Player Matchup

Neith
Neith
AcidicLilac
Neith
Level 13
God Stats
2W - 14L
1,331 SR
Queue Stats
2W - 16L
1,168 Elo+
Solo
Ymir
Ymir
LnadroJ
Ymir
Level 9
God Stats
5W - 1L
1,800 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 2
Nemesis
Nemesis
Spagma32
Nemesis
Level 7
God Stats
2W - 1L
1,397 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,376 Elo+

VS

Team Averages
Level 63
1,580 SR
1,469 Elo+
Ymir
Ymir
FatCodeBoy
Ymir
Level 15
God Stats
2W - 2L
1,525 SR
Queue Stats
8W - 25L
1,180 Elo+
Solo
Charybdis
Charybdis
Kuzoro
Charybdis
Level 160
God Stats
16W - 7L
1,716 SR
Queue Stats
43W - 33L
1,727 Elo+
Party 1
Tiamat
Tiamat
xKizarax
Tiamat
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 9
11,001
647
11,253
13,495
4,741
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
LnadroJ
Ymir
16
8 / 1 / 7
12,824
754
19,686
22,216
31,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Spagma32
Nemesis
14
5 / 9 / 6
11,063
651
8,981
24,076
10,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 14
10,718
630
7,919
17,588
18,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Kuzoro
Charybdis
17
15 / 6 / 3
14,279
840
31,768
18,538
7,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
xKizarax
Tiamat
14
3 / 4 / 12
11,382
670
6,814
12,905
6,831
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
16
Kills
18
18
Deaths
16
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
0
6
14
1.17
W
Charybdis
Kuzoro
Charybdis
15
6
3
2.75
L
Ymir
LnadroJ
Ymir
8
1
7
11.5
L
Nemesis
Spagma32
Nemesis
5
9
6
0.89
W
Tiamat
xKizarax
Tiamat
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
46,501
59,787
Taken
49,031
46,698
Mitigated
32,172
11,083
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,253
5,841
0
1,358
13,495
4,741
1,423
4,521
8,974
0
29,716
W
7,919
1,962
0
1,960
17,588
18,319
128
5,922
11,449
21,554
0
W
Charybdis
Kuzoro
Charybdis
31,768
22,455
0
8,245
18,538
7,022
2,976
8,092
10,375
0
86,433
L
Ymir
LnadroJ
Ymir
19,686
3,273
360
5,839
22,216
31,319
114
5,042
17,174
51,405
0
L
Nemesis
Spagma32
Nemesis
8,981
1,200
0
3,526
24,076
10,638
0
5,549
18,527
0
24,195
W
Tiamat
xKizarax
Tiamat
6,814
695
0
3,247
12,905
6,831
39
5,773
7,132
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
36,379
163
Minions Killed
156
7
Camps Cleared
5
804,342
Distance Traveled
760,903
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,001
647
54
3
0
242,471
0
W
Ymir
10,718
630
20
1
0
252,751
4
W
Charybdis
14,279
840
113
7
5
242,312
0
L
Ymir
12,824
754
77
5
5
289,766
4
L
Nemesis
11,063
651
32
2
2
272,105
2
W
Tiamat
11,382
670
23
1
0
265,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role