Player Matchup

Achilles
Achilles
Horizone_Ghosts
Achilles
Level 26
God Stats
7W - 10L
1,593 SR
Queue Stats
72W - 105L
1,318 Elo+
Solo
Bellona
Bellona
LootLamus
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Rosebottoms7
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Hun Batz
Hun Batz
hunterlionxd
Hun Batz
Level 29
God Stats
8W - 9L
1,320 SR
Queue Stats
103W - 135L
1,293 Elo+
Solo
Izanami
Izanami
luckywolf4706
Izanami
Level 26
God Stats
2W - 2L
1,723 SR
Queue Stats
100W - 129L
1,304 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,383 Elo+

VS

Team Averages
Level 15
1,487 SR
1,344 Elo+
Gilgamesh
Gilgamesh
Infin1teVo1d
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Mangcasso_Jr
Athena
Level 25
God Stats
11W - 8L
1,401 SR
Queue Stats
101W - 123L
1,224 Elo+
Party 1
Arachne
Arachne
RealDaws
Arachne
Level 27
God Stats
6W - 1L
1,750 SR
Queue Stats
51W - 61L
1,268 Elo+
Solo
Neith
Neith
TangyAbyss7835
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Hera
Hera
sockmonster13
Hera
Level 17
God Stats
33W - 36L
1,284 SR
Queue Stats
121W - 133L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 6 / 0
6,574
438
4,949
11,750
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
LootLamus
Bellona
9
0 / 10 / 1
6,119
408
3,881
13,334
11,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 1
6,923
462
2,324
5,207
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
hunterlionxd
Hun Batz
13
6 / 5 / 0
7,923
528
8,665
11,786
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
10
0 / 7 / 1
6,346
423
4,363
10,750
3,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Infin1teVo1d
Gilgamesh
12
6 / 2 / 6
7,439
496
6,220
6,906
3,453
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
12
4 / 1 / 10
8,007
534
4,602
11,846
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
RealDaws
Arachne
14
4 / 2 / 2
8,378
559
5,449
10,348
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
14 / 0 / 6
9,991
666
16,177
6,735
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,899
460
2,504
6,647
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
10
Kills
28
31
Deaths
10
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
6
0
0.5
W
Gilgamesh
Infin1teVo1d
Gilgamesh
6
2
6
4.5
L
Bellona
LootLamus
Bellona
0
10
1
0.05
W
Athena
4
1
10
9
W
Arachne
RealDaws
Arachne
4
2
2
2.5
L
1
3
1
0.5
W
14
0
6
17
L
Hun Batz
hunterlionxd
Hun Batz
6
5
0
1.2
L
Izanami
0
7
1
0.07
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
34,952
52,827
Taken
42,482
32,664
Mitigated
16,835
8,388
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,949
1,428
0
2,371
11,750
11,334
51
2,923
8,827
0
13,596
W
Gilgamesh
Infin1teVo1d
Gilgamesh
6,220
1,606
676
817
6,906
3,453
657
0
6,501
2,060
14,089
L
Bellona
LootLamus
Bellona
3,881
1,979
0
983
13,334
11,002
951
1,607
11,727
0
22,342
W
Athena
4,602
1,237
0
3,506
11,846
5,603
364
153
11,324
20,800
0
W
Arachne
RealDaws
Arachne
5,449
4,207
0
3,542
10,348
3,539
314
0
10,348
0
42,842
L
2,324
146
56
708
5,207
1,646
560
1,421
3,786
32,868
0
W
16,177
9,810
0
4,167
6,735
2,703
2,851
401
6,291
0
78,767
L
Hun Batz
hunterlionxd
Hun Batz
8,665
3,779
0
2,907
11,786
5,408
525
1,083
10,703
0
42,686
L
Izanami
4,363
2,960
0
1,363
10,750
3,274
1,227
673
10,077
0
38,549
W
2,504
691
0
270
6,647
1,537
747
1,770
4,877
26,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
40,714
287
Minions Killed
321
0
Camps Cleared
0
1,238,411
Distance Traveled
1,339,937
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,574
438
17
1
0
248,409
0
W
Gilgamesh
7,439
496
21
1
0
279,354
0
L
Bellona
6,119
408
55
4
0
249,198
0
W
Athena
8,007
534
41
3
0
313,554
0
W
Arachne
8,378
559
79
5
0
281,265
0
L
Ra
6,923
462
69
5
0
218,100
1
W
Neith
9,991
666
134
9
0
253,884
2
L
Hun Batz
7,923
528
71
5
0
274,909
0
L
Izanami
6,346
423
75
5
0
247,795
5
W
Hera
6,899
460
46
3
0
211,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role