Player Matchup

Ra
Ra
Alan the cool1
Ra
Level 88
God Stats
1W - 5L
1,205 SR
Queue Stats
105W - 132L
1,368 Elo+
Party 2
Rama
Rama
TM BicFlick
Rama
Level 107
God Stats
16W - 19L
1,525 SR
Queue Stats
126W - 139L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
TM E1evator
Gilgamesh
Level 126
God Stats
4W - 7L
1,315 SR
Queue Stats
211W - 247L
1,377 Elo+
Party 2
Team Averages
Level 107
1,348 SR
1,397 Elo+

VS

Team Averages
Level 66
1,413 SR
1,325 Elo+
Cthulhu
Cthulhu
Draghoulus
Cthulhu
Level 60
God Stats
0W - 1L
1,335 SR
Queue Stats
43W - 73L
1,252 Elo+
Party 1
Danzaburou
Danzaburou
EvilLuna3
Danzaburou
Level 45
God Stats
48W - 64L
1,443 SR
Queue Stats
142W - 199L
1,333 Elo+
Solo
Ra
Ra
xBravoCatx
Ra
Level 93
God Stats
3W - 7L
1,461 SR
Queue Stats
71W - 85L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
8,434
843
8,343
7,360
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 9
8,737
874
10,149
6,691
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TM E1evator
Gilgamesh
12
4 / 2 / 12
7,892
789
7,977
9,904
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draghoulus
Cthulhu
8
0 / 6 / 2
5,840
584
5,782
12,701
8,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
EvilLuna3
Danzaburou
8
0 / 8 / 3
5,840
584
5,875
9,717
3,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 5 / 0
6,673
667
5,003
8,977
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
3
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Cthulhu
Draghoulus
Cthulhu
0
6
2
0.17
L
Danzaburou
EvilLuna3
Danzaburou
0
8
3
0.19
W
9
0
9
13.5
W
Gilgamesh
TM E1evator
Gilgamesh
4
2
12
5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
16,660
23,955
Taken
31,395
12,965
Mitigated
15,482
6,903
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,343
1,039
623
2,529
7,360
2,328
461
2,990
4,370
28,642
0
L
Cthulhu
Draghoulus
Cthulhu
5,782
215
176
900
12,701
8,527
0
3,386
8,943
10,262
0
L
Danzaburou
EvilLuna3
Danzaburou
5,875
2,472
0
885
9,717
3,509
0
2,781
6,666
0
13,037
W
10,149
7,078
0
2,163
6,691
2,504
1,569
3,427
3,264
0
24,954
W
Gilgamesh
TM E1evator
Gilgamesh
7,977
1,748
0
1,588
9,904
8,133
182
4,903
5,001
0
24,549
L
5,003
662
1,578
2,211
8,977
3,446
0
1,435
7,364
28,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
18,353
142
Minions Killed
86
7
Camps Cleared
2
538,665
Distance Traveled
518,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,434
843
63
6
2
174,162
0
L
Cthulhu
5,840
584
17
2
0
186,991
0
L
Danzaburou
5,840
584
15
2
0
149,342
1
W
Rama
8,737
874
43
4
2
173,300
2
W
Gilgamesh
7,892
789
36
4
3
191,203
3
L
Ra
6,673
667
54
5
2
182,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role