Player Matchup

Baron Samedi
Baron Samedi
Chicub77
Baron Samedi
Level 77
God Stats
5W - 5L
1,549 SR
Queue Stats
192W - 191L
1,390 Elo+
Party 3
Bakasura
Bakasura
DislikedsealFS4
Bakasura
Level 46
God Stats
21W - 15L
1,517 SR
Queue Stats
92W - 101L
1,402 Elo+
Solo
Charybdis
Charybdis
Meuricio
Charybdis
Level 42
God Stats
3W - 3L
1,525 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Mondo-SZN
Cthulhu
Level 35
God Stats
36W - 30L
1,539 SR
Queue Stats
139W - 152L
1,478 Elo+
Party 3
Bellona
Bellona
imfundude4
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 218L
1,477 Elo+
Party 3
Team Averages
Level 52
1,526 SR
1,425 Elo+

VS

Team Averages
Level 74
1,495 SR
1,402 Elo+
Charybdis
Charybdis
EllatheVVitch
Charybdis
Level 127
God Stats
6W - 10L
1,406 SR
Queue Stats
391W - 473L
1,247 Elo+
Party 1
Hades
Hades
ItzSix-_
Hades
Level 25
God Stats
7W - 12L
1,389 SR
Queue Stats
26W - 25L
1,412 Elo+
Party 1
Bakasura
Bakasura
JouunaC13
Bakasura
Level 43
God Stats
8W - 3L
1,808 SR
Queue Stats
101W - 87L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Natt_st
Sylvanus
Level 108
God Stats
0W - 3L
1,429 SR
Queue Stats
597W - 667L
1,384 Elo+
Party 1
Susano
Susano
TR0N1X YT
Susano
Level 69
God Stats
1W - 4L
1,440 SR
Queue Stats
110W - 114L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chicub77
Baron Samedi
20
8 / 3 / 8
17,063
533
19,663
20,941
18,514
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
6 / 5 / 6
19,344
605
20,857
22,863
13,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Meuricio
Charybdis
20
8 / 5 / 12
16,741
523
24,235
19,853
7,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mondo-SZN
Cthulhu
20
5 / 1 / 17
16,986
531
15,298
26,840
34,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
imfundude4
Bellona
20
8 / 2 / 13
17,033
532
19,872
26,359
29,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EllatheVVitch
Charybdis
20
2 / 7 / 3
13,879
434
18,535
17,270
7,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
ItzSix-_
Hades
19
1 / 7 / 3
12,682
396
12,136
26,834
18,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JouunaC13
Bakasura
20
10 / 6 / 0
16,910
528
21,972
34,294
30,853
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Natt_st
Sylvanus
19
1 / 6 / 3
12,139
379
8,301
27,072
37,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
TR0N1X YT
Susano
20
2 / 9 / 2
13,518
422
12,758
27,488
13,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
35
Kills
16
16
Deaths
35
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chicub77
Baron Samedi
8
3
8
4
W
Bakasura
6
5
6
1.8
L
Charybdis
EllatheVVitch
Charybdis
2
7
3
0.5
L
Hades
ItzSix-_
Hades
1
7
3
0.36
L
Bakasura
JouunaC13
Bakasura
10
6
0
1.67
W
Charybdis
Meuricio
Charybdis
8
5
12
2.8
W
Cthulhu
Mondo-SZN
Cthulhu
5
1
17
13.5
L
Sylvanus
Natt_st
Sylvanus
1
6
3
0.42
L
Susano
TR0N1X YT
Susano
2
9
2
0.33
W
Bellona
imfundude4
Bellona
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,925
Damage
73,702
116,856
Taken
132,958
103,931
Mitigated
108,156
44,975
Healing
35,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chicub77
Baron Samedi
19,663
1,775
3,349
8,197
20,941
18,514
1,868
5,763
14,456
107,291
0
W
Bakasura
20,857
14,900
0
7,193
22,863
13,326
7,021
2,629
19,114
0
175,316
L
Charybdis
EllatheVVitch
Charybdis
18,535
10,659
0
2,886
17,270
7,542
389
5,520
11,750
0
79,568
L
Hades
ItzSix-_
Hades
12,136
215
564
5,011
26,834
18,999
488
10,317
15,403
69,505
0
L
Bakasura
JouunaC13
Bakasura
21,972
11,735
0
9,500
34,294
30,853
770
9,053
23,801
0
117,175
W
Charybdis
Meuricio
Charybdis
24,235
12,296
0
5,679
19,853
7,922
6,388
4,367
15,199
0
143,662
W
Cthulhu
Mondo-SZN
Cthulhu
15,298
596
3,172
12,468
26,840
34,499
859
4,918
21,341
65,345
0
L
Sylvanus
Natt_st
Sylvanus
8,301
1,990
3,901
6,522
27,072
37,449
757
8,969
17,543
50,554
13,879
L
Susano
TR0N1X YT
Susano
12,758
2,843
0
6,935
27,488
13,313
0
5,550
21,734
0
112,660
W
Bellona
imfundude4
Bellona
19,872
4,053
0
4,917
26,359
29,670
3,142
2,444
22,182
21,388
73,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,167
Gold Earned
69,128
864
Minions Killed
726
0
Camps Cleared
0
2,979,976
Distance Traveled
2,722,597
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,063
533
146
5
0
576,892
16
W
Bakasura
19,344
605
295
9
0
681,153
6
L
Charybdis
13,879
434
157
5
0
487,461
2
L
Hades
12,682
396
96
3
0
539,692
4
L
Bakasura
16,910
528
203
6
0
669,166
5
W
Charybdis
16,741
523
165
5
0
542,576
2
W
Cthulhu
16,986
531
103
3
0
590,086
0
L
Sylvanus
12,139
379
110
3
0
468,670
4
L
Susano
13,518
422
160
5
0
557,608
0
W
Bellona
17,033
532
155
5
0
589,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role