Player Matchup

Sol
Sol
Alviarez7
Sol
Level 67
God Stats
2W - 0L
1,688 SR
Queue Stats
227W - 250L
1,414 Elo+
Party 2
Artemis
Artemis
BombaK_YT
Artemis
Level 108
God Stats
2W - 0L
1,782 SR
Queue Stats
123W - 116L
1,483 Elo+
Solo
Bellona
Bellona
DogonRelic33
Bellona
Level 85
God Stats
12W - 11L
1,576 SR
Queue Stats
239W - 243L
1,477 Elo+
Solo
Geb
Geb
I VenoMR I
Geb
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 169L
1,529 Elo+
Solo
Fenrir
Fenrir
djgustavox99
Fenrir
Level 122
God Stats
11W - 13L
1,434 SR
Queue Stats
410W - 405L
1,475 Elo+
Party 2
Team Averages
Level 100
1,596 SR
1,476 Elo+

VS

Team Averages
Level 121
1,547 SR
1,485 Elo+
Gilgamesh
Gilgamesh
Barneyknightmare
Gilgamesh
Level 125
God Stats
2W - 5L
1,565 SR
Queue Stats
27W - 30L
1,423 Elo+
Party 1
Ares
Ares
Gazisaur
Ares
Level 123
God Stats
16W - 18L
1,581 SR
Queue Stats
340W - 328L
1,528 Elo+
Party 1
Medusa
Medusa
KiriKatsuie
Medusa
Level 88
God Stats
8W - 7L
1,583 SR
Queue Stats
263W - 265L
1,461 Elo+
Party 1
Hades
Hades
LILSAMOANKYD
Hades
Level 144
God Stats
9W - 9L
1,675 SR
Queue Stats
210W - 194L
1,544 Elo+
Solo
Charybdis
Charybdis
tobilee9
Charybdis
Level 126
God Stats
3W - 7L
1,329 SR
Queue Stats
552W - 539L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,107
547
3,762
5,949
2,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
BombaK_YT
Artemis
13
4 / 0 / 2
7,537
580
6,376
5,738
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DogonRelic33
Bellona
13
5 / 0 / 3
7,890
607
6,722
9,501
7,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 5
6,590
507
2,197
10,725
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
4 / 0 / 4
7,288
561
6,068
8,405
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 4 / 0
5,907
454
3,168
8,256
4,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
7
0 / 4 / 0
5,197
400
3,109
8,597
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
10
0 / 3 / 1
6,090
468
4,509
6,613
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,640
511
5,729
9,194
5,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
tobilee9
Charybdis
10
1 / 1 / 0
5,819
448
4,309
7,243
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Gilgamesh
0
4
0
0
W
Artemis
BombaK_YT
Artemis
4
0
2
5
W
Bellona
DogonRelic33
Bellona
5
0
3
6.5
L
Ares
0
4
0
0
W
1
1
5
3.5
L
Medusa
0
3
1
0.17
L
0
3
0
0
W
Fenrir
4
0
4
6
L
Charybdis
tobilee9
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
20,824
40,318
Taken
39,903
19,185
Mitigated
19,784
14,850
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,762
497
0
3,975
5,949
2,279
211
3,594
2,355
45,669
0
L
Gilgamesh
3,168
759
0
1,488
8,256
4,184
0
454
7,802
0
25,798
W
Artemis
BombaK_YT
Artemis
6,376
3,226
0
2,668
5,738
1,743
1,170
874
4,624
0
53,495
W
Bellona
DogonRelic33
Bellona
6,722
1,020
0
2,354
9,501
7,275
0
0
9,501
0
42,381
L
Ares
3,109
97
0
1,019
8,597
6,479
66
2,298
6,299
14,077
0
W
2,197
617
0
2,605
10,725
4,984
189
1,797
8,747
18,996
0
L
Medusa
4,509
2,332
0
1,316
6,613
2,309
104
750
5,863
0
38,267
L
5,729
1,197
41
4,806
9,194
5,055
269
2,323
6,871
42,838
0
W
Fenrir
6,068
1,935
0
3,248
8,405
2,904
587
2,188
6,138
0
39,320
L
Charybdis
tobilee9
Charybdis
4,309
1,724
0
898
7,243
1,757
0
134
7,109
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
29,653
364
Minions Killed
315
0
Camps Cleared
0
1,293,979
Distance Traveled
1,139,589
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,107
547
87
7
0
251,243
2
L
Gilgamesh
5,907
454
70
5
0
252,352
1
W
Artemis
7,537
580
98
8
0
246,536
2
W
Bellona
7,890
607
92
7
0
271,504
1
L
Ares
5,197
400
21
2
0
190,651
4
W
Geb
6,590
507
24
2
0
250,612
3
L
Medusa
6,090
468
80
6
0
229,368
2
L
Hades
6,640
511
81
6
0
221,113
3
W
Fenrir
7,288
561
63
5
0
274,084
4
L
Charybdis
5,819
448
63
5
0
246,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role