Player Matchup

Arachne
Arachne
Chubaca 7u7
Arachne
Level 29
God Stats
16W - 19L
1,550 SR
Queue Stats
296W - 351L
1,382 Elo+
Solo
Janus
Janus
GoeCephus
Janus
Level 150
God Stats
1W - 0L
1,262 SR
Queue Stats
57W - 52L
1,524 Elo+
Party 1
Apollo
Apollo
Strick James
Apollo
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 1
Mulan
Mulan
expired_alien
Mulan
Level 18
God Stats
6W - 4L
1,376 SR
Queue Stats
16W - 18L
1,347 Elo+
Solo
Sobek
Sobek
noob_Wizard-O-
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,527 Elo+
Solo
Team Averages
Level 45
1,438 SR
1,486 Elo+

VS

Team Averages
Level 21
1,461 SR
1,417 Elo+
Cerberus
Cerberus
LoftiestBow221
Cerberus
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
141W - 162L
1,328 Elo+
Solo
Kukulkan
Kukulkan
MAC_Murderous_
Kukulkan
Level 5
God Stats
5W - 6L
1,294 SR
Queue Stats
8W - 9L
1,479 Elo+
Solo
Cthulhu
Cthulhu
NyceFromThe9
Cthulhu
Level 27
God Stats
3W - 5L
1,549 SR
Queue Stats
62W - 58L
1,520 Elo+
Solo
Cupid
Cupid
Yomamasfeet
Cupid
Level 19
God Stats
3W - 3L
1,669 SR
Queue Stats
73W - 73L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZERO5615
Tsukuyomi
Level 25
God Stats
2W - 4L
1,490 SR
Queue Stats
49W - 59L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chubaca 7u7
Arachne
15
0 / 1 / 4
9,417
471
3,405
14,235
5,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
GoeCephus
Janus
19
12 / 1 / 3
12,476
624
14,753
8,896
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
18
10 / 0 / 4
11,919
596
13,955
10,192
3,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 1 / 1
11,645
582
6,994
14,090
10,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 0 / 4
9,793
490
4,039
10,282
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 0
7,418
371
4,217
11,823
6,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
14
1 / 6 / 1
9,136
457
4,871
11,451
4,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
NyceFromThe9
Cthulhu
16
2 / 3 / 0
9,315
466
8,609
15,441
13,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 0
7,719
386
5,494
10,704
2,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ZERO5615
Tsukuyomi
12
0 / 9 / 0
7,928
396
2,657
16,776
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
27
Kills
3
3
Deaths
28
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chubaca 7u7
Arachne
0
1
4
2
W
Janus
GoeCephus
Janus
12
1
3
13.5
L
Cerberus
0
4
0
0
L
Kukulkan
1
6
1
0.25
L
Cthulhu
NyceFromThe9
Cthulhu
2
3
0
0.67
W
Apollo
10
0
4
12
L
0
6
0
0
L
Tsukuyomi
ZERO5615
Tsukuyomi
0
9
0
0
W
3
1
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,146
Damage
25,848
57,695
Taken
66,195
34,057
Mitigated
33,488
22,243
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chubaca 7u7
Arachne
3,405
2,568
0
7,826
14,235
5,640
119
2,564
11,671
0
69,097
W
Janus
GoeCephus
Janus
14,753
1,354
0
2,559
8,896
4,226
758
3,939
4,957
85,554
0
L
Cerberus
4,217
120
0
948
11,823
6,625
0
3,398
8,425
27,299
0
L
Kukulkan
4,871
538
0
145
11,451
4,539
230
6,357
5,094
50,086
0
L
Cthulhu
NyceFromThe9
Cthulhu
8,609
1,085
264
3,929
15,441
13,939
262
2,221
13,220
63,001
0
W
Apollo
13,955
6,893
0
4,081
10,192
3,992
1,929
2,216
7,976
0
93,063
L
5,494
2,735
169
2,132
10,704
2,956
0
3,878
6,826
0
56,220
L
Tsukuyomi
ZERO5615
Tsukuyomi
2,657
438
0
4,143
16,776
5,429
386
3,205
13,571
0
55,069
W
6,994
1,339
0
6,007
14,090
10,827
1,489
6,914
7,069
0
77,188
W
4,039
596
0
1,770
10,282
9,372
144
1,957
8,325
26,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,250
Gold Earned
41,516
596
Minions Killed
461
0
Camps Cleared
0
2,053,139
Distance Traveled
1,629,491
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,417
471
90
5
0
427,545
0
W
Janus
12,476
624
156
8
0
407,223
2
L
Cerberus
7,418
371
66
3
0
376,180
1
L
Kukulkan
9,136
457
98
5
0
359,900
0
L
Cthulhu
9,315
466
118
6
0
322,764
0
W
Apollo
11,919
596
154
8
0
417,766
5
L
Cupid
7,719
386
95
5
0
278,253
6
L
Tsukuyomi
7,928
396
84
4
0
292,394
0
W
Mulan
11,645
582
163
8
0
384,212
1
W
Sobek
9,793
490
33
2
0
416,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role