Player Matchup

Izanami
Izanami
Frogman86
Izanami
Level 69
God Stats
3W - 6L
1,192 SR
Queue Stats
210W - 205L
1,500 Elo+
Party 2
Mulan
Mulan
Jfarmer995
Mulan
Level 87
God Stats
45W - 31L
1,598 SR
Queue Stats
221W - 191L
1,565 Elo+
Party 2
Bellona
Bellona
JuavezLeblanco
Bellona
Level 88
God Stats
24W - 22L
1,621 SR
Queue Stats
394W - 368L
1,511 Elo+
Party 4
Yemoja
Yemoja
SleepySam13
Yemoja
Level 101
God Stats
8W - 7L
1,672 SR
Queue Stats
186W - 164L
1,549 Elo+
Party 4
Merlin
Merlin
UzU10
Merlin
Level 127
God Stats
5W - 11L
1,328 SR
Queue Stats
441W - 497L
1,486 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,522 Elo+

VS

Team Averages
Level 85
1,604 SR
1,482 Elo+
Arachne
Arachne
Blu817
Arachne
Level 48
God Stats
10W - 13L
1,410 SR
Queue Stats
225W - 232L
1,406 Elo+
Party 1
Anhur
Anhur
GradeBoi
Anhur
Level 121
God Stats
32W - 20L
1,662 SR
Queue Stats
313W - 259L
1,519 Elo+
Party 3
Bacchus
Bacchus
Kyroteck
Bacchus
Level 128
God Stats
6W - 3L
1,654 SR
Queue Stats
83W - 78L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
ThisGameFrTrash
Ne Zha
Level 79
God Stats
12W - 12L
1,568 SR
Queue Stats
397W - 368L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
ZPShiv
Nu Wa
Level 47
God Stats
19W - 15L
1,725 SR
Queue Stats
143W - 153L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frogman86
Izanami
13
1 / 11 / 2
8,779
439
7,662
16,621
3,725
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
14
2 / 10 / 3
8,994
450
6,306
19,096
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 5 / 4
10,380
519
11,308
20,780
17,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
14
2 / 4 / 3
9,149
457
5,069
17,247
11,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
UzU10
Merlin
16
1 / 4 / 2
9,762
488
8,534
14,649
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blu817
Arachne
17
4 / 3 / 10
11,804
590
6,970
17,281
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
GradeBoi
Anhur
18
13 / 1 / 9
13,315
666
18,478
15,985
6,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Kyroteck
Bacchus
14
4 / 1 / 13
11,330
567
8,071
13,393
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 2 / 9
12,559
628
16,465
22,908
19,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ZPShiv
Nu Wa
18
5 / 1 / 16
12,638
632
21,249
9,798
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
8
Kills
34
34
Deaths
8
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blu817
Arachne
4
3
10
3
L
Izanami
Frogman86
Izanami
1
11
2
0.18
W
Anhur
GradeBoi
Anhur
13
1
9
17.5
L
Mulan
2
10
3
0.35
L
2
5
4
0.8
W
Bacchus
Kyroteck
Bacchus
4
1
13
10.5
L
Yemoja
2
4
3
0.88
W
8
2
9
6.25
L
Merlin
UzU10
Merlin
1
4
2
0.5
W
Nu Wa
ZPShiv
Nu Wa
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
71,233
88,393
Taken
79,365
46,204
Mitigated
56,819
18,155
Healing
40,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blu817
Arachne
6,970
4,264
0
7,382
17,281
7,741
1,948
1,887
15,394
0
87,369
L
Izanami
Frogman86
Izanami
7,662
5,152
0
2,913
16,621
3,725
0
3,118
13,204
0
50,237
W
Anhur
GradeBoi
Anhur
18,478
11,595
0
7,547
15,985
6,016
5,979
3,426
12,559
0
118,455
L
Mulan
6,306
861
0
1,599
19,096
8,627
0
8,011
10,993
0
55,437
L
11,308
4,253
0
5,724
20,780
17,876
0
5,734
13,909
5,075
49,927
W
Bacchus
Kyroteck
Bacchus
8,071
403
1,092
5,504
13,393
19,822
241
4,407
8,986
24,225
0
L
Yemoja
5,069
439
2,431
1,236
17,247
11,269
0
7,111
9,687
25,224
0
W
16,465
5,192
1,121
13,707
22,908
19,904
1,167
4,626
18,282
0
72,337
L
Merlin
UzU10
Merlin
8,534
75
113
4,139
14,649
4,707
0
5,346
9,256
81,627
0
W
Nu Wa
ZPShiv
Nu Wa
21,249
4,161
0
3,752
9,798
3,336
2,039
3,289
6,509
107,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
61,646
495
Minions Killed
556
0
Camps Cleared
0
1,829,458
Distance Traveled
2,061,237
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,804
590
116
6
0
462,643
0
L
Izanami
8,779
439
107
5
0
337,477
4
W
Anhur
13,315
666
159
8
0
353,374
7
L
Mulan
8,994
450
93
5
0
352,054
3
L
Bellona
10,380
519
118
6
0
393,382
3
W
Bacchus
11,330
567
26
1
0
429,120
3
L
Yemoja
9,149
457
33
2
0
393,387
1
W
Ne Zha
12,559
628
113
6
0
432,769
2
L
Merlin
9,762
488
144
7
0
353,158
10
W
Nu Wa
12,638
632
142
7
0
383,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role