Player Matchup

Izanami
Izanami
Disasll
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,612 Elo+
Solo
Thanatos
Thanatos
Forshizzzle
Thanatos
Level 29
God Stats
46W - 54L
1,584 SR
Queue Stats
714W - 754L
1,604 Elo+
Solo
Ra
Ra
KingSama3253
Ra
Level 28
God Stats
2W - 10L
1,188 SR
Queue Stats
143W - 137L
1,486 Elo+
Solo
Neith
Neith
Kåituro
Neith
Level 20
God Stats
1W - 5L
1,313 SR
Queue Stats
11W - 15L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Ooplagloo
Cthulhu
Level 29
God Stats
16W - 16L
1,435 SR
Queue Stats
31W - 33L
1,480 Elo+
Solo
Team Averages
Level 23
1,404 SR
1,498 Elo+

VS

Team Averages
Level 23
1,549 SR
1,441 Elo+
Merlin
Merlin
ChagoTj
Merlin
Level 29
God Stats
7W - 5L
1,609 SR
Queue Stats
51W - 63L
1,459 Elo+
Solo
Anubis
Anubis
EnderStrikeZ
Anubis
Level 23
God Stats
53W - 28L
1,735 SR
Queue Stats
109W - 78L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
Lokismydad
Guan Yu
Level 26
God Stats
31W - 22L
1,501 SR
Queue Stats
117W - 112L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Shawnald
Jormungandr
Level 22
God Stats
67W - 33L
1,656 SR
Queue Stats
74W - 54L
1,532 Elo+
Party 1
Hachiman
Hachiman
diglett32
Hachiman
Level 15
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 5L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Disasll
Izanami
16
1 / 7 / 6
9,963
906
13,848
16,727
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Forshizzzle
Thanatos
16
4 / 7 / 4
10,377
943
10,174
20,474
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 6 / 5
10,923
993
15,021
15,033
5,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kåituro
Neith
16
0 / 4 / 6
9,499
864
4,082
8,661
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Ooplagloo
Cthulhu
16
3 / 5 / 7
10,420
947
13,036
21,826
20,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChagoTj
Merlin
18
8 / 1 / 15
12,574
1,143
26,701
10,585
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
10 / 2 / 13
12,075
1,098
21,608
14,919
7,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Lokismydad
Guan Yu
18
3 / 3 / 19
10,849
986
8,861
14,259
18,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Shawnald
Jormungandr
18
3 / 1 / 20
10,815
983
7,204
10,090
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
diglett32
Hachiman
18
5 / 5 / 16
11,063
1,006
13,883
10,929
3,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
12
Kills
29
29
Deaths
12
28
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChagoTj
Merlin
8
1
15
15.5
L
Izanami
Disasll
Izanami
1
7
6
0.57
W
Anubis
10
2
13
8.25
L
Thanatos
Forshizzzle
Thanatos
4
7
4
0.86
L
4
6
5
1.08
L
Neith
Kåituro
Neith
0
4
6
0.75
W
Guan Yu
Lokismydad
Guan Yu
3
3
19
4.17
L
Cthulhu
Ooplagloo
Cthulhu
3
5
7
1.3
W
Jormungandr
Shawnald
Jormungandr
3
1
20
13
W
Hachiman
diglett32
Hachiman
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
78,257
82,721
Taken
60,782
49,263
Mitigated
47,384
14,005
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChagoTj
Merlin
26,701
2,001
662
3,832
10,585
3,957
0
5,195
5,121
60,019
0
L
Izanami
Disasll
Izanami
13,848
10,733
0
1,822
16,727
4,334
0
11,947
4,417
0
52,357
W
Anubis
21,608
1,838
0
7,470
14,919
7,874
0
6,490
8,338
49,217
0
L
Thanatos
Forshizzzle
Thanatos
10,174
979
0
5,479
20,474
16,219
0
14,083
5,758
0
14,664
L
15,021
857
1,833
2,371
15,033
5,333
0
9,945
4,847
36,112
0
L
Neith
Kåituro
Neith
4,082
1,006
0
533
8,661
2,634
0
7,114
1,443
0
25,205
W
Guan Yu
Lokismydad
Guan Yu
8,861
1,366
3,618
3,930
14,259
18,990
0
6,412
7,510
0
19,446
L
Cthulhu
Ooplagloo
Cthulhu
13,036
583
699
1,268
21,826
20,743
0
11,320
9,563
27,847
0
W
Jormungandr
Shawnald
Jormungandr
7,204
979
0
532
10,090
12,838
0
4,593
5,215
11,114
0
W
Hachiman
diglett32
Hachiman
13,883
5,971
0
710
10,929
3,725
0
5,367
5,436
0
32,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
57,376
226
Minions Killed
225
8
Camps Cleared
7
961,571
Distance Traveled
1,011,766
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,574
1,143
76
7
2
196,755
3
L
Izanami
9,963
906
79
7
1
171,857
0
W
Anubis
12,075
1,098
66
6
3
193,623
1
L
Thanatos
10,377
943
10
1
0
204,713
0
L
Ra
10,923
993
53
5
2
206,579
0
L
Neith
9,499
864
52
5
1
189,778
0
W
Guan Yu
10,849
986
26
2
1
216,025
1
L
Cthulhu
10,420
947
32
3
4
188,644
3
W
Jormungandr
10,815
983
5
0
0
224,857
0
W
Hachiman
11,063
1,006
52
5
1
180,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role