Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hecxz
Ah Muzen Cab
Level 107
God Stats
6W - 3L
1,717 SR
Queue Stats
461W - 285L
1,755 Elo+
Party 2
Merlin
Merlin
Solmagus24
Merlin
Level 112
God Stats
3W - 1L
1,470 SR
Queue Stats
471W - 320L
1,748 Elo+
Party 2
Cthulhu
Cthulhu
aatgy
Cthulhu
Level 121
God Stats
34W - 16L
1,768 SR
Queue Stats
154W - 110L
1,702 Elo+
Party 2
Team Averages
Level 113
1,652 SR
1,735 Elo+

VS

Team Averages
Level 137
1,442 SR
1,705 Elo+
Nu Wa
Nu Wa
BabyNeck
Nu Wa
Level 126
God Stats
0W - 2L
1,248 SR
Queue Stats
36W - 33L
1,662 Elo+
Solo
Achilles
Achilles
BigGreasyMilkers
Achilles
Level 128
God Stats
27W - 15L
1,577 SR
Queue Stats
123W - 98L
1,628 Elo+
Party 1
Hachiman
Hachiman
DenverThe1st
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hecxz
Ah Muzen Cab
15
5 / 3 / 6
11,269
704
16,436
13,673
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Solmagus24
Merlin
14
3 / 3 / 9
11,195
700
11,768
8,118
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
aatgy
Cthulhu
15
5 / 4 / 7
11,304
707
10,783
13,274
10,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BabyNeck
Nu Wa
14
4 / 2 / 5
10,088
631
9,439
8,671
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 4
11,303
706
7,666
23,026
30,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DenverThe1st
Hachiman
13
1 / 6 / 7
9,551
597
12,827
13,729
5,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
10
10
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BabyNeck
Nu Wa
4
2
5
3.25
L
5
5
4
1.4
L
Hachiman
DenverThe1st
Hachiman
1
6
7
0.75
W
Ah Muzen Cab
Hecxz
Ah Muzen Cab
5
3
6
2.67
W
Merlin
Solmagus24
Merlin
3
3
9
2.5
W
Cthulhu
aatgy
Cthulhu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
29,932
35,065
Taken
45,426
19,516
Mitigated
39,254
8,995
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BabyNeck
Nu Wa
9,439
1,175
192
804
8,671
3,527
36
4,167
4,282
44,612
0
L
7,666
1,859
0
2,743
23,026
30,156
0
10,107
12,081
0
19,206
L
Hachiman
DenverThe1st
Hachiman
12,827
6,054
0
2,075
13,729
5,571
0
6,967
6,362
0
36,420
W
Ah Muzen Cab
Hecxz
Ah Muzen Cab
16,436
6,647
0
4,041
13,673
6,468
989
4,071
9,602
0
73,891
W
Merlin
Solmagus24
Merlin
11,768
617
0
1,685
8,118
2,916
858
2,561
5,557
32,979
0
W
Cthulhu
aatgy
Cthulhu
10,783
405
1,747
1,522
13,274
10,132
565
3,229
10,045
28,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
30,942
207
Minions Killed
177
7
Camps Cleared
6
877,802
Distance Traveled
848,929
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,088
631
83
5
3
290,730
2
L
Achilles
11,303
706
26
2
0
296,071
5
L
Hachiman
9,551
597
68
4
3
262,128
4
W
Ah Muzen Cab
11,269
704
105
7
6
297,380
4
W
Merlin
11,195
700
60
4
0
281,502
4
W
Cthulhu
11,304
707
42
3
1
298,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role