Player Matchup

Morgan Le Fay
Morgan Le Fay
Aboutjelly
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,498 Elo+
Party 2
Ares
Ares
BEARDANATOR
Ares
Level 106
God Stats
0W - 1L
1,812 SR
Queue Stats
17W - 11L
1,552 Elo+
Solo
Athena
Athena
DrearPlague5
Athena
Level 101
God Stats
3W - 7L
1,313 SR
Queue Stats
247W - 230L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jelly3217
Kumbhakarna
Level 77
God Stats
6W - 7L
1,533 SR
Queue Stats
140W - 121L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
VVe R Nate
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,711 Elo+
Party 2
Team Averages
Level 70
1,531 SR
1,547 Elo+

VS

Team Averages
Level 118
1,535 SR
1,522 Elo+
Anhur
Anhur
DUKEY666
Anhur
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 473L
1,379 Elo+
Solo
Yemoja
Yemoja
JOArmyGirl
Yemoja
Level 158
God Stats
2W - 6L
1,503 SR
Queue Stats
295W - 194L
1,596 Elo+
Party 1
Hera
Hera
Silverblood53
Hera
Level 106
God Stats
1W - 2L
1,196 SR
Queue Stats
94W - 108L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoSoDougieFresh
Morgan Le Fay
Level 151
God Stats
1W - 2L
1,551 SR
Queue Stats
167W - 121L
1,595 Elo+
Party 1
Odin
Odin
WhopperWhomper
Odin
Level 29
God Stats
7W - 0L
1,923 SR
Queue Stats
47W - 15L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aboutjelly
Morgan Le Fay
17
1 / 4 / 8
9,488
633
12,868
14,536
12,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 7
8,895
593
5,644
24,484
24,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
17
2 / 4 / 6
10,573
705
6,406
19,454
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Jelly3217
Kumbhakarna
16
1 / 4 / 10
9,202
613
3,652
18,962
20,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
VVe R Nate
Baron Samedi
17
6 / 6 / 4
10,388
693
14,241
14,544
11,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DUKEY666
Anhur
17
5 / 2 / 10
10,543
703
12,275
10,445
5,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
JOArmyGirl
Yemoja
18
3 / 1 / 17
10,411
694
10,903
14,589
16,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 14
11,429
762
16,985
11,322
5,602
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SoSoDougieFresh
Morgan Le Fay
20
7 / 2 / 15
12,621
841
30,710
11,711
6,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 14
10,247
683
7,472
13,211
14,646
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
11
Kills
23
23
Deaths
11
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aboutjelly
Morgan Le Fay
1
4
8
1.25
L
1
5
7
0.9
W
Anhur
DUKEY666
Anhur
5
2
10
5
L
Athena
2
4
6
1.25
W
Yemoja
JOArmyGirl
Yemoja
3
1
17
11.5
L
Kumbhakarna
Jelly3217
Kumbhakarna
1
4
10
1.5
W
6
1
14
13
W
Morgan Le Fay
SoSoDougieFresh
Morgan Le Fay
7
2
15
7.25
L
Baron Samedi
VVe R Nate
Baron Samedi
6
6
4
1.33
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,811
Damage
78,345
91,980
Taken
61,278
91,127
Mitigated
48,139
31,636
Healing
29,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aboutjelly
Morgan Le Fay
12,868
913
894
3,479
14,536
12,736
491
10,591
3,945
42,179
0
L
5,644
218
0
5,964
24,484
24,061
865
13,661
10,823
10,709
0
W
Anhur
DUKEY666
Anhur
12,275
6,224
4,121
1,889
10,445
5,360
1,869
8,956
1,489
0
27,769
L
Athena
6,406
1,524
1,559
3,592
19,454
22,552
96
11,609
7,845
21,453
0
W
Yemoja
JOArmyGirl
Yemoja
10,903
2,032
10,728
4,808
14,589
16,006
489
9,147
5,442
21,345
0
L
Kumbhakarna
Jelly3217
Kumbhakarna
3,652
167
927
2,795
18,962
20,291
15
11,350
7,612
6,710
0
W
16,985
4,282
251
732
11,322
5,602
1,185
9,129
2,193
39,236
0
W
Morgan Le Fay
SoSoDougieFresh
Morgan Le Fay
30,710
3,121
2,517
2,928
11,711
6,525
1,105
7,198
4,513
52,462
0
L
Baron Samedi
VVe R Nate
Baron Samedi
14,241
390
9,607
2,819
14,544
11,487
141
11,387
3,157
26,407
0
W
7,472
1,728
378
1,057
13,211
14,646
365
8,381
4,830
0
12,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
55,251
124
Minions Killed
137
0
Camps Cleared
0
1,320,263
Distance Traveled
1,278,119
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,488
633
42
3
0
275,654
0
L
Ares
8,895
593
11
1
0
253,584
1
W
Anhur
10,543
703
25
2
0
245,930
1
L
Athena
10,573
705
29
2
0
276,187
0
W
Yemoja
10,411
694
10
1
0
253,428
0
L
Kumbhakarna
9,202
613
9
1
0
293,641
5
W
Hera
11,429
762
54
4
0
228,005
0
W
Morgan Le Fay
12,621
841
37
2
0
286,842
1
L
Baron Samedi
10,388
693
33
2
0
221,197
2
W
Odin
10,247
683
11
1
0
263,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role