Player Matchup

Khepri
Khepri
ItzClapTrap2513
Khepri
Level 58
God Stats
2W - 1L
1,709 SR
Queue Stats
88W - 104L
1,379 Elo+
Solo
Kukulkan
Kukulkan
MoneyMurch
Kukulkan
Level 64
God Stats
13W - 12L
1,456 SR
Queue Stats
211W - 204L
1,274 Elo+
Solo
Skadi
Skadi
infernokingxx13
Skadi
Level 84
God Stats
18W - 14L
1,563 SR
Queue Stats
174W - 177L
1,382 Elo+
Solo
Fenrir
Fenrir
le0n4rd0r
Fenrir
Level 125
God Stats
10W - 15L
1,421 SR
Queue Stats
218W - 226L
1,367 Elo+
Party 3
King Arthur
King Arthur
pichuleitor666
King Arthur
Level 138
God Stats
5W - 4L
1,739 SR
Queue Stats
221W - 239L
1,332 Elo+
Party 3
Team Averages
Level 94
1,578 SR
1,347 Elo+

VS

Team Averages
Level 97
1,603 SR
1,410 Elo+
Zhong Kui
Zhong Kui
BongXiloma
Zhong Kui
Level 88
God Stats
49W - 50L
1,588 SR
Queue Stats
333W - 400L
1,432 Elo+
Party 1
Charybdis
Charybdis
CautionImStoned
Charybdis
Level 69
God Stats
3W - 0L
1,765 SR
Queue Stats
60W - 48L
1,433 Elo+
Party 1
Anubis
Anubis
KoroSensie97
Anubis
Level 69
God Stats
16W - 11L
1,517 SR
Queue Stats
52W - 56L
1,338 Elo+
Party 1
Erlang Shen
Erlang Shen
NiCarlomagno
Erlang Shen
Level 158
God Stats
13W - 7L
1,645 SR
Queue Stats
535W - 549L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rapha_Carlomagno
Kumbhakarna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 423L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,461
439
5,911
12,580
11,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MoneyMurch
Kukulkan
15
1 / 6 / 1
9,287
546
5,453
9,965
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 6 / 2
7,691
452
11,336
12,410
4,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
le0n4rd0r
Fenrir
14
7 / 8 / 2
9,537
561
8,758
17,131
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
pichuleitor666
King Arthur
13
2 / 7 / 1
8,071
475
8,185
14,807
10,789
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BongXiloma
Zhong Kui
16
12 / 5 / 2
10,637
626
15,516
21,614
16,582
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CautionImStoned
Charybdis
13
2 / 2 / 8
7,980
469
5,043
6,309
1,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
5 / 3 / 2
8,936
526
11,115
11,152
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NiCarlomagno
Erlang Shen
17
6 / 4 / 9
10,286
605
13,592
16,526
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Rapha_Carlomagno
Kumbhakarna
14
3 / 0 / 9
8,833
520
3,328
13,450
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
14
Kills
28
31
Deaths
14
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BongXiloma
Zhong Kui
12
5
2
2.6
W
Charybdis
CautionImStoned
Charybdis
2
2
8
3
L
1
4
4
0.75
W
Anubis
5
3
2
2
L
Kukulkan
MoneyMurch
Kukulkan
1
6
1
0.25
W
Erlang Shen
NiCarlomagno
Erlang Shen
6
4
9
2.63
W
Kumbhakarna
Rapha_Carlomagno
Kumbhakarna
3
0
9
7.5
L
3
6
2
0.67
L
Fenrir
le0n4rd0r
Fenrir
7
8
2
1
L
King Arthur
pichuleitor666
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
48,594
66,893
Taken
69,051
36,430
Mitigated
43,748
6,573
Healing
26,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BongXiloma
Zhong Kui
15,516
2,955
53
10,994
21,614
16,582
1,545
1,708
19,748
62,257
0
W
Charybdis
CautionImStoned
Charybdis
5,043
3,271
0
831
6,309
1,895
90
536
5,773
0
29,079
L
5,911
501
0
817
12,580
11,483
192
4,721
7,859
22,260
0
W
Anubis
11,115
96
663
6,321
11,152
4,702
403
3,163
7,787
57,866
0
L
Kukulkan
MoneyMurch
Kukulkan
5,453
243
0
1,093
9,965
3,484
272
5,649
4,316
55,314
0
W
Erlang Shen
NiCarlomagno
Erlang Shen
13,592
6,690
0
4,878
16,526
8,995
590
2,215
14,249
0
81,728
W
Kumbhakarna
Rapha_Carlomagno
Kumbhakarna
3,328
417
260
2,670
13,450
11,574
30
3,294
10,130
24,584
0
L
11,336
4,118
0
1,563
12,410
4,404
955
4,287
8,123
0
39,547
L
Fenrir
le0n4rd0r
Fenrir
8,758
1,446
0
1,756
17,131
6,270
2
7,321
9,810
0
41,538
L
King Arthur
pichuleitor666
King Arthur
8,185
740
0
1,344
14,807
10,789
1,181
7,981
6,826
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
46,672
321
Minions Killed
436
0
Camps Cleared
0
1,506,110
Distance Traveled
1,498,370
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,637
626
124
7
0
259,679
1
W
Charybdis
7,980
469
72
4
0
288,921
0
L
Khepri
7,461
439
29
2
0
298,523
13
W
Anubis
8,936
526
81
5
0
297,802
1
L
Kukulkan
9,287
546
117
7
0
310,387
0
W
Erlang Shen
10,286
605
122
7
0
352,583
2
W
Kumbhakarna
8,833
520
37
2
0
299,385
3
L
Skadi
7,691
452
62
4
0
280,801
2
L
Fenrir
9,537
561
45
3
0
329,562
0
L
King Arthur
8,071
475
68
4
0
286,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role