Player Matchup

Tsukuyomi
Tsukuyomi
DoorwaySniff
Tsukuyomi
Level 5
God Stats
1W - 0L
1,791 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Artio
Artio
Sheep-Cote-Clod
Artio
Level 117
God Stats
1W - 0L
1,662 SR
Queue Stats
13W - 9L
1,634 Elo+
Party 2
Zeus
Zeus
WaspMan
Zeus
Level 16
God Stats
3W - 0L
1,790 SR
Queue Stats
3W - 0L
1,777 Elo+
Party 2
Team Averages
Level 46
1,748 SR
1,637 Elo+

VS

Team Averages
Level 31
1,350 SR
1,640 Elo+
Fenrir
Fenrir
Nee80
Fenrir
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Raijin
Raijin
Upyonderr
Raijin
Level 44
God Stats
0W - 2L
1,480 SR
Queue Stats
12W - 10L
1,827 Elo+
Party 1
King Arthur
King Arthur
xXxLelouchXx
King Arthur
Level 23
God Stats
7W - 14L
1,297 SR
Queue Stats
12W - 20L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoorwaySniff
Tsukuyomi
11
5 / 2 / 9
7,619
762
10,486
6,658
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 1 / 15
8,813
881
6,876
12,433
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
WaspMan
Zeus
13
11 / 0 / 5
8,837
884
12,111
4,170
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nee80
Fenrir
9
2 / 8 / 1
6,888
689
5,355
10,682
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Upyonderr
Raijin
9
1 / 4 / 0
6,079
608
5,615
9,711
3,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xXxLelouchXx
King Arthur
8
0 / 8 / 1
5,648
565
3,386
12,369
4,276
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
3
3
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DoorwaySniff
Tsukuyomi
5
2
9
4.75
L
Fenrir
Nee80
Fenrir
2
8
1
0.31
W
4
1
15
11.5
L
Raijin
Upyonderr
Raijin
1
4
0
0.25
W
Zeus
WaspMan
Zeus
11
0
5
13.5
L
King Arthur
xXxLelouchXx
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
14,356
23,261
Taken
32,762
18,864
Mitigated
10,772
5,170
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DoorwaySniff
Tsukuyomi
10,486
3,041
0
136
6,658
2,546
122
1,951
4,707
0
21,868
L
Fenrir
Nee80
Fenrir
5,355
1,284
0
1,113
10,682
3,184
0
5,753
4,929
0
10,070
W
6,876
1,177
1,029
3,410
12,433
14,981
276
2,458
9,975
17,726
0
L
Raijin
Upyonderr
Raijin
5,615
227
0
1,223
9,711
3,312
0
5,321
4,390
22,997
0
W
Zeus
WaspMan
Zeus
12,111
2,366
0
595
4,170
1,337
1,324
1,470
2,700
30,792
0
L
King Arthur
xXxLelouchXx
King Arthur
3,386
832
0
360
12,369
4,276
0
8,236
4,133
0
9,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
18,615
96
Minions Killed
67
6
Camps Cleared
2
565,931
Distance Traveled
486,278
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,619
762
15
2
2
189,614
1
L
Fenrir
6,888
689
11
1
1
169,024
2
W
Artio
8,813
881
22
2
2
203,105
0
L
Raijin
6,079
608
38
4
1
159,654
4
W
Zeus
8,837
884
59
6
2
173,212
0
L
King Arthur
5,648
565
18
2
0
157,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role