Player Matchup

Fafnir
Fafnir
BreakerJD
Fafnir
Level 69
God Stats
3W - 1L
1,735 SR
Queue Stats
54W - 64L
1,461 Elo+
Party 2
Bakasura
Bakasura
NíppleBándit
Bakasura
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,794 Elo+
Party 2
Zhong Kui
Zhong Kui
SirGabagool
Zhong Kui
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,470 Elo+
Party 2
Team Averages
Level 99
1,578 SR
1,575 Elo+

VS

Team Averages
Level 96
1,500 SR
1,496 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
VeryUnsweet
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
youngbasegodLOKI
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BreakerJD
Fafnir
10
3 / 1 / 7
5,985
855
2,904
4,264
2,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
9
3 / 1 / 5
5,855
836
4,473
4,269
1,596
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
SirGabagool
Zhong Kui
9
4 / 2 / 5
5,916
845
3,791
6,227
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 4 / 2
4,751
679
5,170
4,312
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 3 / 2
4,939
706
2,235
4,469
1,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
8
2 / 3 / 2
5,305
758
3,873
5,366
2,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
2
0.5
W
Fafnir
BreakerJD
Fafnir
3
1
7
6.5
W
Bakasura
3
1
5
5.5
W
Zhong Kui
SirGabagool
Zhong Kui
4
2
5
3.25
L
1
3
2
0.67
L
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,168
Damage
11,278
14,760
Taken
14,147
8,936
Mitigated
5,962
5,424
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,170
3,038
0
490
4,312
1,300
92
2,174
2,078
0
13,134
W
Fafnir
BreakerJD
Fafnir
2,904
978
0
822
4,264
2,958
0
2,189
2,075
8,104
0
W
Bakasura
4,473
3,729
0
987
4,269
1,596
260
1,665
2,604
0
10,870
W
Zhong Kui
SirGabagool
Zhong Kui
3,791
399
0
3,615
6,227
4,382
180
2,885
3,342
19,185
0
L
2,235
163
0
0
4,469
1,747
0
1,890
2,244
8,376
0
L
Zhong Kui
3,873
780
0
1,090
5,366
2,915
0
2,773
2,421
17,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,756
Gold Earned
14,995
83
Minions Killed
73
4
Camps Cleared
3
397,384
Distance Traveled
318,046
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,751
679
12
2
2
83,327
2
W
Fafnir
5,985
855
12
2
0
125,438
0
W
Bakasura
5,855
836
33
5
3
152,814
1
W
Zhong Kui
5,916
845
38
5
1
119,132
1
L
Ymir
4,939
706
14
2
0
117,964
2
L
Zhong Kui
5,305
758
47
7
1
116,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role