Player Matchup

Danzaburou
Danzaburou
BongSabre420
Danzaburou
Level 18
God Stats
7W - 10L
1,355 SR
Queue Stats
41W - 49L
1,375 Elo+
Solo
Ra
Ra
GETDIRTNAPED
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
JJJJ Mafia
Hades
Level 16
God Stats
32W - 34L
1,431 SR
Queue Stats
127W - 136L
1,403 Elo+
Party 1
Bastet
Bastet
SyncNJuanny8188
Bastet
Level 22
God Stats
7W - 10L
1,413 SR
Queue Stats
16W - 22L
1,371 Elo+
Solo
Artemis
Artemis
TactfulMango180
Artemis
Level 8
God Stats
21W - 26L
1,211 SR
Queue Stats
65W - 79L
1,200 Elo+
Party 1
Team Averages
Level 14
1,382 SR
1,370 Elo+

VS

Team Averages
Level 31
1,456 SR
1,338 Elo+
Artemis
Artemis
Fostja
Artemis
Level 17
God Stats
12W - 10L
1,362 SR
Queue Stats
21W - 43L
1,264 Elo+
Party 2
Ao Kuang
Ao Kuang
Martyr 0f Lies
Ao Kuang
Level 36
God Stats
1W - 2L
1,244 SR
Queue Stats
25W - 47L
1,282 Elo+
Party 2
Bellona
Bellona
UNR3AL CHA0S
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 96L
1,333 Elo+
Party 2
Horus
Horus
ace gamer12
Horus
Level 7
God Stats
2W - 1L
1,674 SR
Queue Stats
4W - 7L
1,240 Elo+
Party 2
Charybdis
Charybdis
diejess
Charybdis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BongSabre420
Danzaburou
15
1 / 5 / 3
9,232
923
6,713
14,516
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 17 / 8
10,028
1,003
9,266
20,224
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
16
9 / 8 / 1
12,633
1,263
16,044
18,649
11,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 10 / 6
9,742
974
10,887
15,395
9,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
2 / 11 / 6
10,110
1,011
17,247
18,643
7,266
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fostja
Artemis
19
4 / 4 / 22
10,885
1,089
8,179
11,700
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
19
17 / 4 / 21
13,951
1,395
24,426
16,407
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
UNR3AL CHA0S
Bellona
18
8 / 1 / 18
11,834
1,183
11,822
12,880
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 3 / 27
11,385
1,139
7,090
16,960
15,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
diejess
Charybdis
19
18 / 2 / 13
13,031
1,303
28,969
12,784
5,664
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
14
Kills
51
51
Deaths
14
24
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BongSabre420
Danzaburou
1
5
3
0.5
W
Artemis
Fostja
Artemis
4
4
22
3.75
L
1
17
8
0.29
L
Hades
9
8
1
1.19
W
Ao Kuang
17
4
21
6.88
L
1
10
6
0.4
L
2
11
6
0.45
W
Bellona
UNR3AL CHA0S
Bellona
8
1
18
17
W
4
3
27
5.83
W
Charybdis
diejess
Charybdis
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,157
Damage
80,486
87,427
Taken
70,731
41,709
Mitigated
46,999
5,129
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BongSabre420
Danzaburou
6,713
2,151
0
1,239
14,516
5,553
0
4,165
10,183
0
22,799
W
Artemis
Fostja
Artemis
8,179
6,908
0
786
11,700
5,992
0
4,827
6,873
0
22,048
L
9,266
2,652
266
362
20,224
7,734
0
6,558
13,482
18,508
0
L
Hades
16,044
265
256
2,122
18,649
11,703
0
4,618
13,807
33,655
0
W
Ao Kuang
24,426
14,607
0
3,881
16,407
7,537
0
4,298
12,109
35,557
0
L
10,887
4,155
0
349
15,395
9,453
0
4,511
10,556
0
28,248
L
17,247
11,868
0
535
18,643
7,266
0
5,501
13,001
0
27,605
W
Bellona
UNR3AL CHA0S
Bellona
11,822
3,658
730
2,068
12,880
12,745
0
4,545
8,335
0
29,972
W
7,090
3,694
3,037
6,113
16,960
15,061
0
5,723
11,237
3,350
11,910
W
Charybdis
diejess
Charybdis
28,969
20,702
0
3,621
12,784
5,664
0
5,917
6,867
0
50,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
61,086
139
Minions Killed
168
6
Camps Cleared
7
788,410
Distance Traveled
845,272
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,232
923
26
3
1
152,526
0
W
Artemis
10,885
1,089
26
3
0
144,668
0
L
Ra
10,028
1,003
22
2
0
165,360
0
L
Hades
12,633
1,263
38
4
0
164,163
0
W
Ao Kuang
13,951
1,395
26
3
2
166,253
0
L
Bastet
9,742
974
32
3
4
162,624
1
L
Artemis
10,110
1,011
21
2
1
143,737
0
W
Bellona
11,834
1,183
40
4
4
187,514
0
W
Horus
11,385
1,139
14
1
0
176,472
0
W
Charybdis
13,031
1,303
62
6
1
170,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role