Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
Boogaloo Banzai
Morgan Le Fay
Platinum IV
Level 146
God Stats
11W - 7L
1,470 SR
Queue Stats
124W - 102L
1,567 MMR
Party 2
Achilles
Achilles
Gold II
EvelNik
Achilles
Gold II
Level 141
God Stats
6W - 5L
1,571 SR
Queue Stats
120W - 101L
1,372 MMR
Party 2
Neith
Neith
Gold III
STRANG3 TAM3R
Neith
Gold III
Level 122
God Stats
28W - 27L
1,479 SR
Queue Stats
104W - 88L
1,293 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,507 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,524 SR
1,403 MMR
Hou Yi
Hou Yi
Silver III
CRIMS0Nnebula
Hou Yi
Silver III
Level 109
God Stats
49W - 51L
1,505 SR
Queue Stats
82W - 91L
1,337 MMR
Party 1
Nox
Nox
Silver I
ExMajik
Nox
Silver I
Level 159
God Stats
0W - 2L
1,509 SR
Queue Stats
349W - 400L
1,294 MMR
Solo
Merlin
Merlin
Gold V
duhitzthomas04
Merlin
Gold V
Level 124
God Stats
36W - 42L
1,556 SR
Queue Stats
46W - 54L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
16
7 / 5 / 8
11,959
747
17,250
15,217
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
EvelNik
Achilles
15
4 / 3 / 7
11,688
731
9,952
16,116
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 5 / 7
11,820
739
11,965
15,228
5,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisZeusMedusaCthulhuCabrakan

VS

Bans
Nu WaAresAh PuchYmirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 10
10,575
661
8,272
15,880
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
14
5 / 6 / 3
10,955
685
10,303
14,545
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 6 / 5
11,122
695
12,644
13,694
3,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
12
13
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
7
5
8
2.2
L
1
6
10
1
W
Achilles
EvelNik
Achilles
4
3
7
2.5
L
Nox
5
6
3
1.08
W
7
5
7
2.1
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,167
Damage
31,219
46,561
Taken
44,119
27,542
Mitigated
13,466
11,291
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
17,250
729
100
4,481
15,217
5,029
69
8,838
6,379
47,541
0
L
8,272
4,371
0
1,321
15,880
4,761
825
8,323
7,189
0
26,623
W
Achilles
EvelNik
Achilles
9,952
1,597
0
2,212
16,116
17,443
0
6,869
9,247
6,348
23,377
L
Nox
10,303
545
411
1,481
14,545
4,773
600
4,638
9,622
31,775
0
W
11,965
1,658
0
4,498
15,228
5,070
2,429
8,088
7,140
0
55,607
L
12,644
375
84
1,379
13,694
3,932
0
5,394
7,885
34,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
32,652
203
Minions Killed
139
10
Camps Cleared
4
830,846
Distance Traveled
775,760
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,959
747
80
5
4
274,454
1
L
Hou Yi
10,575
661
41
3
2
246,376
0
W
Achilles
11,688
731
39
2
3
285,702
4
L
Nox
10,955
685
49
3
0
280,752
0
W
Neith
11,820
739
84
5
3
270,690
2
L
Merlin
11,122
695
49
3
2
248,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role