Player Matchup

Neith
Neith
ChicoGodzilla
Neith
Level 27
God Stats
34W - 29L
1,518 SR
Queue Stats
119W - 103L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
DAOSini
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,210 Elo+
Solo
Baron Samedi
Baron Samedi
Flashbang576
Baron Samedi
Level 23
God Stats
2W - 3L
1,151 SR
Queue Stats
2W - 6L
1,075 Elo+
Solo
Fenrir
Fenrir
KickingArtist95
Fenrir
Level 28
God Stats
7W - 3L
1,669 SR
Queue Stats
44W - 54L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaNameShy
Cu Chulainn
Level 29
God Stats
5W - 7L
1,418 SR
Queue Stats
63W - 66L
1,486 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,307 Elo+

VS

Team Averages
Level 19
1,448 SR
1,319 Elo+
Kukulkan
Kukulkan
CATApillar3470
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Huzk_kaneki
Pele
Level 11
God Stats
1W - 4L
1,209 SR
Queue Stats
36W - 52L
948 Elo+
Solo
Chaac
Chaac
Ironcladpopo
Chaac
Level 20
God Stats
3W - 2L
1,476 SR
Queue Stats
48W - 47L
1,300 Elo+
Solo
Bakasura
Bakasura
Monstrousbug64
Bakasura
Level 28
God Stats
7W - 6L
1,685 SR
Queue Stats
242W - 255L
1,516 Elo+
Solo
Anubis
Anubis
TCHdanipitolargo
Anubis
Level 27
God Stats
1W - 2L
1,367 SR
Queue Stats
13W - 10L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 4
15,452
594
19,476
20,775
7,281
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DAOSini
Kuzenbo
3
0 / 0 / 0
6,554
252
0
0
0
Baron Samedi
Flashbang576
Baron Samedi
20
8 / 3 / 9
14,742
567
27,178
26,275
15,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 4 / 2
14,056
541
12,459
23,979
19,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
MaNameShy
Cu Chulainn
20
13 / 4 / 8
14,915
574
18,313
25,869
18,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
2
0 / 7 / 0
6,537
251
271
3,572
799
10
1 / 5 / 0
8,332
320
2,263
10,012
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 10 / 3
13,492
519
14,244
32,438
33,172
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
5 / 8 / 4
13,743
529
22,309
24,278
13,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 14 / 5
12,338
475
13,553
29,404
11,961
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
43
Kills
15
17
Deaths
44
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
0
0
W
11
6
4
2.17
W
Kuzenbo
DAOSini
Kuzenbo
0
0
0
0
W
Baron Samedi
Flashbang576
Baron Samedi
8
3
9
4.17
L
1
5
0
0.2
L
6
10
3
0.75
W
11
4
2
3
W
Cu Chulainn
MaNameShy
Cu Chulainn
13
4
8
4.25
L
Bakasura
5
8
4
0.88
L
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,426
Damage
52,640
96,898
Taken
99,704
60,993
Mitigated
62,399
38,276
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
271
222
0
0
3,572
799
0
1,495
2,039
1,174
0
W
19,476
12,804
0
7,362
20,775
7,281
11,195
6,074
13,328
0
103,392
W
Kuzenbo
DAOSini
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Flashbang576
Baron Samedi
27,178
2,772
1,364
10,821
26,275
15,669
2,956
3,951
21,639
111,367
0
L
2,263
418
0
1,311
10,012
2,667
0
3,310
6,561
0
16,554
L
14,244
2,202
0
4,273
32,438
33,172
65
14,764
16,703
3,683
59,547
W
12,459
5,748
0
10,325
23,979
19,656
476
4,728
18,883
0
103,887
W
Cu Chulainn
MaNameShy
Cu Chulainn
18,313
5,752
0
8,404
25,869
18,387
4,575
5,387
19,756
142
88,189
L
Bakasura
22,309
13,689
0
5,973
24,278
13,800
0
3,817
20,109
62
101,407
L
13,553
1,024
0
3,008
29,404
11,961
391
3,882
25,433
62,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,719
Gold Earned
54,442
573
Minions Killed
338
0
Camps Cleared
0
1,822,050
Distance Traveled
1,681,842
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,537
251
0
0
0
108,252
0
W
Neith
15,452
594
167
6
0
379,071
1
W
Kuzenbo
6,554
252
0
0
0
0
0
W
Baron Samedi
14,742
567
146
6
0
437,397
3
L
Pele
8,332
320
26
1
0
225,031
0
L
Chaac
13,492
519
97
4
0
472,301
1
W
Fenrir
14,056
541
123
5
0
504,301
1
W
Cu Chulainn
14,915
574
137
5
0
501,281
1
L
Bakasura
13,743
529
147
6
0
549,977
1
L
Anubis
12,338
475
68
3
0
326,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role