Player Matchup

Apollo
Apollo
Alice_fly23
Apollo
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ra
Ra
DarKLorD9797
Ra
Level 88
God Stats
14W - 31L
1,471 SR
Queue Stats
347W - 369L
1,540 Elo+
Party 1
Thor
Thor
Diego_Fly24k
Thor
Level 65
God Stats
3W - 2L
1,695 SR
Queue Stats
104W - 124L
1,374 Elo+
Party 3
Odin
Odin
Julaisback
Odin
Level 28
God Stats
3W - 3L
1,823 SR
Queue Stats
99W - 100L
1,516 Elo+
Party 1
Hercules
Hercules
Oswalf
Hercules
Level 68
God Stats
2W - 2L
1,410 SR
Queue Stats
198W - 224L
1,470 Elo+
Party 1
Team Averages
Level 54
1,580 SR
1,480 Elo+

VS

Team Averages
Level 83
1,550 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Azurrol
Athena
Level 20
God Stats
8W - 5L
1,639 SR
Queue Stats
151W - 136L
1,537 Elo+
Party 2
Medusa
Medusa
FSplayer
Medusa
Level 101
God Stats
21W - 15L
1,636 SR
Queue Stats
236W - 226L
1,513 Elo+
Party 2
Loki
Loki
FeelingMortal
Loki
Level 146
God Stats
8W - 3L
1,629 SR
Queue Stats
149W - 122L
1,532 Elo+
Party 2
Discordia
Discordia
Revoo_SPM
Discordia
Level 47
God Stats
5W - 7L
1,345 SR
Queue Stats
98W - 119L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 5 / 3
6,368
375
2,096
7,548
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 1
9,062
533
6,929
9,833
5,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 2
8,229
484
4,163
12,923
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 3
6,718
395
2,904
12,697
6,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Oswalf
Hercules
14
0 / 2 / 1
7,344
432
1,840
13,366
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 1 / 1
9,714
571
14,318
9,779
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Azurrol
Athena
12
1 / 1 / 9
8,397
494
1,431
7,170
6,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
FSplayer
Medusa
16
9 / 2 / 5
10,197
600
11,598
7,287
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 1
9,424
554
6,862
10,528
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Revoo_SPM
Discordia
13
0 / 0 / 9
8,361
492
4,020
5,273
2,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
21
21
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
1
5.5
L
Apollo
0
5
3
0.3
W
Athena
Azurrol
Athena
1
1
9
5.5
L
3
3
1
1.17
L
3
5
2
0.8
W
Medusa
FSplayer
Medusa
9
2
5
5.75
W
6
3
1
2.17
L
1
6
3
0.42
L
Hercules
Oswalf
Hercules
0
2
1
0.25
W
Discordia
Revoo_SPM
Discordia
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
38,229
56,367
Taken
40,037
32,333
Mitigated
23,491
11,673
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,318
5,397
0
4,502
9,779
8,376
1,954
1,331
7,954
0
51,523
L
Apollo
2,096
1,213
0
1,118
7,548
1,744
191
362
7,186
0
22,060
W
Athena
Azurrol
Athena
1,431
270
366
1,401
7,170
6,706
438
1,518
5,583
11,448
0
L
6,929
720
850
3,135
9,833
5,012
0
1,507
8,326
63,185
0
L
4,163
1,223
0
1,893
12,923
5,720
0
750
12,173
0
52,200
W
Medusa
FSplayer
Medusa
11,598
6,142
0
1,563
7,287
2,676
2,086
226
7,061
0
72,597
W
6,862
1,541
0
3,570
10,528
3,610
703
2,490
8,035
0
59,680
L
2,904
485
105
384
12,697
6,451
0
1,960
10,737
2,735
17,177
L
Hercules
Oswalf
Hercules
1,840
436
0
4,188
13,366
13,406
0
872
12,494
0
34,355
W
Discordia
Revoo_SPM
Discordia
4,020
367
0
2,412
5,273
2,123
440
1,891
3,382
51,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
46,093
362
Minions Killed
437
0
Camps Cleared
0
1,466,860
Distance Traveled
1,612,574
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,714
571
84
5
0
355,175
6
L
Apollo
6,368
375
47
3
0
263,597
0
W
Athena
8,397
494
25
1
0
322,869
7
L
Ra
9,062
533
134
8
0
326,379
4
L
Thor
8,229
484
94
6
0
307,463
3
W
Medusa
10,197
600
113
7
0
307,312
5
W
Loki
9,424
554
106
6
0
338,230
3
L
Odin
6,718
395
23
1
0
275,864
5
L
Hercules
7,344
432
64
4
0
293,557
4
W
Discordia
8,361
492
109
6
0
288,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role