Player Matchup

Ah Puch
Ah Puch
Dr_Dripp1
Ah Puch
Level 102
God Stats
2W - 1L
1,724 SR
Queue Stats
10W - 16L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
IMDUCE_55
Baron Samedi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,207 Elo+
Party 1
Hercules
Hercules
Psyclizx
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,374 Elo+
Solo
Team Averages
Level 41
1,575 SR
1,341 Elo+

VS

Team Averages
Level 19
1,477 SR
1,476 Elo+
Set
Set
FunyunRings
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 2
Fenrir
Fenrir
LosingSpirit
Fenrir
Level 27
God Stats
8W - 1L
1,724 SR
Queue Stats
66W - 52L
1,377 Elo+
Party 2
Thor
Thor
McWiggins07
Thor
Level 25
God Stats
1W - 2L
1,208 SR
Queue Stats
76W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Dripp1
Ah Puch
15
4 / 9 / 1
12,566
628
17,767
15,740
8,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
IMDUCE_55
Baron Samedi
13
0 / 15 / 4
10,914
546
5,597
17,640
8,283
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Psyclizx
Hercules
16
2 / 3 / 4
12,118
606
12,900
19,293
25,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 8
14,823
741
21,575
23,199
16,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
3 / 2 / 21
13,215
661
8,348
18,689
20,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 3 / 13
12,951
648
11,365
13,550
8,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
6
Kills
25
27
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dr_Dripp1
Ah Puch
4
9
1
0.5
W
17
1
8
21
L
Baron Samedi
IMDUCE_55
Baron Samedi
0
15
4
0.13
W
Fenrir
3
2
21
6.75
W
5
3
13
3.83
L
Hercules
Psyclizx
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
41,288
52,673
Taken
55,438
42,604
Mitigated
44,901
11,306
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dr_Dripp1
Ah Puch
17,767
1,106
577
2,691
15,740
8,554
0
616
14,861
46,364
0
W
21,575
9,578
0
8,109
23,199
16,584
1,204
10,654
12,545
677
76,348
L
Baron Samedi
IMDUCE_55
Baron Samedi
5,597
437
521
498
17,640
8,283
28
305
17,217
29,121
0
W
Fenrir
8,348
2,185
0
4,272
18,689
20,227
464
8,285
10,404
0
21,097
W
11,365
1,035
0
2,137
13,550
8,090
382
6,090
7,460
0
50,632
L
Hercules
Psyclizx
Hercules
12,900
3,182
0
7,019
19,293
25,767
143
229
18,276
0
48,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
40,989
180
Minions Killed
202
6
Camps Cleared
10
920,695
Distance Traveled
1,145,900
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,566
628
58
3
4
299,326
3
W
Set
14,823
741
120
6
3
387,883
3
L
Baron Samedi
10,914
546
42
2
0
233,401
1
W
Fenrir
13,215
661
21
1
3
378,781
0
W
Thor
12,951
648
61
3
4
379,236
0
L
Hercules
12,118
606
80
4
2
387,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role