Player Matchup

Ymir
Ymir
CounterDuck5608
Ymir
Level 4
God Stats
9W - 11L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DnF FireFoxx
Amaterasu
Level 7
God Stats
0W - 3L
1,287 SR
Queue Stats
7W - 19L
1,023 Elo+
Solo
Hades
Hades
Ismael_pm_30
Hades
Level 13
God Stats
23W - 15L
1,528 SR
Queue Stats
99W - 123L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Topete0822
Cthulhu
Level 6
God Stats
1W - 2L
1,245 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 1
Skadi
Skadi
antonio_rc_67
Skadi
Level 5
God Stats
1W - 3L
1,242 SR
Queue Stats
38W - 50L
1,342 Elo+
Party 1
Team Averages
Level 7
1,361 SR
1,291 Elo+

VS

Team Averages
Level 19
1,421 SR
1,342 Elo+
Da Ji
Da Ji
DeathBlooms_45
Da Ji
Level 24
God Stats
5W - 4L
1,189 SR
Queue Stats
408W - 497L
1,367 Elo+
Party 2
Anubis
Anubis
GrandLattice322
Anubis
Level 12
God Stats
19W - 7L
1,636 SR
Queue Stats
63W - 61L
1,327 Elo+
Solo
Zeus
Zeus
LadyDeathtouch_
Zeus
Level 27
God Stats
26W - 25L
1,475 SR
Queue Stats
124W - 121L
1,372 Elo+
Party 2
Neith
Neith
YFtsemg
Neith
Level 13
God Stats
23W - 20L
1,382 SR
Queue Stats
39W - 47L
1,294 Elo+
Solo
Bellona
Bellona
gravityzdeath
Bellona
Level 21
God Stats
47W - 45L
1,424 SR
Queue Stats
399W - 449L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 17
11,837
1,076
9,560
17,351
18,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
DnF FireFoxx
Amaterasu
18
3 / 13 / 8
11,269
1,024
7,642
24,339
9,201
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 11 / 7
14,876
1,352
22,989
25,762
18,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Topete0822
Cthulhu
19
2 / 10 / 15
11,661
1,060
11,390
21,350
21,352
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 9 / 12
11,420
1,038
9,972
15,271
4,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 16
15,302
1,391
20,933
15,422
8,685
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 21
13,057
1,187
17,134
10,674
6,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 3 / 23
14,576
1,325
29,430
13,760
5,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
YFtsemg
Neith
20
3 / 3 / 33
12,249
1,114
15,755
10,205
9,170
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
19
4 / 7 / 30
12,379
1,125
14,182
18,463
10,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
172
21
Kills
49
49
Deaths
21
59
Assists
123
Player
Kills
Deaths
Assists
KDA
L
1
6
17
1.58
W
20
5
16
5.6
L
Amaterasu
DnF FireFoxx
Amaterasu
3
13
8
0.54
W
8
3
21
6.17
L
13
11
7
1.5
W
14
3
23
8.5
L
Cthulhu
Topete0822
Cthulhu
2
10
15
0.95
W
Neith
YFtsemg
Neith
3
3
33
6.5
L
2
9
12
0.89
W
Bellona
4
7
30
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
97,434
104,073
Taken
68,524
71,640
Mitigated
40,239
8,582
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,560
465
0
0
17,351
18,538
0
7,547
9,804
22,140
0
W
20,933
7,919
0
1,003
15,422
8,685
0
8,199
7,223
0
33,470
L
Amaterasu
DnF FireFoxx
Amaterasu
7,642
3,491
0
2,533
24,339
9,201
0
9,694
14,645
0
23,481
W
17,134
398
0
3,103
10,674
6,396
0
6,453
4,221
32,322
0
L
22,989
2,517
2,070
1,966
25,762
18,500
0
14,058
11,462
51,263
0
W
29,430
5,191
0
2,188
13,760
5,151
0
8,876
4,884
57,227
0
L
Cthulhu
Topete0822
Cthulhu
11,390
1,864
498
0
21,350
21,352
0
10,029
11,321
29,409
0
W
Neith
YFtsemg
Neith
15,755
5,924
0
1,475
10,205
9,170
0
7,863
2,342
3,957
25,457
L
9,972
5,049
0
1,515
15,271
4,049
0
6,674
8,597
0
26,687
W
Bellona
14,182
4,634
0
1,846
18,463
10,837
0
12,548
5,915
0
29,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
67,563
194
Minions Killed
195
2
Camps Cleared
3
944,889
Distance Traveled
895,443
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,837
1,076
38
3
0
192,948
0
W
Da Ji
15,302
1,391
26
2
0
177,786
0
L
Amaterasu
11,269
1,024
29
3
1
185,955
0
W
Anubis
13,057
1,187
53
5
2
175,212
0
L
Hades
14,876
1,352
63
6
0
203,024
0
W
Zeus
14,576
1,325
70
6
1
178,083
3
L
Cthulhu
11,661
1,060
42
4
0
202,016
0
W
Neith
12,249
1,114
26
2
0
186,256
2
L
Skadi
11,420
1,038
22
2
1
160,946
0
W
Bellona
12,379
1,125
20
2
0
178,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role