Player Matchup

Bellona
Bellona
Fingerless_Dodo
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Gabo-_8
Jormungandr
Level 65
God Stats
10W - 12L
1,507 SR
Queue Stats
97W - 110L
1,410 Elo+
Party 3
Arachne
Arachne
charlievila
Arachne
Level 63
God Stats
2W - 3L
1,392 SR
Queue Stats
100W - 106L
1,438 Elo+
Party 3
Charybdis
Charybdis
jeanCMB
Charybdis
Level 25
God Stats
0W - 5L
1,294 SR
Queue Stats
43W - 40L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
vega_LP
Cthulhu
Level 64
God Stats
7W - 11L
1,500 SR
Queue Stats
384W - 350L
1,468 Elo+
Party 1
Team Averages
Level 49
1,439 SR
1,446 Elo+

VS

Team Averages
Level 82
1,534 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlakbaroMeliodas
Artio
Level 153
God Stats
5W - 4L
1,656 SR
Queue Stats
252W - 227L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
MigueMoyete
Danzaburou
Level 28
God Stats
22W - 19L
1,481 SR
Queue Stats
94W - 82L
1,492 Elo+
Party 2
Tyr
Tyr
TaKodeLusT
Tyr
Level 65
God Stats
44W - 39L
1,485 SR
Queue Stats
318W - 275L
1,523 Elo+
Party 2
Agni
Agni
TacosDeYizy
Agni
Level 123
God Stats
15W - 8L
1,550 SR
Queue Stats
198W - 166L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,483
381
6,795
14,157
8,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Gabo-_8
Jormungandr
12
0 / 1 / 3
6,909
406
3,836
6,903
5,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
charlievila
Arachne
13
3 / 4 / 1
7,321
431
6,676
15,247
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
jeanCMB
Charybdis
10
3 / 6 / 3
6,792
400
4,699
11,022
3,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
vega_LP
Cthulhu
11
2 / 7 / 5
7,390
435
7,768
16,486
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 1 / 6
9,156
539
5,742
11,580
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 0 / 4
10,524
619
16,095
18,067
23,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MigueMoyete
Danzaburou
14
4 / 4 / 7
8,548
503
7,159
9,663
3,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 6
7,988
470
3,170
8,798
5,249
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 3 / 5
9,393
553
16,773
11,115
5,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
26
26
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
6
7
W
11
0
4
13
L
1
8
1
0.19
L
Jormungandr
Gabo-_8
Jormungandr
0
1
3
1.5
W
Danzaburou
MigueMoyete
Danzaburou
4
4
7
1.88
W
3
3
6
2
W
4
3
5
2.17
L
Arachne
charlievila
Arachne
3
4
1
0.88
L
Charybdis
jeanCMB
Charybdis
3
6
3
0.75
L
Cthulhu
vega_LP
Cthulhu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
48,939
63,815
Taken
59,223
33,555
Mitigated
41,894
11,780
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,742
2,677
0
4,341
11,580
4,378
57
2,274
9,306
0
53,831
W
16,095
1,258
788
11,324
18,067
23,769
91
2,202
15,865
76,564
0
L
6,795
2,982
0
578
14,157
8,343
0
10,454
3,703
0
23,195
L
Jormungandr
Gabo-_8
Jormungandr
3,836
714
0
2,209
6,903
5,022
144
4,283
2,620
33,235
0
W
Danzaburou
MigueMoyete
Danzaburou
7,159
2,354
111
3,804
9,663
3,278
1,025
1,631
8,032
0
46,809
W
3,170
44
0
2,657
8,798
5,249
348
1,455
7,343
0
29,547
W
16,773
2,404
0
5,782
11,115
5,220
1,181
4,042
7,073
70,167
0
L
Arachne
charlievila
Arachne
6,676
3,725
0
6,190
15,247
6,503
0
7,624
7,623
0
39,152
L
Charybdis
jeanCMB
Charybdis
4,699
3,000
0
993
11,022
3,156
0
5,314
5,708
0
24,083
L
Cthulhu
vega_LP
Cthulhu
7,768
806
36
1,774
16,486
10,531
0
5,193
11,293
23,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
45,609
227
Minions Killed
498
0
Camps Cleared
0
1,405,277
Distance Traveled
1,538,625
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,156
539
124
7
0
333,151
0
W
Artio
10,524
619
133
8
0
321,099
0
L
Bellona
6,483
381
37
2
0
258,500
1
L
Jormungandr
6,909
406
61
4
0
235,847
0
W
Danzaburou
8,548
503
67
4
0
300,764
4
W
Tyr
7,988
470
49
3
0
314,102
0
W
Agni
9,393
553
125
7
0
269,509
0
L
Arachne
7,321
431
57
3
0
329,405
2
L
Charybdis
6,792
400
46
3
0
300,642
1
L
Cthulhu
7,390
435
26
2
0
280,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role