Player Matchup

Nike
Nike
CruelPHANTOM224
Nike
Level 28
God Stats
1W - 2L
1,518 SR
Queue Stats
7W - 6L
1,431 Elo+
Solo
Tiamat
Tiamat
Gateto123
Tiamat
Level 27
God Stats
4W - 1L
1,932 SR
Queue Stats
84W - 84L
1,532 Elo+
Solo
Merlin
Merlin
Mrdachshund15
Merlin
Level 29
God Stats
3W - 3L
1,459 SR
Queue Stats
66W - 76L
1,457 Elo+
Solo
Xbalanque
Xbalanque
THERIPPERMASTER
Xbalanque
Level 14
God Stats
6W - 11L
1,656 SR
Queue Stats
17W - 19L
1,585 Elo+
Solo
Cthulhu
Cthulhu
purpleturtles15
Cthulhu
Level 27
God Stats
2W - 6L
1,437 SR
Queue Stats
62W - 50L
1,604 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,522 Elo+

VS

Team Averages
Level 20
1,574 SR
1,576 Elo+
Scylla
Scylla
DoubleOSpanky
Scylla
Level 24
God Stats
6W - 1L
1,822 SR
Queue Stats
40W - 16L
1,695 Elo+
Solo
Neith
Neith
SquatchBoy24
Neith
Level 19
God Stats
26W - 21L
1,587 SR
Queue Stats
38W - 39L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Suhvannuh rulez
Nu Wa
Level 21
God Stats
14W - 11L
1,459 SR
Queue Stats
14W - 11L
1,489 Elo+
Party 1
Rama
Rama
WirelessStorm26
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,641 Elo+
Solo
Cthulhu
Cthulhu
ecko71raw
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,105
919
7,160
9,474
9,462
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Gateto123
Tiamat
16
0 / 8 / 3
9,460
860
6,673
13,458
6,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 2
9,560
869
8,554
11,476
3,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
THERIPPERMASTER
Xbalanque
16
0 / 7 / 4
9,918
902
7,521
17,423
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 1
10,061
915
13,470
16,152
14,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

146

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 5
13,649
1,241
22,907
8,758
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 4 / 12
11,369
1,034
12,050
15,197
5,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 14
10,575
961
8,309
8,099
4,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 0 / 0
8,190
745
0
0
0
Cthulhu
ecko71raw
Cthulhu
19
4 / 1 / 16
11,613
1,056
19,727
14,795
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
27
27
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
18
0
5
20.5
L
Tiamat
Gateto123
Tiamat
0
8
3
0.19
L
1
4
2
0.5
W
4
4
12
2.5
W
1
2
14
4
L
Xbalanque
THERIPPERMASTER
Xbalanque
0
7
4
0.29
W
0
0
0
0
W
Cthulhu
ecko71raw
Cthulhu
4
1
16
12
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
62,993
67,983
Taken
46,849
39,509
Mitigated
23,222
2,289
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,160
1,039
0
0
9,474
9,462
0
7,283
1,783
0
25,169
W
22,907
1,207
0
2,663
8,758
3,342
0
5,955
2,803
40,387
0
L
Tiamat
Gateto123
Tiamat
6,673
691
0
1,046
13,458
6,501
0
10,910
2,321
20,020
0
L
8,554
65
0
122
11,476
3,794
0
8,857
2,489
21,915
0
W
12,050
6,451
0
3,238
15,197
5,376
0
9,840
5,357
0
28,113
W
8,309
3,550
0
529
8,099
4,866
0
4,084
4,015
23,921
0
L
Xbalanque
THERIPPERMASTER
Xbalanque
7,521
2,937
0
1,121
17,423
5,138
0
11,828
5,402
0
50,729
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ecko71raw
Cthulhu
19,727
1,164
89
2,000
14,795
9,638
0
8,818
5,977
48,443
0
L
13,470
901
0
0
16,152
14,614
0
10,578
5,045
37,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
55,396
227
Minions Killed
195
8
Camps Cleared
5
1,004,653
Distance Traveled
805,456
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,105
919
41
4
0
213,728
0
W
Scylla
13,649
1,241
53
5
1
219,587
1
L
Tiamat
9,460
860
26
2
4
162,204
0
L
Merlin
9,560
869
33
3
2
215,469
0
W
Neith
11,369
1,034
39
4
1
187,166
0
W
Nu Wa
10,575
961
32
3
2
176,725
0
L
Xbalanque
9,918
902
82
7
0
185,271
0
W
Rama
8,190
745
0
0
0
1,581
0
W
Cthulhu
11,613
1,056
71
6
1
220,397
0
L
Cthulhu
10,061
915
45
4
2
227,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role