Player Matchup

Danzaburou
Danzaburou
Blackwaolf
Danzaburou
Level 69
God Stats
55W - 89L
1,391 SR
Queue Stats
275W - 400L
1,360 Elo+
Party 2
Artio
Artio
Sorin_Markov6
Artio
Level 103
God Stats
16W - 18L
1,356 SR
Queue Stats
342W - 433L
1,261 Elo+
Party 2
Odin
Odin
XxXGodlyXxX1450
Odin
Level 45
God Stats
3W - 0L
1,785 SR
Queue Stats
138W - 150L
1,365 Elo+
Solo
Nu Wa
Nu Wa
arnoltmaximus
Nu Wa
Level 149
God Stats
19W - 22L
1,506 SR
Queue Stats
490W - 517L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
play_wicked
Ao Kuang
Level 89
God Stats
7W - 6L
1,604 SR
Queue Stats
340W - 461L
1,291 Elo+
Party 2
Team Averages
Level 91
1,528 SR
1,325 Elo+

VS

Team Averages
Level 60
1,491 SR
1,409 Elo+
Medusa
Medusa
Baraqstar
Medusa
Level 29
God Stats
40W - 48L
1,447 SR
Queue Stats
74W - 91L
1,318 Elo+
Party 3
Gilgamesh
Gilgamesh
Lurpy
Gilgamesh
Level 69
God Stats
10W - 4L
1,450 SR
Queue Stats
31W - 32L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
McGersher
Cthulhu
Level 29
God Stats
7W - 7L
1,648 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 1
Hades
Hades
Moshellshocker03
Hades
Level 49
God Stats
17W - 31L
1,425 SR
Queue Stats
252W - 302L
1,361 Elo+
Solo
Izanami
Izanami
alaskaairborne77
Izanami
Level 122
God Stats
11W - 12L
1,486 SR
Queue Stats
534W - 612L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackwaolf
Danzaburou
11
5 / 1 / 2
6,688
557
8,178
6,670
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 3
5,976
498
3,877
9,404
4,323
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 2
6,341
528
4,072
7,532
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 1
6,792
566
6,281
2,322
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
play_wicked
Ao Kuang
11
1 / 0 / 2
6,775
565
4,003
7,531
3,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baraqstar
Medusa
9
1 / 3 / 1
5,441
453
3,968
7,280
1,495
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Lurpy
Gilgamesh
10
2 / 1 / 0
6,065
505
5,492
10,058
4,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
McGersher
Cthulhu
8
1 / 2 / 1
5,038
420
5,353
7,850
3,737
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,517
543
1,760
9,557
2,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 4 / 0
4,878
407
1,477
6,418
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baraqstar
Medusa
1
3
1
0.5
W
Danzaburou
Blackwaolf
Danzaburou
5
1
2
6
L
Gilgamesh
Lurpy
Gilgamesh
2
1
0
2
L
Cthulhu
McGersher
Cthulhu
1
2
1
0.75
L
0
1
0
0
W
2
1
3
3.5
W
3
2
2
2
L
0
4
0
0
W
0
0
1
0.5
W
Ao Kuang
play_wicked
Ao Kuang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
18,050
33,459
Taken
41,163
13,898
Mitigated
14,914
15,206
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baraqstar
Medusa
3,968
2,055
0
1,548
7,280
1,495
0
1,207
5,575
0
29,291
W
Danzaburou
Blackwaolf
Danzaburou
8,178
2,985
626
3,397
6,670
2,741
544
3,216
3,454
0
30,620
L
Gilgamesh
Lurpy
Gilgamesh
5,492
1,063
0
3,488
10,058
4,718
29
3,704
6,298
3,086
21,295
L
Cthulhu
McGersher
Cthulhu
5,353
408
0
2,582
7,850
3,737
0
2,995
4,377
19,674
0
L
1,760
142
0
5,040
9,557
2,972
517
4,172
5,120
46,231
0
W
3,877
626
1,071
4,320
9,404
4,323
254
2,732
6,672
21,842
0
W
4,072
1,088
0
2,284
7,532
2,720
145
732
6,800
0
26,283
L
1,477
888
119
1,680
6,418
1,992
0
1,684
4,678
0
22,059
W
6,281
2,810
88
599
2,322
619
348
909
1,413
42,480
0
W
Ao Kuang
play_wicked
Ao Kuang
4,003
899
0
2,821
7,531
3,495
719
545
6,986
29,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
27,939
286
Minions Killed
296
0
Camps Cleared
0
1,097,090
Distance Traveled
1,013,241
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,441
453
65
5
0
210,289
0
W
Danzaburou
6,688
557
50
4
0
210,852
5
L
Gilgamesh
6,065
505
47
4
0
234,931
4
L
Cthulhu
5,038
420
26
2
0
207,101
0
L
Hades
6,517
543
108
9
0
202,600
3
W
Artio
5,976
498
38
3
0
218,458
0
W
Odin
6,341
528
45
4
0
236,959
1
L
Izanami
4,878
407
50
4
0
158,320
0
W
Nu Wa
6,792
566
82
7
0
197,947
3
W
Ao Kuang
6,775
565
71
6
0
232,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role