Player Matchup

Cthulhu
Cthulhu
AMBVSH z
Cthulhu
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 123L
1,392 Elo+
Party 1
Anubis
Anubis
HydRo Fs
Anubis
Level 89
God Stats
36W - 31L
1,572 SR
Queue Stats
50W - 50L
1,396 Elo+
Party 1
Apollo
Apollo
StarMula7591
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,237 Elo+
Solo
Bellona
Bellona
Xxwarlord
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
x ViRus T xx
Mercury
Level 117
God Stats
2W - 2L
1,717 SR
Queue Stats
44W - 38L
1,387 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,382 Elo+

VS

Team Averages
Level 84
1,571 SR
1,480 Elo+
Ra
Ra
DessaCat
Ra
Level 39
God Stats
2W - 1L
1,807 SR
Queue Stats
139W - 137L
1,422 Elo+
Solo
Khepri
Khepri
Loaf0fToastt
Khepri
Level 88
God Stats
3W - 1L
1,639 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 2
Merlin
Merlin
SS OG CWALKA
Merlin
Level 121
God Stats
5W - 6L
1,415 SR
Queue Stats
62W - 63L
1,421 Elo+
Solo
Thanatos
Thanatos
elpendejaso
Thanatos
Level 107
God Stats
183W - 204L
1,494 SR
Queue Stats
201W - 226L
1,361 Elo+
Solo
Danzaburou
Danzaburou
patches_dw
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMBVSH z
Cthulhu
19
3 / 1 / 13
12,216
719
18,153
18,173
18,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
HydRo Fs
Anubis
19
6 / 4 / 11
13,081
769
12,592
20,015
8,900
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
7 / 1 / 9
13,985
823
16,027
12,191
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Xxwarlord
Bellona
19
5 / 2 / 12
14,093
829
16,254
27,182
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Mercury
x ViRus T xx
Mercury
19
7 / 4 / 3
12,755
750
9,389
18,072
7,815
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 5
11,410
671
11,550
19,244
16,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
1 / 2 / 7
12,001
706
9,569
14,115
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
4 / 5 / 3
12,592
741
16,124
12,635
5,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
elpendejaso
Thanatos
18
5 / 8 / 3
13,257
780
20,287
18,408
9,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
patches_dw
Danzaburou
16
0 / 7 / 2
10,125
596
9,526
16,671
6,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
28
Kills
12
12
Deaths
28
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMBVSH z
Cthulhu
3
1
13
9.5
L
2
6
5
0.75
W
Anubis
HydRo Fs
Anubis
6
4
11
2.88
L
Khepri
1
2
7
2.25
L
Merlin
4
5
3
1.1
W
Apollo
7
1
9
11.5
W
Bellona
Xxwarlord
Bellona
5
2
12
5.5
L
Thanatos
elpendejaso
Thanatos
5
8
3
0.81
L
Danzaburou
patches_dw
Danzaburou
0
7
2
0.14
W
Mercury
x ViRus T xx
Mercury
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,415
Damage
67,056
95,633
Taken
81,073
60,877
Mitigated
56,252
39,872
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMBVSH z
Cthulhu
18,153
581
1,707
8,383
18,173
18,682
303
7,297
10,876
38,569
0
L
11,550
1,330
3,452
3,131
19,244
16,637
492
6,460
12,090
47,557
0
W
Anubis
HydRo Fs
Anubis
12,592
789
958
6,376
20,015
8,900
246
7,586
12,429
41,494
0
L
Khepri
9,569
439
0
1,966
14,115
18,689
168
5,569
7,963
20,951
0
L
Merlin
16,124
553
0
1,164
12,635
5,579
546
3,361
8,824
48,420
0
W
Apollo
16,027
10,834
0
7,090
12,191
4,897
4,189
5,968
6,223
0
71,594
W
Bellona
Xxwarlord
Bellona
16,254
4,278
0
12,390
27,182
20,583
971
12,020
15,162
0
39,363
L
Thanatos
elpendejaso
Thanatos
20,287
7,717
44
8,436
18,408
9,154
1,104
5,374
12,667
0
37,087
L
Danzaburou
patches_dw
Danzaburou
9,526
3,839
0
2,614
16,671
6,193
430
7,703
7,768
0
33,203
W
Mercury
x ViRus T xx
Mercury
9,389
7,095
64
2,904
18,072
7,815
0
5,271
12,801
0
36,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,130
Gold Earned
59,385
335
Minions Killed
298
10
Camps Cleared
4
1,583,285
Distance Traveled
1,495,491
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,216
719
54
3
0
327,148
0
L
Ra
11,410
671
107
6
0
309,125
0
W
Anubis
13,081
769
65
4
3
282,520
0
L
Khepri
12,001
706
20
1
0
326,459
0
L
Merlin
12,592
741
74
4
0
298,415
1
W
Apollo
13,985
823
117
7
4
319,515
1
W
Bellona
14,093
829
53
3
0
305,175
1
L
Thanatos
13,257
780
29
2
2
282,335
1
L
Danzaburou
10,125
596
68
4
2
279,157
0
W
Mercury
12,755
750
46
3
3
348,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role