Player Matchup

Chernobog
Chernobog
Hungrygerman13
Chernobog
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
215W - 169L
1,300 Elo+
Party 2
Ares
Ares
IronCowboyy
Ares
Level 22
God Stats
17W - 23L
1,439 SR
Queue Stats
33W - 51L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
KurasWrath
Nu Wa
Level 16
God Stats
3W - 8L
1,312 SR
Queue Stats
3W - 12L
1,063 Elo+
Party 2
Team Averages
Level 22
1,338 SR
1,205 Elo+

VS

Team Averages
Level 24
1,500 SR
1,264 Elo+
Thor
Thor
AerialCola123
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Chronos
Chronos
Chap3rone
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
ITBGVelocity
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hungrygerman13
Chernobog
14
6 / 4 / 11
10,861
724
10,100
10,391
4,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 15
10,198
680
9,329
17,469
17,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
16
11 / 0 / 8
11,636
776
14,066
8,983
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
9,681
645
8,475
13,900
9,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Chap3rone
Chronos
12
1 / 5 / 4
8,883
592
7,228
9,895
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ITBGVelocity
Cthulhu
12
2 / 6 / 4
9,069
605
7,175
13,207
14,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
8
8
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Chronos
Chap3rone
Chronos
1
5
4
0.6
W
Chernobog
Hungrygerman13
Chernobog
6
4
11
2.88
L
Cthulhu
ITBGVelocity
Cthulhu
2
6
4
0.67
W
2
4
15
2.38
W
Nu Wa
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
22,878
36,843
Taken
37,002
27,022
Mitigated
27,277
6,272
Healing
1,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,475
2,090
0
0
13,900
9,571
576
6,879
6,551
0
19,928
L
Chronos
Chap3rone
Chronos
7,228
1,029
0
419
9,895
3,076
180
7,972
1,793
46,278
0
W
Chernobog
Hungrygerman13
Chernobog
10,100
6,481
0
1,005
10,391
4,535
1,500
5,469
4,922
0
35,038
L
Cthulhu
ITBGVelocity
Cthulhu
7,175
52
111
628
13,207
14,630
0
7,277
5,568
31,338
0
W
9,329
642
381
2,822
17,469
17,930
499
6,469
11,000
27,123
0
W
Nu Wa
14,066
3,968
144
1,920
8,983
4,557
1,426
3,166
5,817
46,192
3,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
27,633
157
Minions Killed
167
9
Camps Cleared
3
773,571
Distance Traveled
744,073
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,681
645
24
2
0
225,195
2
L
Chronos
8,883
592
97
6
3
268,172
5
W
Chernobog
10,861
724
61
4
3
231,291
2
L
Cthulhu
9,069
605
46
3
0
250,706
3
W
Ares
10,198
680
34
2
2
281,780
3
W
Nu Wa
11,636
776
62
4
4
260,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role