Player Matchup

Gilgamesh
Gilgamesh
Calivetro6160
Gilgamesh
Level 27
God Stats
5W - 4L
1,412 SR
Queue Stats
83W - 93L
1,557 Elo+
Solo
Arachne
Arachne
Diabal_Dragon
Arachne
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
57W - 47L
1,592 Elo+
Solo
Artemis
Artemis
WickedMoral2103
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,635 Elo+
Solo
Ah Puch
Ah Puch
iimPeRiiUuSs
Ah Puch
Level 28
God Stats
19W - 24L
1,551 SR
Queue Stats
183W - 207L
1,650 Elo+
Solo
Ymir
Ymir
jokeson_u-troll
Ymir
Level 16
God Stats
5W - 8L
1,434 SR
Queue Stats
44W - 57L
1,653 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,617 Elo+

VS

Team Averages
Level 19
1,549 SR
1,603 Elo+
Rama
Rama
Dabonare
Rama
Level 27
God Stats
5W - 10L
1,391 SR
Queue Stats
105W - 66L
1,634 Elo+
Solo
Nu Wa
Nu Wa
StretchŸ
Nu Wa
Level 8
God Stats
2W - 2L
1,810 SR
Queue Stats
103W - 95L
1,608 Elo+
Solo
Artemis
Artemis
blooner 69
Artemis
Level 28
God Stats
12W - 13L
1,724 SR
Queue Stats
73W - 65L
1,642 Elo+
Solo
King Arthur
King Arthur
reywas743
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
tk_Drake
Cu Chulainn
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
44W - 50L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calivetro6160
Gilgamesh
13
3 / 4 / 6
7,892
493
8,132
13,643
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
13
2 / 4 / 2
7,590
474
4,790
13,650
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 7
7,952
497
7,253
7,625
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
iimPeRiiUuSs
Ah Puch
15
7 / 0 / 3
9,369
586
8,592
5,409
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 5
8,534
533
6,197
9,044
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 3 / 1
8,603
538
4,854
11,731
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
StretchŸ
Nu Wa
12
4 / 3 / 0
8,076
505
9,582
8,139
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
blooner 69
Artemis
12
0 / 7 / 1
7,471
467
5,357
11,258
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
reywas743
King Arthur
7
0 / 7 / 3
5,813
363
2,026
9,488
4,118
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
tk_Drake
Cu Chulainn
13
3 / 2 / 3
7,841
490
8,698
13,882
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
10
10
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Calivetro6160
Gilgamesh
3
4
6
1.5
L
Rama
3
3
1
1.17
W
Arachne
2
4
2
0.75
L
Nu Wa
StretchŸ
Nu Wa
4
3
0
1.33
W
3
2
7
3.25
L
Artemis
blooner 69
Artemis
0
7
1
0.07
W
Ah Puch
iimPeRiiUuSs
Ah Puch
7
0
3
8.5
W
6
0
5
8.5
L
King Arthur
reywas743
King Arthur
0
7
3
0.21
L
Cu Chulainn
tk_Drake
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
30,517
49,371
Taken
54,498
27,323
Mitigated
24,915
19,448
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Calivetro6160
Gilgamesh
8,132
2,158
0
4,039
13,643
9,701
0
2,583
10,025
0
34,860
L
Rama
4,854
4,183
0
5,094
11,731
3,878
0
2,773
8,776
0
60,474
W
Arachne
4,790
3,626
0
5,342
13,650
5,558
0
2,767
10,753
0
42,928
L
Nu Wa
StretchŸ
Nu Wa
9,582
2,643
0
2,130
8,139
3,809
683
2,440
5,581
43,222
0
W
7,253
3,685
0
3,125
7,625
2,242
923
1,491
6,134
0
48,311
L
Artemis
blooner 69
Artemis
5,357
2,931
0
2,043
11,258
3,453
546
4,110
7,148
0
47,307
W
Ah Puch
iimPeRiiUuSs
Ah Puch
8,592
956
0
2,706
5,409
1,688
1,674
2,254
3,110
68,464
0
W
6,197
1,393
0
4,236
9,044
8,134
414
2,472
6,572
30,883
0
L
King Arthur
reywas743
King Arthur
2,026
148
0
586
9,488
4,118
192
3,740
5,623
0
13,632
L
Cu Chulainn
tk_Drake
Cu Chulainn
8,698
1,221
0
5,362
13,882
9,657
228
1,795
11,311
8,836
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
37,804
419
Minions Killed
396
0
Camps Cleared
0
1,511,342
Distance Traveled
1,258,890
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,892
493
68
4
0
310,096
5
L
Rama
8,603
538
135
8
0
250,457
2
W
Arachne
7,590
474
81
5
0
319,518
0
L
Nu Wa
8,076
505
69
4
0
255,929
3
W
Artemis
7,952
497
90
6
0
278,000
3
L
Artemis
7,471
467
84
5
0
254,877
2
W
Ah Puch
9,369
586
127
8
0
298,625
1
W
Ymir
8,534
533
53
3
0
305,103
1
L
King Arthur
5,813
363
24
2
0
232,372
0
L
Cu Chulainn
7,841
490
84
5
0
265,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role