Player Matchup

Hel
Hel
Double Duble
Hel
Level 101
God Stats
1W - 7L
1,382 SR
Queue Stats
896W - 962L
1,415 Elo+
Solo
Neith
Neith
Queen_Cobra13
Neith
Level 66
God Stats
126W - 120L
1,576 SR
Queue Stats
608W - 609L
1,501 Elo+
Party 1
Geb
Geb
microxesq
Geb
Level 104
God Stats
71W - 53L
1,476 SR
Queue Stats
427W - 451L
1,398 Elo+
Solo
Scylla
Scylla
okayoonji
Scylla
Level 90
God Stats
227W - 210L
1,525 SR
Queue Stats
477W - 474L
1,492 Elo+
Party 1
Medusa
Medusa
xxsizorxx
Medusa
Level 54
God Stats
2W - 9L
1,361 SR
Queue Stats
677W - 736L
1,449 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,451 Elo+

VS

Team Averages
Level 67
1,576 SR
1,501 Elo+
Kali
Kali
 
Kali
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeadPool18869
Kukulkan
Level 61
God Stats
4W - 8L
1,537 SR
Queue Stats
7W - 13L
1,353 Elo+
Solo
Nox
Nox
Fn Carloss
Nox
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 49L
1,411 Elo+
Solo
Ganesha
Ganesha
Steellui93
Ganesha
Level 76
God Stats
6W - 9L
1,621 SR
Queue Stats
398W - 453L
1,480 Elo+
Solo
Loki
Loki
derVeenerSnitzel
Loki
Level 52
God Stats
6W - 1L
1,723 SR
Queue Stats
13W - 2L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 12
11,598
892
6,135
18,253
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 9
13,160
1,012
13,459
15,565
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 2
10,680
822
1,343
4,066
2,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
okayoonji
Scylla
20
10 / 4 / 8
14,648
1,127
26,390
16,995
5,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xxsizorxx
Medusa
19
3 / 8 / 10
12,302
946
5,842
19,276
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

77

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
6 / 2 / 14
13,898
1,069
11,392
12,012
4,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeadPool18869
Kukulkan
20
8 / 4 / 12
13,318
1,024
17,125
10,595
3,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
2 / 6 / 15
11,883
914
6,452
10,382
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Steellui93
Ganesha
20
0 / 1 / 24
12,361
951
10,673
13,743
14,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 7 / 11
14,196
1,092
23,921
17,315
10,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
20
Kills
29
29
Deaths
20
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
14
6.5
W
Kukulkan
DeadPool18869
Kukulkan
8
4
12
3.5
L
0
9
12
0.67
W
2
6
15
1.58
L
6
7
9
1.5
W
Ganesha
Steellui93
Ganesha
0
1
24
12
W
13
7
11
2.64
L
1
1
2
2
L
Scylla
okayoonji
Scylla
10
4
8
3.5
L
Medusa
xxsizorxx
Medusa
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,169
Damage
69,563
74,155
Taken
64,047
27,210
Mitigated
37,408
11,415
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,392
7,237
0
1,314
12,012
4,815
0
6,069
5,943
0
40,118
W
Kukulkan
DeadPool18869
Kukulkan
17,125
2,445
177
670
10,595
3,830
0
6,446
4,149
62,862
0
L
6,135
1,884
2,717
2,109
18,253
7,881
0
9,917
8,326
26,358
0
W
6,452
388
0
0
10,382
3,520
0
6,297
4,085
15,079
0
L
13,459
7,748
0
2,000
15,565
5,096
0
7,081
8,466
0
33,579
W
Ganesha
Steellui93
Ganesha
10,673
251
0
0
13,743
14,687
0
5,666
8,077
20,645
0
W
23,921
7,694
0
294
17,315
10,556
0
9,390
7,925
0
44,333
L
1,343
102
0
0
4,066
2,550
0
2,394
1,672
8,363
0
L
Scylla
okayoonji
Scylla
26,390
1,689
0
3,633
16,995
5,540
0
6,626
10,369
56,916
0
L
Medusa
xxsizorxx
Medusa
5,842
3,310
0
956
19,276
6,143
0
8,158
11,072
0
26,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
65,656
211
Minions Killed
250
3
Camps Cleared
12
968,133
Distance Traveled
1,111,289
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,898
1,069
49
4
7
277,366
0
W
Kukulkan
13,318
1,024
146
11
0
200,541
2
L
Hel
11,598
892
44
3
0
210,690
1
W
Nox
11,883
914
27
2
0
174,914
1
L
Neith
13,160
1,012
50
4
1
188,300
0
W
Ganesha
12,361
951
0
0
0
217,843
0
W
Loki
14,196
1,092
28
2
5
240,625
0
L
Geb
10,680
822
3
0
0
90,423
0
L
Scylla
14,648
1,127
69
5
1
263,743
0
L
Medusa
12,302
946
45
3
1
214,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role