Player Matchup

Olorun
Olorun
Choopakabra
Olorun
Level 17
God Stats
1W - 0L
1,366 SR
Queue Stats
26W - 20L
1,445 Elo+
Party 1
Bacchus
Bacchus
HelljumperOG
Bacchus
Level 28
God Stats
5W - 3L
1,521 SR
Queue Stats
135W - 153L
1,495 Elo+
Solo
Neith
Neith
Onryou5
Neith
Level 39
God Stats
1W - 0L
1,176 SR
Queue Stats
3W - 2L
1,189 Elo+
Party 1
Fenrir
Fenrir
SleepyAkuma
Fenrir
Level 65
God Stats
1W - 1L
1,439 SR
Queue Stats
105W - 83L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Tracsom
Guan Yu
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Team Averages
Level 30
1,400 SR
1,427 Elo+

VS

Team Averages
Level 21
1,521 SR
1,522 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SpaceKo0k
Sun Wukong
Level 24
God Stats
2W - 4L
1,322 SR
Queue Stats
21W - 30L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
T-Boogie80
Baron Samedi
Level 17
God Stats
14W - 18L
1,405 SR
Queue Stats
14W - 22L
1,420 Elo+
Solo
Kukulkan
Kukulkan
fernando19881-de
Kukulkan
Level 6
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,738 Elo+
Solo
Xing Tian
Xing Tian
hashorrosin
Xing Tian
Level 29
God Stats
52W - 30L
1,614 SR
Queue Stats
379W - 405L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 2 / 19
11,465
1,042
19,690
9,800
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
HelljumperOG
Bacchus
19
4 / 1 / 28
11,570
1,052
12,884
11,666
13,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Onryou5
Neith
19
10 / 1 / 17
12,136
1,103
18,371
8,735
3,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
18
14 / 4 / 13
13,138
1,194
20,994
15,514
10,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Tracsom
Guan Yu
19
4 / 4 / 23
11,135
1,012
9,042
13,449
15,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

270

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 8 / 3
12,095
1,100
16,943
13,276
6,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SpaceKo0k
Sun Wukong
17
2 / 10 / 7
10,793
981
9,555
23,947
17,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
T-Boogie80
Baron Samedi
16
2 / 7 / 2
9,717
883
11,140
15,847
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 13 / 3
9,307
846
3,031
17,047
5,651
Xing Tian
hashorrosin
Xing Tian
16
0 / 2 / 7
10,485
953
8,712
20,085
22,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
40
Kills
12
12
Deaths
40
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
3
1.06
W
Olorun
8
2
19
8.75
W
Bacchus
HelljumperOG
Bacchus
4
1
28
18
W
Neith
Onryou5
Neith
10
1
17
18.5
W
Fenrir
14
4
13
5.13
L
Sun Wukong
SpaceKo0k
Sun Wukong
2
10
7
0.55
L
Baron Samedi
T-Boogie80
Baron Samedi
2
7
2
0.43
W
Guan Yu
Tracsom
Guan Yu
4
4
23
3.88
L
1
13
3
0.19
L
Xing Tian
hashorrosin
Xing Tian
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,981
Damage
49,381
59,164
Taken
90,202
48,246
Mitigated
58,046
15,737
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,943
4,647
0
478
13,276
6,445
0
3,940
9,336
0
25,704
W
Olorun
19,690
10,294
2,257
4,998
9,800
4,385
0
3,780
5,826
43,190
0
W
Bacchus
HelljumperOG
Bacchus
12,884
1,325
0
0
11,666
13,975
0
5,481
6,185
24,951
0
W
Neith
Onryou5
Neith
18,371
8,682
0
1,982
8,735
3,658
0
2,684
6,038
0
50,058
W
Fenrir
20,994
6,212
0
1,069
15,514
10,677
0
4,628
10,280
0
34,080
L
Sun Wukong
SpaceKo0k
Sun Wukong
9,555
1,892
0
3,388
23,947
17,147
0
8,783
15,164
0
31,760
L
Baron Samedi
T-Boogie80
Baron Samedi
11,140
679
1,498
1,833
15,847
5,949
0
3,907
11,940
35,980
0
W
Guan Yu
Tracsom
Guan Yu
9,042
1,076
2,744
2,687
13,449
15,551
0
6,310
7,139
0
13,719
L
3,031
411
0
0
17,047
5,651
0
7,332
9,715
14,274
0
L
Xing Tian
hashorrosin
Xing Tian
8,712
1,611
0
2,610
20,085
22,854
0
8,612
11,473
17,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
52,397
188
Minions Killed
161
6
Camps Cleared
4
1,020,474
Distance Traveled
884,849
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,095
1,100
15
1
1
189,468
2
W
Olorun
11,465
1,042
45
4
1
178,914
1
W
Bacchus
11,570
1,052
21
2
1
227,385
0
W
Neith
12,136
1,103
80
7
3
188,229
0
W
Fenrir
13,138
1,194
31
3
1
201,241
0
L
Sun Wukong
10,793
981
50
5
2
221,055
2
L
Baron Samedi
9,717
883
54
5
0
159,762
0
W
Guan Yu
11,135
1,012
11
1
0
224,705
0
L
Kukulkan
9,307
846
26
2
0
126,516
0
L
Xing Tian
10,485
953
16
1
1
188,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role