Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ashielyn
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cz Vibezz
Heimdallr
Level 29
God Stats
1W - 4L
1,723 SR
Queue Stats
38W - 68L
1,323 Elo+
Party 1
Ra
Ra
Jasminace
Ra
Level 6
God Stats
10W - 5L
1,673 SR
Queue Stats
14W - 14L
1,330 Elo+
Party 1
Bellona
Bellona
swervo23
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,370 Elo+

VS

Team Averages
Level 22
1,518 SR
1,425 Elo+
Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DonYonee
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Evanator138
Morgan Le Fay
Level 24
God Stats
13W - 5L
1,633 SR
Queue Stats
47W - 44L
1,422 Elo+
Solo
Set
Set
ShinoSN
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
TTV-RSGWolfy
Charybdis
Level 28
God Stats
7W - 12L
1,459 SR
Queue Stats
99W - 123L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 10 / 1
5,569
293
0
6,265
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Ashielyn
Yemoja
9
0 / 9 / 1
6,615
348
1,384
15,057
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Cz Vibezz
Heimdallr
9
1 / 8 / 0
6,909
364
2,631
9,513
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 1
6,657
350
2,865
9,338
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
swervo23
Bellona
8
1 / 10 / 1
6,767
356
4,603
12,807
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 4
7,046
371
0
725
165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
DonYonee
Cerberus
16
6 / 1 / 4
10,772
567
3,408
15,852
21,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Evanator138
Morgan Le Fay
17
22 / 0 / 6
12,350
650
23,685
12,540
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
15
4 / 1 / 6
10,106
532
2,938
8,532
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TTV-RSGWolfy
Charybdis
16
11 / 0 / 8
10,901
574
11,807
9,914
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
2
Kills
43
44
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
10
1
0.05
W
Yemoja
 
Yemoja
0
1
4
2
L
Yemoja
Ashielyn
Yemoja
0
9
1
0.06
L
Heimdallr
Cz Vibezz
Heimdallr
1
8
0
0.13
W
Cerberus
DonYonee
Cerberus
6
1
4
8
W
Morgan Le Fay
Evanator138
Morgan Le Fay
22
0
6
25
L
0
7
1
0.07
W
Set
4
1
6
7
W
Charybdis
TTV-RSGWolfy
Charybdis
11
0
8
15
L
Bellona
swervo23
Bellona
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
41,838
52,980
Taken
47,563
19,216
Mitigated
34,830
5,057
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
6,265
999
0
2,955
3,310
0
0
W
Yemoja
 
Yemoja
0
0
0
0
725
165
0
0
725
0
0
L
Yemoja
Ashielyn
Yemoja
1,384
642
640
966
15,057
7,476
20
10,961
4,096
9,787
0
L
Heimdallr
Cz Vibezz
Heimdallr
2,631
1,153
0
886
9,513
1,329
0
831
8,682
0
13,123
W
Cerberus
DonYonee
Cerberus
3,408
393
0
1,789
15,852
21,475
2,446
167
15,685
61,521
0
W
Morgan Le Fay
Evanator138
Morgan Le Fay
23,685
4,381
259
5,905
12,540
5,522
3,256
3,230
9,310
75,867
0
L
2,865
561
262
900
9,338
2,279
79
7,618
1,720
26,488
0
W
Set
2,938
1,521
0
1,081
8,532
4,376
993
874
7,554
0
55,274
W
Charybdis
TTV-RSGWolfy
Charybdis
11,807
8,110
0
6,983
9,914
3,292
1,298
55
9,859
0
68,344
L
Bellona
swervo23
Bellona
4,603
3,054
0
1,403
12,807
7,133
0
4,873
7,934
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
51,175
130
Minions Killed
436
0
Camps Cleared
0
852,466
Distance Traveled
1,343,856
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,569
293
0
0
0
68,368
0
W
Yemoja
7,046
371
0
0
0
15,290
0
L
Yemoja
6,615
348
15
1
0
190,207
9
L
Heimdallr
6,909
364
18
1
0
149,885
0
W
Cerberus
10,772
567
135
7
0
297,855
1
W
Morgan Le Fay
12,350
650
96
5
0
371,647
0
L
Ra
6,657
350
58
3
0
238,087
0
W
Set
10,106
532
92
5
0
410,570
0
W
Charybdis
10,901
574
113
6
0
248,494
0
L
Bellona
6,767
356
39
2
0
205,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role