Player Matchup

Cernunnos
Cernunnos
CitizenShane132
Cernunnos
Level 42
God Stats
24W - 21L
1,475 SR
Queue Stats
265W - 289L
1,481 Elo+
Party 4
Ao Kuang
Ao Kuang
Cyclo 09
Ao Kuang
Level 58
God Stats
24W - 17L
1,529 SR
Queue Stats
228W - 266L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
DEMONIO EN MANO
Zhong Kui
Level 42
God Stats
9W - 7L
1,813 SR
Queue Stats
167W - 186L
1,302 Elo+
Party 1
Achilles
Achilles
Dr Cox II
Achilles
Level 108
God Stats
3W - 8L
1,448 SR
Queue Stats
416W - 385L
1,460 Elo+
Party 4
Mercury
Mercury
ReignDrinker
Mercury
Level 33
God Stats
12W - 15L
1,528 SR
Queue Stats
132W - 136L
1,408 Elo+
Party 4
Team Averages
Level 57
1,559 SR
1,398 Elo+

VS

Team Averages
Level 56
1,486 SR
1,447 Elo+
Izanami
Izanami
Evil_Panda_L0ve
Izanami
Level 118
God Stats
50W - 37L
1,623 SR
Queue Stats
145W - 132L
1,456 Elo+
Party 2
Ymir
Ymir
Tall Sardine
Ymir
Level 42
God Stats
18W - 14L
1,539 SR
Queue Stats
64W - 62L
1,440 Elo+
Party 3
Pele
Pele
disposable_cup
Pele
Level 18
God Stats
2W - 2L
1,191 SR
Queue Stats
56W - 63L
1,375 Elo+
Party 2
Nike
Nike
drumerboy0123
Nike
Level 57
God Stats
11W - 10L
1,518 SR
Queue Stats
81W - 84L
1,476 Elo+
Party 3
Hades
Hades
rpt killjoy
Hades
Level 46
God Stats
51W - 41L
1,558 SR
Queue Stats
72W - 60L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CitizenShane132
Cernunnos
8
1 / 2 / 1
5,079
508
3,855
6,293
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Cyclo 09
Ao Kuang
12
3 / 1 / 0
6,340
634
5,139
5,534
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
DEMONIO EN MANO
Zhong Kui
10
1 / 1 / 0
5,397
540
2,565
4,273
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Dr Cox II
Achilles
7
1 / 1 / 1
4,567
457
3,297
7,751
5,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ReignDrinker
Mercury
8
0 / 1 / 1
5,114
511
957
5,630
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,997
500
2,405
3,871
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 2
4,860
486
3,312
5,616
2,707
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 3
5,384
538
2,481
4,664
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,444
544
2,324
7,660
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 0
6,267
627
5,766
4,237
2,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
6
6
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CitizenShane132
Cernunnos
1
2
1
0.75
L
Ao Kuang
Cyclo 09
Ao Kuang
3
1
0
3
L
Zhong Kui
DEMONIO EN MANO
Zhong Kui
1
1
0
1
L
Achilles
Dr Cox II
Achilles
1
1
1
1.5
W
0
0
3
1.5
L
Mercury
ReignDrinker
Mercury
0
1
1
0.5
W
1
2
2
1
W
1
1
3
2.5
W
1
3
0
0.33
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
16,288
29,481
Taken
26,048
13,882
Mitigated
10,350
8,424
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CitizenShane132
Cernunnos
3,855
1,325
0
2,090
6,293
1,672
184
2,814
3,479
0
28,459
L
Ao Kuang
Cyclo 09
Ao Kuang
5,139
1,084
0
2,706
5,534
2,143
1,146
0
5,534
26,409
5,768
L
Zhong Kui
DEMONIO EN MANO
Zhong Kui
2,565
575
0
1,143
4,273
2,847
67
2,442
1,831
21,076
0
L
Achilles
Dr Cox II
Achilles
3,297
492
460
1,609
7,751
5,731
0
3,063
4,688
0
13,698
W
2,405
1,575
0
2,462
3,871
926
600
511
3,318
0
28,349
L
Mercury
ReignDrinker
Mercury
957
70
0
416
5,630
1,489
0
759
4,871
0
31,241
W
3,312
367
176
1,218
5,616
2,707
150
219
5,357
12,439
0
W
2,481
857
0
33
4,664
1,354
632
490
4,170
0
25,248
W
2,324
556
0
2,240
7,660
3,158
411
4,699
2,961
0
18,936
W
5,766
349
84
3,045
4,237
2,205
842
1,101
2,978
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
26,952
261
Minions Killed
246
0
Camps Cleared
0
977,853
Distance Traveled
952,688
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,079
508
53
5
0
165,653
2
L
Ao Kuang
6,340
634
67
7
0
205,588
2
L
Zhong Kui
5,397
540
57
6
0
176,658
2
L
Achilles
4,567
457
17
2
0
187,203
1
W
Izanami
4,997
500
71
7
0
177,013
2
L
Mercury
5,114
511
67
7
0
242,751
1
W
Ymir
4,860
486
23
2
0
188,970
0
W
Pele
5,384
538
47
5
0
234,712
2
W
Nike
5,444
544
40
4
0
172,829
3
W
Hades
6,267
627
65
7
0
179,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role