Player Matchup

Nu Wa
Nu Wa
Ammemnon_
Nu Wa
Level 25
God Stats
16W - 12L
1,495 SR
Queue Stats
128W - 78L
1,487 Elo+
Party 1
Chaac
Chaac
Lionmew2
Chaac
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 127L
1,456 Elo+
Solo
Heimdallr
Heimdallr
REpTilIaNsQid51
Heimdallr
Level 113
God Stats
3W - 2L
1,397 SR
Queue Stats
507W - 369L
1,661 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,535 Elo+

VS

Team Averages
Level 12
1,352 SR
1,349 Elo+
Baba Yaga
Baba Yaga
CatwomanXO_
Baba Yaga
Level 18
God Stats
10W - 11L
1,362 SR
Queue Stats
147W - 162L
1,428 Elo+
Solo
Fenrir
Fenrir
Dhonathaz1
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,357 Elo+
Solo
Thor
Thor
reywas743
Thor
Level 5
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ammemnon_
Nu Wa
13
5 / 3 / 8
10,098
673
8,322
10,144
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Lionmew2
Chaac
15
9 / 0 / 11
10,992
733
7,885
11,560
8,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
REpTilIaNsQid51
Heimdallr
14
7 / 1 / 13
10,827
722
10,660
10,362
3,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CatwomanXO_
Baba Yaga
13
2 / 5 / 1
9,272
618
15,761
12,331
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Dhonathaz1
Fenrir
10
1 / 11 / 2
8,049
537
3,539
13,227
4,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
11
1 / 5 / 2
8,599
573
5,746
9,338
2,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ammemnon_
Nu Wa
5
3
8
3
L
Baba Yaga
CatwomanXO_
Baba Yaga
2
5
1
0.5
L
Fenrir
Dhonathaz1
Fenrir
1
11
2
0.18
W
Chaac
Lionmew2
Chaac
9
0
11
14.5
W
Heimdallr
REpTilIaNsQid51
Heimdallr
7
1
13
13.5
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
25,046
32,066
Taken
34,896
15,066
Mitigated
11,906
5,675
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ammemnon_
Nu Wa
8,322
3,186
144
585
10,144
3,011
497
4,897
5,247
29,706
0
L
Baba Yaga
CatwomanXO_
Baba Yaga
15,761
136
0
3,067
12,331
4,232
0
3,270
9,061
47,683
0
L
Fenrir
Dhonathaz1
Fenrir
3,539
945
0
1,208
13,227
4,680
0
3,421
9,806
0
10,888
W
Chaac
Lionmew2
Chaac
7,885
1,358
0
3,907
11,560
8,188
772
5,435
6,125
0
26,043
W
Heimdallr
REpTilIaNsQid51
Heimdallr
10,660
4,577
0
1,039
10,362
3,867
784
5,914
4,448
0
41,411
L
Thor
5,746
1,078
0
850
9,338
2,994
0
2,445
6,893
0
21,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
25,920
160
Minions Killed
116
6
Camps Cleared
5
814,309
Distance Traveled
732,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,098
673
41
3
3
246,711
2
L
Baba Yaga
9,272
618
76
5
4
262,707
1
L
Fenrir
8,049
537
6
0
0
238,390
0
W
Chaac
10,992
733
50
3
0
291,950
0
W
Heimdallr
10,827
722
69
5
3
275,648
2
L
Thor
8,599
573
34
2
1
231,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role