Player Matchup

Ra
Ra
Guizmo95QC
Ra
Level 14
God Stats
0W - 4L
1,075 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 2
Da Ji
Da Ji
Qc ReD Qc
Da Ji
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
y11_2001
Zhong Kui
Level 17
God Stats
0W - 2L
1,509 SR
Queue Stats
5W - 9L
1,319 Elo+
Solo
Team Averages
Level 48
1,289 SR
1,337 Elo+

VS

Team Averages
Level 98
1,637 SR
1,579 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Biff_McFly1
Nu Wa
Level 18
God Stats
32W - 12L
1,868 SR
Queue Stats
146W - 99L
1,661 Elo+
Party 1
Khepri
Khepri
DerSentry
Khepri
Level 128
God Stats
21W - 4L
1,542 SR
Queue Stats
149W - 120L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
8,072
577
1,985
11,998
5,832
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Qc ReD Qc
Da Ji
12
3 / 6 / 1
8,667
619
8,944
11,873
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
y11_2001
Zhong Kui
13
2 / 6 / 3
9,167
655
14,611
20,322
18,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 12
10,493
750
12,754
9,703
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 11
10,830
774
15,637
8,719
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
DerSentry
Khepri
15
7 / 2 / 12
11,794
842
8,659
11,561
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
12
11
W
7
2
11
6.25
W
Khepri
DerSentry
Khepri
7
2
12
6.5
L
0
7
3
0.21
L
Da Ji
Qc ReD Qc
Da Ji
3
6
1
0.58
L
Zhong Kui
y11_2001
Zhong Kui
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
37,050
44,193
Taken
29,983
28,792
Mitigated
24,183
11,258
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,754
9,195
1,038
2,615
9,703
3,822
1,921
5,701
4,002
0
56,872
W
15,637
3,494
72
1,959
8,719
3,244
743
5,343
3,376
47,386
0
W
Khepri
DerSentry
Khepri
8,659
1,103
520
3,252
11,561
17,117
222
5,629
5,932
19,228
0
L
1,985
426
457
1,189
11,998
5,832
0
7,135
4,863
18,368
0
L
Da Ji
Qc ReD Qc
Da Ji
8,944
1,916
155
809
11,873
4,126
0
7,483
4,390
0
23,051
L
Zhong Kui
y11_2001
Zhong Kui
14,611
1,509
144
8,504
20,322
18,834
0
10,251
10,071
46,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
33,117
131
Minions Killed
171
5
Camps Cleared
8
615,900
Distance Traveled
759,247
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,493
750
84
6
2
251,208
6
W
Nu Wa
10,830
774
64
5
5
246,847
2
W
Khepri
11,794
842
23
2
1
261,192
6
L
Ra
8,072
577
31
2
2
202,667
0
L
Da Ji
8,667
619
36
3
1
206,328
5
L
Zhong Kui
9,167
655
64
5
2
206,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role