Player Matchup

Horus
Horus
GingyLocks
Horus
Level 67
God Stats
7W - 5L
1,687 SR
Queue Stats
159W - 162L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
HalitrephesMaasi
Danzaburou
Level 66
God Stats
8W - 13L
1,492 SR
Queue Stats
233W - 210L
1,559 Elo+
Party 2
Ra
Ra
Ilovejohn
Ra
Level 12
God Stats
1W - 1L
1,763 SR
Queue Stats
9W - 4L
1,641 Elo+
Party 2
Artio
Artio
PokyOrangeKitty
Artio
Level 79
God Stats
1W - 4L
1,633 SR
Queue Stats
205W - 198L
1,552 Elo+
Party 2
Bakasura
Bakasura
jgetty101
Bakasura
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 87L
1,598 Elo+
Party 2
Team Averages
Level 68
1,615 SR
1,577 Elo+

VS

Team Averages
Level 98
1,526 SR
1,493 Elo+
Apollo
Apollo
FALB343
Apollo
Level 151
God Stats
11W - 9L
1,685 SR
Queue Stats
315W - 279L
1,533 Elo+
Party 1
Ra
Ra
Humberto MR3580
Ra
Level 24
God Stats
18W - 12L
1,490 SR
Queue Stats
264W - 248L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Mona141748
Cthulhu
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 1
Baba Yaga
Baba Yaga
Moyses Levy 7
Baba Yaga
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,579 Elo+
Party 1
Nemesis
Nemesis
vV GUMO Vv
Nemesis
Level 160
God Stats
1W - 0L
1,454 SR
Queue Stats
178W - 154L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 5 / 11
9,718
389
5,828
28,047
29,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HalitrephesMaasi
Danzaburou
18
5 / 5 / 4
12,489
500
17,696
18,186
7,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 6
11,028
441
9,453
15,827
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 7 / 3
11,991
480
13,562
33,210
34,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
jgetty101
Bakasura
19
5 / 6 / 3
12,567
503
17,143
23,536
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FALB343
Apollo
20
12 / 3 / 6
15,717
629
26,501
20,258
9,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 6 / 12
13,018
521
7,661
14,456
6,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mona141748
Cthulhu
17
0 / 7 / 14
11,850
474
5,874
18,821
20,398
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baba Yaga
Moyses Levy 7
Baba Yaga
20
10 / 3 / 10
15,533
621
29,001
21,018
10,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
vV GUMO Vv
Nemesis
20
8 / 0 / 10
15,135
605
21,843
21,766
13,016
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
19
Kills
31
31
Deaths
19
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
FALB343
Apollo
12
3
6
5
L
Horus
0
5
11
1.1
L
Danzaburou
HalitrephesMaasi
Danzaburou
5
5
4
1.4
W
1
6
12
1.17
L
3
8
6
0.75
W
Cthulhu
Mona141748
Cthulhu
0
7
14
1
W
Baba Yaga
Moyses Levy 7
Baba Yaga
10
3
10
5
L
6
7
3
1.07
L
Bakasura
jgetty101
Bakasura
5
6
3
1.08
W
Nemesis
vV GUMO Vv
Nemesis
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,682
Damage
90,880
118,806
Taken
96,319
86,956
Mitigated
59,960
37,064
Healing
33,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FALB343
Apollo
26,501
15,733
0
6,329
20,258
9,186
5,596
3,037
16,587
0
145,788
L
Horus
5,828
2,278
3,675
7,615
28,047
29,519
0
9,074
18,973
0
19,731
L
Danzaburou
HalitrephesMaasi
Danzaburou
17,696
8,522
0
5,256
18,186
7,138
1,044
6,322
11,864
0
95,109
W
7,661
323
2,686
4,643
14,456
6,379
2,078
4,928
8,361
72,223
0
L
9,453
796
1,244
2,830
15,827
5,732
431
7,381
8,446
72,809
0
W
Cthulhu
Mona141748
Cthulhu
5,874
311
745
2,449
18,821
20,398
1,865
3,006
14,224
36,967
0
W
Baba Yaga
Moyses Levy 7
Baba Yaga
29,001
1,099
332
9,770
21,018
10,981
2,222
7,470
12,828
112,951
0
L
13,562
2,000
1,710
10,959
33,210
34,843
15
14,958
18,252
60,793
0
L
Bakasura
jgetty101
Bakasura
17,143
10,768
0
3,775
23,536
9,724
0
4,801
18,735
352
78,100
W
Nemesis
vV GUMO Vv
Nemesis
21,843
10,067
0
6,860
21,766
13,016
2,040
5,529
15,127
0
159,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,793
Gold Earned
71,253
592
Minions Killed
686
0
Camps Cleared
0
2,406,625
Distance Traveled
2,476,721
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,717
629
184
7
0
469,148
3
L
Horus
9,718
389
12
0
0
523,713
4
L
Danzaburou
12,489
500
175
7
0
462,997
0
W
Ra
13,018
521
123
5
0
463,285
0
L
Ra
11,028
441
136
5
0
436,194
2
W
Cthulhu
11,850
474
49
2
0
490,975
0
W
Baba Yaga
15,533
621
150
6
0
465,800
4
L
Artio
11,991
480
118
5
0
477,481
9
L
Bakasura
12,567
503
151
6
0
506,240
2
W
Nemesis
15,135
605
180
7
0
587,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role