Player Matchup

Morgan Le Fay
Morgan Le Fay
C2SMR
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
IshiiM
Anubis
Level 18
God Stats
85W - 99L
1,482 SR
Queue Stats
343W - 399L
1,474 Elo+
Solo
Arachne
Arachne
JTeezii
Arachne
Level 65
God Stats
0W - 1L
1,781 SR
Queue Stats
16W - 12L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
ProudHusband
Cthulhu
Level 18
God Stats
16W - 16L
1,591 SR
Queue Stats
97W - 60L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
SloppyMerl
Gilgamesh
Level 16
God Stats
6W - 10L
1,525 SR
Queue Stats
36W - 46L
1,461 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,534 Elo+

VS

Team Averages
Level 26
1,537 SR
1,474 Elo+
Izanami
Izanami
AntiFreez0n
Izanami
Level 16
God Stats
13W - 12L
1,563 SR
Queue Stats
34W - 28L
1,474 Elo+
Party 1
Hercules
Hercules
Exaudios
Hercules
Level 18
God Stats
25W - 18L
1,664 SR
Queue Stats
71W - 58L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Exilness
Cabrakan
Level 51
God Stats
7W - 8L
1,734 SR
Queue Stats
92W - 79L
1,532 Elo+
Party 1
Bakasura
Bakasura
Royavosar
Bakasura
Level 27
God Stats
3W - 1L
1,259 SR
Queue Stats
25W - 34L
1,438 Elo+
Solo
Olorun
Olorun
randyleo
Olorun
Level 18
God Stats
3W - 3L
1,467 SR
Queue Stats
106W - 112L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C2SMR
Morgan Le Fay
20
1 / 11 / 9
14,755
868
17,169
20,497
10,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
IshiiM
Anubis
20
6 / 9 / 11
15,985
940
26,330
19,891
11,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
JTeezii
Arachne
20
5 / 2 / 7
15,811
930
17,865
16,568
8,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ProudHusband
Cthulhu
20
2 / 7 / 15
17,536
1,032
34,353
37,118
63,483
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
SloppyMerl
Gilgamesh
20
7 / 6 / 12
17,181
1,011
23,500
31,201
20,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntiFreez0n
Izanami
20
9 / 9 / 17
17,191
1,011
42,229
27,468
12,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Exaudios
Hercules
20
5 / 1 / 23
17,106
1,006
17,318
38,506
46,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Exilness
Cabrakan
20
12 / 3 / 19
18,841
1,108
22,705
29,517
60,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
Royavosar
Bakasura
19
0 / 0 / 0
12,128
713
0
0
0
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
randyleo
Olorun
20
9 / 8 / 14
17,680
1,040
34,379
30,815
14,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
108
21
Kills
35
35
Deaths
21
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
AntiFreez0n
Izanami
9
9
17
1.94
L
Morgan Le Fay
C2SMR
Morgan Le Fay
1
11
9
0.5
W
Hercules
Exaudios
Hercules
5
1
23
16.5
W
Cabrakan
Exilness
Cabrakan
12
3
19
7.17
L
Anubis
IshiiM
Anubis
6
9
11
1.28
L
Arachne
JTeezii
Arachne
5
2
7
4.25
L
Cthulhu
ProudHusband
Cthulhu
2
7
15
1.36
W
Bakasura
Royavosar
Bakasura
0
0
0
0
L
Gilgamesh
SloppyMerl
Gilgamesh
7
6
12
2.17
W
Olorun
randyleo
Olorun
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,217
Damage
116,631
125,275
Taken
126,306
114,591
Mitigated
133,036
16,210
Healing
22,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AntiFreez0n
Izanami
42,229
26,199
0
2,189
27,468
12,091
0
18,959
8,509
0
108,725
L
Morgan Le Fay
C2SMR
Morgan Le Fay
17,169
2,557
0
1,760
20,497
10,230
0
8,423
12,074
41,241
0
W
Hercules
Exaudios
Hercules
17,318
3,410
0
7,695
38,506
46,223
0
22,726
15,780
0
35,332
W
Cabrakan
Exilness
Cabrakan
22,705
2,375
0
0
29,517
60,532
0
16,897
12,620
38,176
0
L
Anubis
IshiiM
Anubis
26,330
471
0
815
19,891
11,190
0
6,730
13,161
45,548
0
L
Arachne
JTeezii
Arachne
17,865
14,284
0
2,108
16,568
8,908
0
6,754
9,814
0
48,099
L
Cthulhu
ProudHusband
Cthulhu
34,353
1,304
1,888
4,165
37,118
63,483
0
18,245
18,873
74,685
0
W
Bakasura
Royavosar
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SloppyMerl
Gilgamesh
23,500
7,304
0
5,474
31,201
20,780
0
16,932
14,269
433
52,040
W
Olorun
randyleo
Olorun
34,379
19,813
2,213
10,740
30,815
14,190
0
19,643
11,172
85,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,268
Gold Earned
82,946
295
Minions Killed
350
4
Camps Cleared
10
1,581,128
Distance Traveled
1,342,127
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,191
1,011
182
11
2
305,636
0
L
Morgan Le Fay
14,755
868
48
3
0
274,134
1
W
Hercules
17,106
1,006
39
2
0
380,415
0
W
Cabrakan
18,841
1,108
23
1
0
357,693
0
L
Anubis
15,985
940
57
3
1
248,321
0
L
Arachne
15,811
930
41
2
1
364,668
0
L
Cthulhu
17,536
1,032
85
5
0
348,472
0
W
Bakasura
12,128
713
0
0
0
5,834
0
L
Gilgamesh
17,181
1,011
64
4
2
345,533
0
W
Olorun
17,680
1,040
106
6
8
292,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role