Player Matchup

Ne Zha
Ne Zha
LookADiversion
Ne Zha
Level 101
God Stats
9W - 3L
1,777 SR
Queue Stats
136W - 91L
1,630 Elo+
Party 2
Ymir
Ymir
PleaseGodWork
Ymir
Level 69
God Stats
18W - 7L
1,684 SR
Queue Stats
137W - 93L
1,609 Elo+
Party 2
Merlin
Merlin
Saenen8
Merlin
Level 146
God Stats
7W - 1L
1,744 SR
Queue Stats
184W - 143L
1,610 Elo+
Party 2
Team Averages
Level 105
1,735 SR
1,616 Elo+

VS

Team Averages
Level 73
1,549 SR
1,596 Elo+
Olorun
Olorun
CuhzLightyear
Olorun
Level 85
God Stats
0W - 1L
1,520 SR
Queue Stats
205W - 193L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
DUSSAMANE
Gilgamesh
Level 116
God Stats
14W - 10L
1,627 SR
Queue Stats
171W - 166L
1,599 Elo+
Party 1
Fenrir
Fenrir
jesse619
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 4
14,360
684
20,655
15,987
7,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 15
12,403
591
5,388
16,903
19,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Saenen8
Merlin
18
3 / 2 / 13
13,438
640
16,283
10,352
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
13,755
655
16,935
14,975
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DUSSAMANE
Gilgamesh
16
1 / 5 / 4
12,007
572
10,171
22,188
24,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
jesse619
Fenrir
14
1 / 8 / 3
11,556
550
6,842
16,112
11,140
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
6
6
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Gilgamesh
DUSSAMANE
Gilgamesh
1
5
4
0.6
W
12
3
4
4.67
W
2
1
15
9.5
W
Merlin
Saenen8
Merlin
3
2
13
4.75
L
Fenrir
jesse619
Fenrir
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
33,948
43,242
Taken
53,275
30,346
Mitigated
41,677
10,591
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,935
4,890
2,073
5,800
14,975
5,595
1,004
5,997
8,978
81,504
0
L
Gilgamesh
DUSSAMANE
Gilgamesh
10,171
689
0
4,663
22,188
24,942
531
9,963
12,225
0
23,578
W
20,655
4,266
0
3,718
15,987
7,608
1,257
5,038
10,433
0
60,101
W
5,388
367
0
2,810
16,903
19,014
179
6,635
9,080
16,373
0
W
Merlin
Saenen8
Merlin
16,283
574
0
4,063
10,352
3,724
644
4,485
5,405
79,230
0
L
Fenrir
jesse619
Fenrir
6,842
1,335
0
1,408
16,112
11,140
0
6,443
9,669
0
36,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
37,318
261
Minions Killed
215
10
Camps Cleared
8
1,170,672
Distance Traveled
1,078,176
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,755
655
153
7
2
363,635
7
L
Gilgamesh
12,007
572
29
1
2
375,912
15
W
Ne Zha
14,360
684
78
4
5
423,322
6
W
Ymir
12,403
591
26
1
1
369,752
2
W
Merlin
13,438
640
157
7
4
377,598
9
L
Fenrir
11,556
550
33
2
4
338,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role