Player Matchup

Bacchus
Bacchus
GoodSpanking
Bacchus
Level 85
God Stats
2W - 1L
1,475 SR
Queue Stats
39W - 35L
1,500 Elo+
Party 3
Hel
Hel
Havokevo
Hel
Level 10
God Stats
3W - 4L
1,283 SR
Queue Stats
8W - 6L
1,310 Elo+
Party 3
Sol
Sol
Lennith117
Sol
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
TakinOutDaTrash
Danzaburou
Level 14
God Stats
11W - 10L
1,421 SR
Queue Stats
23W - 15L
1,508 Elo+
Party 3
Chaac
Chaac
TeCHPLaY
Chaac
Level 18
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 3
Team Averages
Level 28
1,400 SR
1,453 Elo+

VS

Team Averages
Level 17
1,482 SR
1,549 Elo+
Fenrir
Fenrir
Canceer
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,755 Elo+
Party 2
Ymir
Ymir
MAMMOTH1000
Ymir
Level 15
God Stats
1W - 7L
1,424 SR
Queue Stats
131W - 128L
1,465 Elo+
Party 1
Nox
Nox
MindTwist
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,507 Elo+
Party 2
Yemoja
Yemoja
SatanicFurby
Yemoja
Level 9
God Stats
1W - 2L
1,480 SR
Queue Stats
14W - 21L
1,479 Elo+
Party 1
King Arthur
King Arthur
wallySmitten
King Arthur
Level 16
God Stats
12W - 10L
1,507 SR
Queue Stats
40W - 41L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoodSpanking
Bacchus
20
5 / 2 / 27
13,834
988
14,251
16,654
27,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 29
13,849
989
14,467
13,662
10,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 3 / 20
15,278
1,091
45,447
16,378
7,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TakinOutDaTrash
Danzaburou
20
9 / 0 / 26
15,302
1,093
48,694
13,774
8,001
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
TeCHPLaY
Chaac
20
4 / 4 / 28
13,620
973
22,070
23,866
32,858
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Canceer
Fenrir
19
5 / 12 / 3
13,414
958
19,400
34,354
23,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 3 / 11
12,908
922
8,890
33,339
43,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 7 / 6
12,748
911
18,127
20,890
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
0 / 7 / 8
11,814
844
11,142
23,693
27,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
wallySmitten
King Arthur
19
4 / 9 / 6
13,305
950
19,981
39,536
49,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
47
38
Kills
13
13
Deaths
38
130
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Canceer
Fenrir
5
12
3
0.54
W
Bacchus
GoodSpanking
Bacchus
5
2
27
9.25
W
6
4
29
5.13
W
14
3
20
8
L
1
3
11
2.17
L
3
7
6
0.86
L
Yemoja
0
7
8
0.57
W
Danzaburou
TakinOutDaTrash
Danzaburou
9
0
26
22
W
Chaac
TeCHPLaY
Chaac
4
4
28
4.5
L
King Arthur
wallySmitten
King Arthur
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,929
Damage
77,540
84,334
Taken
151,812
86,960
Mitigated
153,832
22,722
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Canceer
Fenrir
19,400
4,344
0
730
34,354
23,969
0
17,192
17,162
0
32,306
W
Bacchus
GoodSpanking
Bacchus
14,251
1,113
0
0
16,654
27,819
0
7,899
8,755
21,899
0
W
14,467
2,901
7,964
3,089
13,662
10,912
0
5,964
7,698
29,571
0
W
45,447
23,588
0
3,773
16,378
7,370
0
6,628
9,750
71,415
0
L
8,890
1,427
0
0
33,339
43,293
0
13,327
20,012
36,435
0
L
18,127
690
786
1,178
20,890
9,692
0
10,111
10,779
33,770
0
L
Yemoja
11,142
2,406
5,508
697
23,693
27,819
0
13,819
9,874
24,335
0
W
Danzaburou
TakinOutDaTrash
Danzaburou
48,694
20,876
0
3,069
13,774
8,001
0
4,056
9,718
0
84,102
W
Chaac
TeCHPLaY
Chaac
22,070
4,599
0
4,827
23,866
32,858
0
13,612
10,254
0
36,908
L
King Arthur
wallySmitten
King Arthur
19,981
503
0
4,461
39,536
49,059
0
19,716
19,820
0
44,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,883
Gold Earned
64,189
218
Minions Killed
222
7
Camps Cleared
5
1,312,504
Distance Traveled
1,291,973
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,414
958
32
2
3
251,668
2
W
Bacchus
13,834
988
16
1
2
290,956
0
W
Hel
13,849
989
48
3
0
240,479
0
W
Sol
15,278
1,091
61
4
1
247,878
0
L
Ymir
12,908
922
61
4
0
265,804
0
L
Nox
12,748
911
44
3
0
258,587
0
L
Yemoja
11,814
844
34
2
1
215,962
2
W
Danzaburou
15,302
1,093
63
5
0
271,638
0
W
Chaac
13,620
973
30
2
4
261,553
0
L
King Arthur
13,305
950
51
4
1
299,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role