W - 66L
1,762 Elo+
Party 1
Xing Tian
Xing Tian
pilopro
Xing Tian
Level 123
God Stats
1W - 1L
1,639 SR
Queue Stats
146W - 96L
1,585 Elo+
Party 1
Nox
Nox
zDeevo
Nox
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 155L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,274
618
7,666
11,413
4,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 3
8,571
571
4,745
10,498
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 5 / 2
8,183
546
9,135
10,774
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SexyErva
Gilgamesh
16
8 / 0 / 2
10,415
694
13,329
11,830
7,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Venenø
Terra
11
0 / 3 / 7
7,503
500
4,008
10,626
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 5 / 5
7,927
528
8,994
10,142
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Logan942
Mercury
12
1 / 6 / 4
7,461
497
3,995
12,046
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 0
9,714
648
10,112
10,336
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
pilopro
Xing Tian
12
0 / 4 / 3
6,720
448
4,464
12,189
10,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
zDeevo
Nox
12
2 / 4 / 7
7,026
468
6,607
7,291
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
22
Kills
13
13
Deaths
22
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
5
1.1
W
5
1
3
6.5
W
3
4
3
1.13
W
6
5
2
1.4
L
Mercury
Logan942
Mercury
1
6
4
0.5
L
7
3
0
2.33
W
Gilgamesh
SexyErva
Gilgamesh
8
0
2
9
W
Terra
Venenø
Terra
0
3
7
1.17
L
Xing Tian
pilopro
Xing Tian
0
4
3
0.38
L
Nox
zDeevo
Nox
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,883
Damage
34,172
55,141
Taken
52,004
26,586
Mitigated
24,381
18,177
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,994
3,186
260
2,819
10,142
3,128
0
3,405
6,737
43,347
0
W
7,666
3,907
0
6,735
11,413
4,730
3,033
2,580
8,624
73,595
0
W
4,745
1,439
0
3,364
10,498
3,230
0
2,004
8,378
0
52,326
W
9,135
3,850
0
2,265
10,774
3,503
1,091
5,191
5,111
0
44,322
L
Mercury
Logan942
Mercury
3,995
836
0
853
12,046
4,479
0
1,667
10,379
0
46,247
L
10,112
5,979
0
2,518
10,336
3,722
1,046
3,445
6,891
0
70,121
W
Gilgamesh
SexyErva
Gilgamesh
13,329
3,857
0
2,298
11,830
7,179
414
3,220
7,995
0
63,534
W
Terra
Venenø
Terra
4,008
952
904
2,611
10,626
7,944
0
5,147
4,968
10,600
0
L
Xing Tian
pilopro
Xing Tian
4,464
172
0
1,830
12,189
10,677
0
1,108
11,081
29,573
0
L
Nox
zDeevo
Nox
6,607
771
0
427
7,291
2,375
0
2,049
5,242
18,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
38,848
467
Minions Killed
388
0
Camps Cleared
0
1,515,260
Distance Traveled
1,458,086
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,927
528
74
5
0
267,168
3
W
Sol
9,274
618
149
10
0
303,398
6
W
Hun Batz
8,571
571
100
7
0
315,663
2
W
Hou Yi
8,183
546
79
5
0
278,500
3
L
Mercury
7,461
497
85
6
0
313,715
1
L
Anhur
9,714
648
131
9
0
288,248
3
W
Gilgamesh
10,415
694
117
8
0
316,796
0
W
Terra
7,503
500
22
1
0
300,903
7
L
Xing Tian
6,720
448
54
4
0
290,635
3
L
Nox
7,026
468
44
3
0
298,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role