Player Matchup

Danzaburou
Danzaburou
JaguarYou
Danzaburou
Level 141
God Stats
7W - 7L
1,603 SR
Queue Stats
112W - 115L
1,545 Elo+
Party 1
Odin
Odin
MrYoutube
Odin
Level 133
God Stats
1W - 0L
1,369 SR
Queue Stats
95W - 80L
1,591 Elo+
Party 1
Agni
Agni
Thecatrix234
Agni
Level 86
God Stats
1W - 1L
1,748 SR
Queue Stats
29W - 31L
1,516 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,550 Elo+

VS

Team Averages
Level 75
1,330 SR
1,579 Elo+
Cerberus
Cerberus
Mistaagreen
Cerberus
Level 122
God Stats
2W - 6L
1,109 SR
Queue Stats
302W - 342L
1,589 Elo+
Party 2
Chang'e
Chang'e
XDRemedy
Chang'e
Level 81
God Stats
11W - 19L
1,584 SR
Queue Stats
148W - 187L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
iiGreedy
Xbalanque
Level 22
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 4L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaguarYou
Danzaburou
16
6 / 0 / 4
12,086
711
19,288
13,802
4,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
15
5 / 2 / 7
11,318
666
16,713
17,937
16,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 10
11,250
662
13,752
9,699
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mistaagreen
Cerberus
12
0 / 3 / 4
9,429
555
8,873
26,666
27,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
XDRemedy
Chang'e
13
3 / 6 / 0
10,289
605
7,051
14,440
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
iiGreedy
Xbalanque
13
1 / 4 / 2
9,687
570
15,932
19,324
7,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JaguarYou
Danzaburou
6
0
4
8
L
Cerberus
Mistaagreen
Cerberus
0
3
4
0.67
W
Odin
5
2
7
4.25
W
2
2
10
3.5
L
Chang'e
XDRemedy
Chang'e
3
6
0
0.5
L
Xbalanque
iiGreedy
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,753
Damage
31,856
41,438
Taken
60,430
24,550
Mitigated
40,897
16,928
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JaguarYou
Danzaburou
19,288
10,082
0
5,519
13,802
4,706
1,761
6,539
7,263
0
76,339
L
Cerberus
Mistaagreen
Cerberus
8,873
214
414
5,296
26,666
27,399
0
5,861
20,334
27,810
0
W
Odin
16,713
3,483
0
6,962
17,937
16,364
318
6,599
11,338
0
34,571
W
13,752
929
611
3,836
9,699
3,480
780
3,325
6,374
48,294
0
L
Chang'e
XDRemedy
Chang'e
7,051
294
6,135
5,535
14,440
5,654
59
2,277
11,828
23,138
0
L
Xbalanque
iiGreedy
Xbalanque
15,932
6,205
0
4,193
19,324
7,844
388
5,614
13,383
0
46,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
29,405
201
Minions Killed
172
13
Camps Cleared
1
996,942
Distance Traveled
931,174
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,086
711
97
6
6
337,910
5
L
Cerberus
9,429
555
58
3
0
329,140
5
W
Odin
11,318
666
38
2
4
345,909
3
W
Agni
11,250
662
66
4
3
313,123
3
L
Chang'e
10,289
605
30
2
1
284,973
3
L
Xbalanque
9,687
570
84
5
0
317,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role