Player Matchup

Neith
Neith
AlbertoRamirez01
Neith
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 92L
1,225 Elo+
Party 1
Kuzenbo
Kuzenbo
StayFlex1n247
Kuzenbo
Level 66
God Stats
0W - 3L
1,179 SR
Queue Stats
5W - 13L
1,127 Elo+
Solo
Baron Samedi
Baron Samedi
Tostadito007
Baron Samedi
Level 102
God Stats
10W - 3L
1,765 SR
Queue Stats
196W - 246L
1,410 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,254 Elo+

VS

Team Averages
Level 75
1,683 SR
1,535 Elo+
Odin
Odin
Frondo
Odin
Level 142
God Stats
5W - 0L
1,762 SR
Queue Stats
78W - 55L
1,633 Elo+
Party 2
Baba Yaga
Baba Yaga
Samurai Ee83
Baba Yaga
Level 28
God Stats
22W - 6L
1,786 SR
Queue Stats
146W - 77L
1,695 Elo+
Party 2
Charybdis
Charybdis
Toxicplayer42069
Charybdis
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,839
552
5,189
11,118
3,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
11
1 / 6 / 2
9,467
592
6,649
15,469
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Tostadito007
Baron Samedi
13
2 / 6 / 1
9,668
604
9,632
18,935
8,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Frondo
Odin
15
5 / 1 / 11
11,755
735
11,167
11,336
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Samurai Ee83
Baba Yaga
16
11 / 1 / 5
12,158
760
21,603
11,810
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
14
2 / 1 / 8
10,205
638
8,163
8,011
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
18
18
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Odin
Frondo
Odin
5
1
11
10.5
W
Baba Yaga
Samurai Ee83
Baba Yaga
11
1
5
13.5
L
Kuzenbo
1
6
2
0.33
L
Baron Samedi
Tostadito007
Baron Samedi
2
6
1
0.42
W
Charybdis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
40,933
45,522
Taken
31,157
29,963
Mitigated
24,222
9,034
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,189
1,843
0
1,504
11,118
3,589
0
8,697
2,421
0
29,309
W
Odin
Frondo
Odin
11,167
882
0
2,272
11,336
15,299
26
4,338
6,998
658
33,229
W
Baba Yaga
Samurai Ee83
Baba Yaga
21,603
727
0
5,325
11,810
5,967
680
6,620
5,190
67,679
0
L
Kuzenbo
6,649
1,242
0
1,191
15,469
18,356
11
5,890
9,579
17,095
0
L
Baron Samedi
Tostadito007
Baron Samedi
9,632
650
1,183
5,156
18,935
8,018
0
8,141
10,794
34,084
0
W
Charybdis
8,163
4,745
0
934
8,011
2,956
1,566
5,696
2,315
0
35,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
34,118
135
Minions Killed
204
6
Camps Cleared
9
800,076
Distance Traveled
931,276
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,839
552
52
3
2
246,878
0
W
Odin
11,755
735
41
3
3
321,823
3
W
Baba Yaga
12,158
760
104
7
5
319,355
1
L
Kuzenbo
9,467
592
24
2
0
284,161
4
L
Baron Samedi
9,668
604
59
4
4
269,037
0
W
Charybdis
10,205
638
59
4
1
290,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role