Player Matchup

Hachiman
Hachiman
NorthernThunder
Hachiman
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
117W - 100L
1,510 Elo+
Solo
Camazotz
Camazotz
Rebelslash
Camazotz
Level 48
God Stats
2W - 2L
1,689 SR
Queue Stats
5W - 15L
1,248 Elo+
Party 2
Artio
Artio
THEROYALMARRINER
Artio
Level 89
God Stats
4W - 5L
1,520 SR
Queue Stats
16W - 22L
1,437 Elo+
Party 2
Ra
Ra
TaylorTots
Ra
Level 26
God Stats
5W - 11L
1,451 SR
Queue Stats
5W - 15L
1,346 Elo+
Party 2
Nike
Nike
eaubreyb
Nike
Level 120
God Stats
2W - 2L
1,387 SR
Queue Stats
20W - 20L
1,352 Elo+
Party 2
Team Averages
Level 81
1,559 SR
1,379 Elo+

VS

Team Averages
Level 58
1,546 SR
1,466 Elo+
Set
Set
JSoby
Set
Level 60
God Stats
7W - 4L
1,460 SR
Queue Stats
167W - 152L
1,413 Elo+
Party 1
Izanami
Izanami
Kai7zero
Izanami
Level 56
God Stats
77W - 93L
1,529 SR
Queue Stats
421W - 448L
1,570 Elo+
Solo
Khepri
Khepri
SpikeSpiegel14
Khepri
Level 67
God Stats
6W - 4L
1,576 SR
Queue Stats
142W - 123L
1,471 Elo+
Party 1
Mulan
Mulan
TheUndersnaker
Mulan
Level 18
God Stats
24W - 16L
1,665 SR
Queue Stats
172W - 163L
1,406 Elo+
Party 1
Janus
Janus
kyrptonauc
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 121L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 2 / 0
5,192
472
2,393
5,959
1,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Rebelslash
Camazotz
7
0 / 5 / 0
4,656
423
1,796
7,356
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,806
437
1,153
9,105
4,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,188
472
1,270
5,673
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
9
0 / 4 / 0
5,228
475
3,869
7,405
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
JSoby
Set
11
6 / 0 / 4
6,550
595
6,179
6,219
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kai7zero
Izanami
11
2 / 0 / 1
6,653
605
3,668
3,612
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 5
6,149
559
2,814
4,901
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,342
577
2,558
4,260
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
12
6 / 0 / 3
6,990
635
6,844
2,619
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
JSoby
Set
6
0
4
8
W
Izanami
Kai7zero
Izanami
2
0
1
2.5
L
Hachiman
0
2
0
0
L
Camazotz
Rebelslash
Camazotz
0
5
0
0
W
2
0
5
4.5
L
0
2
0
0
L
0
4
0
0
W
1
0
2
2
L
Nike
0
4
0
0
W
Janus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
22,063
35,498
Taken
21,611
16,285
Mitigated
10,447
9,239
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
JSoby
Set
6,179
2,286
0
1,557
6,219
2,107
816
408
5,688
0
32,503
W
Izanami
Kai7zero
Izanami
3,668
2,510
0
1,529
3,612
1,021
521
308
3,304
0
45,950
L
Hachiman
2,393
975
0
2,174
5,959
1,146
0
435
5,524
0
34,967
L
Camazotz
Rebelslash
Camazotz
1,796
445
0
2,622
7,356
2,608
0
839
6,474
0
19,434
W
2,814
281
0
1,220
4,901
3,741
185
1,103
3,775
9,222
0
L
1,153
53
120
1,812
9,105
4,768
0
4,304
4,759
5,899
0
L
1,270
248
128
673
5,673
1,906
0
2,678
2,995
29,144
0
W
2,558
516
0
2,120
4,260
2,723
440
16
3,856
0
25,814
L
Nike
3,869
580
0
1,710
7,405
5,857
0
1,554
5,655
0
24,870
W
Janus
6,844
903
0
414
2,619
855
566
588
1,948
45,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
32,684
220
Minions Killed
309
0
Camps Cleared
0
963,352
Distance Traveled
1,078,387
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,550
595
56
5
0
242,091
6
W
Izanami
6,653
605
95
9
0
185,482
1
L
Hachiman
5,192
472
67
6
0
186,075
5
L
Camazotz
4,656
423
39
4
0
200,043
2
W
Khepri
6,149
559
23
2
0
216,552
5
L
Artio
4,806
437
12
1
0
198,097
1
L
Ra
5,188
472
55
5
0
200,689
3
W
Mulan
6,342
577
63
6
0
218,115
6
L
Nike
5,228
475
47
4
0
178,448
0
W
Janus
6,990
635
72
7
0
216,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role