Player Matchup

Artemis
Artemis
HayZeus0
Artemis
Level 23
God Stats
13W - 14L
1,506 SR
Queue Stats
352W - 364L
1,364 Elo+
Party 1
Tyr
Tyr
RogueShinobi14
Tyr
Level 21
God Stats
32W - 41L
1,268 SR
Queue Stats
263W - 282L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
SneakyNinja751
Cthulhu
Level 18
God Stats
2W - 5L
1,793 SR
Queue Stats
138W - 150L
1,408 Elo+
Party 1
Anubis
Anubis
cardoth
Anubis
Level 25
God Stats
13W - 14L
1,478 SR
Queue Stats
213W - 194L
1,417 Elo+
Party 1
Fenrir
Fenrir
supremescion
Fenrir
Level 10
God Stats
3W - 2L
1,212 SR
Queue Stats
136W - 165L
1,231 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,368 Elo+

VS

Team Averages
Level 25
1,435 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
Rexsito
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,548 Elo+
Party 2
Ymir
Ymir
TURY711124
Ymir
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
24W - 20L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
WCFxGreedy
Erlang Shen
Level 25
God Stats
2W - 5L
1,275 SR
Queue Stats
62W - 55L
1,527 Elo+
Solo
Ganesha
Ganesha
funkyuup
Ganesha
Level 29
God Stats
3W - 2L
1,689 SR
Queue Stats
47W - 44L
1,538 Elo+
Solo
Jing Wei
Jing Wei
kazuyode
Jing Wei
Level 26
God Stats
13W - 24L
1,408 SR
Queue Stats
32W - 36L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HayZeus0
Artemis
13
8 / 3 / 7
8,311
639
13,834
9,102
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 3 / 7
7,724
594
3,895
11,657
9,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 5
7,839
603
7,015
7,157
4,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
cardoth
Anubis
13
4 / 3 / 3
7,410
570
9,135
8,006
3,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
11
3 / 4 / 1
6,523
502
3,214
7,545
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rexsito
Morgan Le Fay
14
4 / 3 / 0
7,875
606
6,874
7,468
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 3
7,100
546
5,227
10,461
5,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WCFxGreedy
Erlang Shen
13
7 / 5 / 2
8,350
642
6,579
11,459
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
funkyuup
Ganesha
8
0 / 6 / 4
5,842
449
2,012
11,170
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
kazuyode
Jing Wei
10
0 / 7 / 1
5,812
447
3,524
10,173
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
14
14
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
HayZeus0
Artemis
8
3
7
3.83
L
Morgan Le Fay
Rexsito
Morgan Le Fay
4
3
0
1.33
W
6
3
7
3.17
W
3
1
5
5.5
L
3
3
3
1.5
L
Erlang Shen
WCFxGreedy
Erlang Shen
7
5
2
1.6
W
Anubis
cardoth
Anubis
4
3
3
1.83
L
Ganesha
funkyuup
Ganesha
0
6
4
0.33
L
Jing Wei
kazuyode
Jing Wei
0
7
1
0.07
W
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
24,216
43,467
Taken
50,731
21,331
Mitigated
19,638
11,698
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HayZeus0
Artemis
13,834
8,561
0
4,019
9,102
2,569
1,222
2,509
6,559
0
46,608
L
Morgan Le Fay
Rexsito
Morgan Le Fay
6,874
785
0
644
7,468
2,319
0
2,349
5,119
45,488
0
W
3,895
646
0
2,253
11,657
9,268
224
3,782
7,779
0
18,835
W
7,015
1,001
132
2,519
7,157
4,034
461
1,205
5,927
38,236
0
L
5,227
943
0
1,998
10,461
5,504
404
6,001
4,460
31,561
0
L
Erlang Shen
WCFxGreedy
Erlang Shen
6,579
3,941
0
2,985
11,459
4,150
0
6,354
5,105
0
42,947
W
Anubis
cardoth
Anubis
9,135
391
0
2,500
8,006
3,359
893
4,926
2,790
36,298
0
L
Ganesha
funkyuup
Ganesha
2,012
161
116
1,983
11,170
5,410
168
1,446
9,724
12,386
0
L
Jing Wei
kazuyode
Jing Wei
3,524
2,045
0
1,925
10,173
2,255
936
0
10,173
0
29,260
W
Fenrir
3,214
1,026
0
275
7,545
2,101
294
1,318
6,189
0
29,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
34,979
298
Minions Killed
311
0
Camps Cleared
0
1,229,913
Distance Traveled
1,103,342
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,311
639
72
6
0
216,112
3
L
Morgan Le Fay
7,875
606
98
8
0
230,283
2
W
Tyr
7,724
594
30
2
0
281,606
2
W
Cthulhu
7,839
603
78
6
0
245,279
4
L
Ymir
7,100
546
62
5
0
223,831
2
L
Erlang Shen
8,350
642
83
6
0
206,018
0
W
Anubis
7,410
570
62
5
0
226,874
2
L
Ganesha
5,842
449
6
0
0
195,996
6
L
Jing Wei
5,812
447
62
5
0
247,214
0
W
Fenrir
6,523
502
56
4
0
260,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role