Player Matchup

Terra
Terra
ByTheBread
Terra
Level 68
God Stats
1W - 1L
1,544 SR
Queue Stats
26W - 51L
1,385 Elo+
Party 2
Discordia
Discordia
Lumin430
Discordia
Level 108
God Stats
0W - 1L
1,323 SR
Queue Stats
34W - 59L
1,410 Elo+
Party 2
Thanatos
Thanatos
NeonPanda1005
Thanatos
Level 64
God Stats
3W - 4L
1,424 SR
Queue Stats
26W - 52L
1,388 Elo+
Party 2
Charybdis
Charybdis
RegentGecko
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
rctmathew
Jormungandr
Level 104
God Stats
0W - 4L
1,371 SR
Queue Stats
44W - 72L
1,418 Elo+
Party 2
Team Averages
Level 84
1,432 SR
1,405 Elo+

VS

Team Averages
Level 120
1,507 SR
1,522 Elo+
Guan Yu
Guan Yu
AceGene
Guan Yu
Level 37
God Stats
3W - 1L
1,714 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 1
Merlin
Merlin
AnbuSora
Merlin
Level 143
God Stats
8W - 3L
1,297 SR
Queue Stats
45W - 51L
1,465 Elo+
Party 1
Bellona
Bellona
JrocHeadshots
Bellona
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 47L
1,466 Elo+
Party 1
Skadi
Skadi
Susano x JoJo
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Party 1
Fenrir
Fenrir
UnNerfable
Fenrir
Level 159
God Stats
1W - 2L
1,524 SR
Queue Stats
69W - 61L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 10 / 5
8,245
358
6,451
17,343
6,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Lumin430
Discordia
16
4 / 9 / 4
10,529
458
13,925
15,285
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NeonPanda1005
Thanatos
14
3 / 13 / 5
9,527
414
6,024
18,733
13,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
RegentGecko
Charybdis
15
1 / 8 / 6
10,133
441
8,113
16,060
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
rctmathew
Jormungandr
18
2 / 7 / 4
11,184
486
15,290
20,754
25,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AceGene
Guan Yu
16
6 / 5 / 13
12,323
536
5,333
23,950
23,279
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
AnbuSora
Merlin
18
5 / 1 / 13
12,934
562
10,331
12,181
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
13 / 3 / 10
15,540
676
15,395
21,954
17,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 0 / 7
14,572
634
10,916
15,533
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
UnNerfable
Fenrir
20
15 / 2 / 10
14,328
623
28,036
27,756
11,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
11
Kills
47
47
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AceGene
Guan Yu
6
5
13
2.5
W
Merlin
AnbuSora
Merlin
5
1
13
11.5
L
Terra
1
10
5
0.35
W
Bellona
13
3
10
6
L
Discordia
Lumin430
Discordia
4
9
4
0.67
L
Thanatos
NeonPanda1005
Thanatos
3
13
5
0.42
L
Charybdis
RegentGecko
Charybdis
1
8
6
0.5
W
8
0
7
11.5
W
Fenrir
UnNerfable
Fenrir
15
2
10
10
L
Jormungandr
rctmathew
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,803
Damage
70,011
88,175
Taken
101,374
54,207
Mitigated
62,901
13,685
Healing
42,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AceGene
Guan Yu
5,333
280
3,320
7,604
23,950
23,279
2,642
8,507
14,682
0
33,558
W
Merlin
AnbuSora
Merlin
10,331
321
0
2,852
12,181
4,261
2,178
5,491
6,310
85,316
0
L
Terra
6,451
354
1,136
1,333
17,343
6,091
234
2,823
14,520
32,544
0
W
Bellona
15,395
3,803
0
7,205
21,954
17,951
1,358
8,482
12,660
2,737
91,752
L
Discordia
Lumin430
Discordia
13,925
335
0
2,758
15,285
4,640
518
1,896
13,389
62,508
0
L
Thanatos
NeonPanda1005
Thanatos
6,024
2,140
0
5,008
18,733
13,002
0
2,324
16,409
0
38,323
L
Charybdis
RegentGecko
Charybdis
8,113
3,638
0
1,218
16,060
4,761
126
1,501
14,559
0
55,671
W
10,916
5,265
0
6,037
15,533
5,944
8,753
3,620
11,612
0
136,615
W
Fenrir
UnNerfable
Fenrir
28,036
12,521
0
15,067
27,756
11,466
3,373
9,926
17,331
0
97,240
L
Jormungandr
rctmathew
Jormungandr
15,290
1,974
0
2,232
20,754
25,713
0
2,642
18,112
68,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
69,697
430
Minions Killed
647
0
Camps Cleared
0
1,999,676
Distance Traveled
2,320,521
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,323
536
60
3
0
483,281
0
W
Merlin
12,934
562
122
5
0
427,821
6
L
Terra
8,245
358
38
2
0
396,592
2
W
Bellona
15,540
676
181
8
0
480,671
0
L
Discordia
10,529
458
115
5
0
394,494
4
L
Thanatos
9,527
414
63
3
0
421,947
2
L
Charybdis
10,133
441
93
4
0
405,841
3
W
Skadi
14,572
634
176
8
0
451,093
4
W
Fenrir
14,328
623
108
5
0
477,655
3
L
Jormungandr
11,184
486
121
5
0
380,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role