Player Matchup

Olorun
Olorun
DHG Diablita
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
GOTModeloDHG
Chaac
Level 74
God Stats
4W - 1L
1,525 SR
Queue Stats
43W - 49L
1,359 Elo+
Party 1
Hel
Hel
yummiumi
Hel
Level 48
God Stats
1W - 1L
1,385 SR
Queue Stats
32W - 47L
1,419 Elo+
Party 1
Team Averages
Level 42
1,470 SR
1,426 Elo+

VS

Team Averages
Level 14
1,384 SR
1,335 Elo+
Morgan Le Fay
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,473 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
NEWYORKASSASSIN9
Sun Wukong
Level 7
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Thor
Thor
xLonelyKing-_-
Thor
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 2 / 6
9,587
599
3,478
9,361
3,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
10 / 1 / 5
11,729
733
17,407
18,817
19,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 1 / 7
11,175
698
9,639
9,059
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
12
1 / 4 / 2
8,895
556
8,649
13,009
8,196
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NEWYORKASSASSIN9
Sun Wukong
11
2 / 6 / 1
8,852
553
8,792
16,553
11,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
8,603
538
5,941
11,572
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
2
6
2
L
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
1
4
2
0.5
W
10
1
5
12.5
L
Sun Wukong
NEWYORKASSASSIN9
Sun Wukong
2
6
1
0.42
L
1
6
1
0.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
23,382
37,237
Taken
41,134
26,435
Mitigated
25,502
19,730
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,478
1,495
602
2,035
9,361
3,545
889
2,823
6,538
16,539
0
L
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
8,649
1,494
0
2,893
13,009
8,196
0
3,376
9,633
28,763
0
W
17,407
3,668
0
5,919
18,817
19,331
453
4,274
14,543
0
47,531
L
Sun Wukong
NEWYORKASSASSIN9
Sun Wukong
8,792
2,717
0
1,077
16,553
11,881
111
7,526
9,027
0
20,507
L
5,941
1,638
200
386
11,572
5,425
0
2,693
8,879
0
23,734
W
9,639
1,195
5,795
5,379
9,059
3,559
1,171
2,589
6,470
47,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
26,350
172
Minions Killed
91
10
Camps Cleared
2
848,969
Distance Traveled
741,818
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,587
599
34
2
1
256,321
1
L
Morgan Le Fay
8,895
556
26
2
1
217,886
0
W
Chaac
11,729
733
55
3
4
308,861
5
L
Sun Wukong
8,852
553
27
2
1
250,700
0
L
Thor
8,603
538
38
2
0
273,232
0
W
Hel
11,175
698
83
5
5
283,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role