Player Matchup

Cthulhu
Cthulhu
FazeShmeet9114
Cthulhu
Level 16
God Stats
1W - 0L
1,198 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GhostDemon2727
Scylla
Level 65
God Stats
2W - 5L
1,392 SR
Queue Stats
12W - 15L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicShmeeet
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
WheatShmeet
Loki
Level 32
God Stats
2W - 1L
1,291 SR
Queue Stats
8W - 8L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Wild Phenix
Heimdallr
Level 17
God Stats
1W - 1L
1,338 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,344 SR
1,465 Elo+

VS

Team Averages
Level 9
1,458 SR
1,261 Elo+
Ganesha
Ganesha
EmersedCandle83
Ganesha
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 13L
1,047 Elo+
Party 2
Tiamat
Tiamat
GoldRaccoon6393
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Mr dead bruh
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,130 Elo+
Party 2
Amaterasu
Amaterasu
No CardboardBox
Amaterasu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 19L
1,130 Elo+
Party 2
Sol
Sol
XLeastGameBoyX
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,866
493
6,474
13,754
9,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
13 / 2 / 0
12,257
613
14,614
9,598
3,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ToxicShmeeet
Sun Wukong
14
3 / 0 / 5
9,743
487
5,550
7,204
7,064
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 1 / 4
11,112
556
5,065
8,195
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Wild Phenix
Heimdallr
15
8 / 2 / 5
10,333
517
11,724
10,068
3,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
8,173
409
4,207
15,065
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 10 / 0
6,991
350
3,028
16,256
8,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Mr dead bruh
Nemesis
6
0 / 1 / 0
6,170
309
65
4,089
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
No CardboardBox
Amaterasu
13
3 / 11 / 1
8,262
413
7,016
19,962
12,281
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 6 / 1
7,973
399
8,633
11,394
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
33
Kills
6
9
Deaths
34
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
4
4
7
1.88
W
13
2
0
6.5
L
0
10
0
0
L
Nemesis
Mr dead bruh
Nemesis
0
1
0
0
L
Amaterasu
No CardboardBox
Amaterasu
3
11
1
0.32
W
Sun Wukong
ToxicShmeeet
Sun Wukong
3
0
5
5.5
W
5
1
4
7
W
Heimdallr
Wild Phenix
Heimdallr
8
2
5
5.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
22,949
48,819
Taken
66,766
28,086
Mitigated
35,839
2,864
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
522
0
1,439
15,065
10,339
192
3,196
11,869
23,335
0
W
6,474
1,103
0
0
13,754
9,376
1,601
5,991
7,763
32,083
0
W
14,614
1,629
0
2,864
9,598
3,838
5,284
1,040
8,312
67,120
0
L
3,028
347
0
3,584
16,256
8,564
45
4,466
11,790
25,104
0
L
Nemesis
Mr dead bruh
Nemesis
65
0
0
1,167
4,089
1,320
0
848
3,241
0
21,768
L
Amaterasu
No CardboardBox
Amaterasu
7,016
3,300
0
3,392
19,962
12,281
146
10,204
9,758
0
26,402
W
Sun Wukong
ToxicShmeeet
Sun Wukong
5,550
1,842
0
0
7,204
7,064
1,010
2,116
5,088
0
33,119
W
5,065
1,128
0
0
8,195
4,150
4,231
1,268
6,927
0
67,207
W
Heimdallr
Wild Phenix
Heimdallr
11,724
7,821
0
0
10,068
3,658
3,526
5,453
4,615
0
45,472
L
8,633
3,095
0
3,294
11,394
3,335
90
2,374
9,016
30,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
37,569
394
Minions Killed
198
0
Camps Cleared
0
1,707,192
Distance Traveled
1,503,313
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,173
409
1
0
0
378,976
1
W
Cthulhu
9,866
493
45
2
0
356,845
0
W
Scylla
12,257
613
111
6
0
346,939
0
L
Tiamat
6,991
350
47
2
0
270,772
0
L
Nemesis
6,170
309
39
2
0
176,866
1
L
Amaterasu
8,262
413
56
3
0
350,495
0
W
Sun Wukong
9,743
487
36
2
0
343,367
0
W
Loki
11,112
556
123
6
0
345,722
0
W
Heimdallr
10,333
517
79
4
0
314,319
0
L
Sol
7,973
399
55
3
0
326,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role