Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ThatBoii Ace
Chiron
Level 104
God Stats
1W - 2L
1,314 SR
Queue Stats
331W - 367L
1,369 Elo+
Party 1
Achilles
Achilles
atsumaehchan
Achilles
Level 66
God Stats
18W - 12L
1,525 SR
Queue Stats
98W - 124L
1,362 Elo+
Party 1
Arachne
Arachne
lxxGHOST
Arachne
Level 85
God Stats
79W - 51L
1,613 SR
Queue Stats
305W - 323L
1,407 Elo+
Party 1
Ymir
Ymir
nicomati127
Ymir
Level 88
God Stats
24W - 21L
1,444 SR
Queue Stats
73W - 82L
1,371 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,402 Elo+

VS

Team Averages
Level 52
1,449 SR
1,277 Elo+
Gilgamesh
Gilgamesh
InfernalCobra06
Gilgamesh
Level 68
God Stats
13W - 7L
1,559 SR
Queue Stats
408W - 348L
1,340 Elo+
Party 2
Merlin
Merlin
LethalWolf8702
Merlin
Level 29
God Stats
9W - 20L
1,352 SR
Queue Stats
44W - 75L
1,229 Elo+
Party 2
Ymir
Ymir
javo555
Ymir
Level 43
God Stats
1W - 2L
1,658 SR
Queue Stats
28W - 46L
1,223 Elo+
Party 2
Charybdis
Charybdis
jesegaimer
Charybdis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 130L
1,330 Elo+
Solo
King Arthur
King Arthur
sipt99
King Arthur
Level 17
God Stats
2W - 8L
1,179 SR
Queue Stats
15W - 21L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 1
9,234
543
8,753
9,389
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
4 / 0 / 3
8,959
527
7,506
7,024
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
atsumaehchan
Achilles
14
0 / 2 / 1
8,162
480
8,567
10,780
6,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
lxxGHOST
Arachne
18
4 / 1 / 3
10,325
607
6,538
14,250
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 5
7,906
465
5,094
9,203
9,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InfernalCobra06
Gilgamesh
13
6 / 2 / 0
8,586
505
8,382
11,794
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 1
7,919
466
4,284
6,747
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
javo555
Ymir
10
0 / 3 / 0
6,518
383
1,240
11,584
7,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
jesegaimer
Charybdis
11
0 / 5 / 0
6,574
387
1,824
7,777
2,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
sipt99
King Arthur
13
0 / 1 / 1
7,444
438
4,156
12,943
12,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
6
6
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
1
1.83
L
Gilgamesh
InfernalCobra06
Gilgamesh
6
2
0
3
L
0
5
1
0.1
W
Chiron
4
0
3
5.5
W
Achilles
atsumaehchan
Achilles
0
2
1
0.25
L
Ymir
javo555
Ymir
0
3
0
0
L
Charybdis
jesegaimer
Charybdis
0
5
0
0
W
Arachne
lxxGHOST
Arachne
4
1
3
5.5
W
3
0
5
5.5
L
King Arthur
sipt99
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
19,886
50,646
Taken
50,845
28,495
Mitigated
30,489
17,171
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,753
409
0
4,076
9,389
3,787
72
2,588
6,801
56,082
0
L
Gilgamesh
InfernalCobra06
Gilgamesh
8,382
2,168
0
3,904
11,794
6,533
0
1,965
9,739
0
54,078
L
4,284
327
0
107
6,747
2,308
720
4,981
1,170
51,267
0
W
Chiron
7,506
3,892
757
2,756
7,024
2,513
1,651
414
6,610
0
57,448
W
Achilles
atsumaehchan
Achilles
8,567
4,056
0
1,822
10,780
6,793
309
0
10,780
0
44,327
L
Ymir
javo555
Ymir
1,240
53
0
450
11,584
7,241
53
4,707
6,853
15,924
0
L
Charybdis
jesegaimer
Charybdis
1,824
510
0
1,005
7,777
2,353
0
1,452
6,293
0
32,355
W
Arachne
lxxGHOST
Arachne
6,538
4,554
0
6,197
14,250
5,880
162
247
14,003
0
100,151
W
5,094
302
338
1,225
9,203
9,522
64
2,275
6,928
21,720
0
L
King Arthur
sipt99
King Arthur
4,156
437
0
3,703
12,943
12,054
366
0
12,943
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
37,041
490
Minions Killed
351
0
Camps Cleared
0
1,568,365
Distance Traveled
1,588,961
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,234
543
110
6
0
313,831
1
L
Gilgamesh
8,586
505
92
5
0
369,524
2
L
Merlin
7,919
466
109
6
0
316,639
5
W
Chiron
8,959
527
108
6
0
306,476
0
W
Achilles
8,162
480
87
5
0
304,901
1
L
Ymir
6,518
383
30
2
0
308,626
0
L
Charybdis
6,574
387
64
4
0
290,487
2
W
Arachne
10,325
607
150
9
0
352,116
3
W
Ymir
7,906
465
35
2
0
291,041
0
L
King Arthur
7,444
438
56
3
0
303,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role