Player Matchup

Baron Samedi
Baron Samedi
DaddyFatCuck
Baron Samedi
Level 29
God Stats
12W - 7L
1,687 SR
Queue Stats
86W - 66L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkKitteh
Morgan Le Fay
Level 69
God Stats
5W - 3L
1,490 SR
Queue Stats
51W - 28L
1,588 Elo+
Party 2
Hel
Hel
Marklead99
Hel
Level 44
God Stats
2W - 1L
1,525 SR
Queue Stats
160W - 175L
1,501 Elo+
Solo
Rama
Rama
Swugs
Rama
Level 49
God Stats
32W - 24L
1,620 SR
Queue Stats
67W - 64L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yxxz
Tsukuyomi
Level 118
God Stats
2W - 3L
1,449 SR
Queue Stats
204W - 213L
1,510 Elo+
Solo
Team Averages
Level 62
1,554 SR
1,549 Elo+

VS

Team Averages
Level 44
1,604 SR
1,530 Elo+
Ymir
Ymir
B3rgman
Ymir
Level 4
God Stats
4W - 2L
1,803 SR
Queue Stats
9W - 4L
1,820 Elo+
Party 1
Sobek
Sobek
NarcoticDreams
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Chang'e
Chang'e
PurpleGnarcotix
Chang'e
Level 90
God Stats
1W - 1L
1,731 SR
Queue Stats
25W - 24L
1,505 Elo+
Party 1
Artemis
Artemis
TheSpookyGoofy
Artemis
Level 59
God Stats
13W - 28L
1,453 SR
Queue Stats
27W - 53L
1,327 Elo+
Party 1
Arachne
Arachne
Yakouriko
Arachne
Level 34
God Stats
0W - 2L
1,533 SR
Queue Stats
11W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyFatCuck
Baron Samedi
20
13 / 3 / 25
13,752
1,250
26,417
13,834
7,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DarkKitteh
Morgan Le Fay
20
15 / 3 / 23
13,914
1,265
31,254
13,929
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 30
12,550
1,141
17,363
15,837
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Swugs
Rama
19
7 / 3 / 30
12,260
1,115
26,179
12,316
5,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Yxxz
Tsukuyomi
19
7 / 6 / 25
11,573
1,052
21,359
20,780
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B3rgman
Ymir
17
2 / 11 / 10
10,488
953
8,783
24,807
23,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 11
11,693
1,063
12,776
33,753
50,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 7 / 11
11,357
1,032
20,401
23,433
11,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 14 / 4
11,230
1,021
14,379
24,729
10,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
Yakouriko
Arachne
17
2 / 13 / 9
11,253
1,023
15,615
25,013
14,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
61
50
Kills
16
16
Deaths
50
133
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
B3rgman
Ymir
2
11
10
0.64
W
Baron Samedi
DaddyFatCuck
Baron Samedi
13
3
25
8.5
W
Morgan Le Fay
DarkKitteh
Morgan Le Fay
15
3
23
8.83
W
8
1
30
23
L
3
5
11
1.7
L
3
7
11
1.21
W
Rama
Swugs
Rama
7
3
30
7.33
L
6
14
4
0.57
L
Arachne
Yakouriko
Arachne
2
13
9
0.5
W
Tsukuyomi
Yxxz
Tsukuyomi
7
6
25
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,572
Damage
71,954
76,696
Taken
131,735
41,761
Mitigated
110,388
36,758
Healing
25,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
B3rgman
Ymir
8,783
1,229
0
0
24,807
23,233
0
16,104
8,217
13,801
0
W
Baron Samedi
DaddyFatCuck
Baron Samedi
26,417
3,373
5,126
3,180
13,834
7,751
0
7,558
6,276
44,492
0
W
Morgan Le Fay
DarkKitteh
Morgan Le Fay
31,254
3,446
0
1,610
13,929
7,174
0
6,672
7,257
55,772
0
W
17,363
2,176
13,170
9,263
15,837
10,155
0
9,316
6,521
31,376
0
L
12,776
1,248
1,012
3,796
33,753
50,178
0
17,597
15,460
28,105
0
L
20,401
2,367
7,041
6,011
23,433
11,993
0
12,795
10,173
47,505
0
W
Rama
Swugs
Rama
26,179
23,898
0
1,807
12,316
5,965
0
7,463
4,853
0
43,604
L
14,379
10,488
679
2,137
24,729
10,588
0
11,843
12,593
0
32,310
L
Arachne
Yakouriko
Arachne
15,615
8,821
237
4,215
25,013
14,396
0
14,350
10,258
0
41,809
W
Tsukuyomi
Yxxz
Tsukuyomi
21,359
7,408
0
2,602
20,780
10,716
0
10,951
9,829
0
33,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,049
Gold Earned
56,021
222
Minions Killed
175
6
Camps Cleared
5
973,347
Distance Traveled
953,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,488
953
26
2
1
177,842
0
W
Baron Samedi
13,752
1,250
57
5
1
181,915
0
W
Morgan Le Fay
13,914
1,265
51
5
1
208,143
0
W
Hel
12,550
1,141
50
5
1
210,277
0
L
Sobek
11,693
1,063
23
2
1
204,472
0
L
Chang'e
11,357
1,032
54
5
0
209,828
0
W
Rama
12,260
1,115
41
4
2
180,553
1
L
Artemis
11,230
1,021
37
3
1
163,991
0
L
Arachne
11,253
1,023
35
3
2
197,396
0
W
Tsukuyomi
11,573
1,052
23
2
1
192,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role