Player Matchup

Hel
Hel
IPhronesisI
Hel
Level 26
God Stats
5W - 11L
1,296 SR
Queue Stats
189W - 231L
1,448 Elo+
Party 1
Sol
Sol
MXPedroER17
Sol
Level 23
God Stats
40W - 47L
1,494 SR
Queue Stats
120W - 164L
1,402 Elo+
Party 1
Izanami
Izanami
l Dilan PK l
Izanami
Level 23
God Stats
19W - 25L
1,553 SR
Queue Stats
107W - 128L
1,436 Elo+
Party 1
Fenrir
Fenrir
mnwilliam
Fenrir
Level 23
God Stats
13W - 11L
1,517 SR
Queue Stats
126W - 173L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
oW GsEsRa
Gilgamesh
Level 18
God Stats
24W - 17L
1,734 SR
Queue Stats
98W - 120L
1,370 Elo+
Party 1
Team Averages
Level 23
1,519 SR
1,413 Elo+

VS

Team Averages
Level 15
1,641 SR
1,557 Elo+
Jing Wei
Jing Wei
ChromeBull37737
Jing Wei
Level 29
God Stats
8W - 2L
1,768 SR
Queue Stats
102W - 97L
1,564 Elo+
Solo
Izanami
Izanami
IP Ste1n
Izanami
Level 19
God Stats
72W - 64L
1,550 SR
Queue Stats
437W - 512L
1,482 Elo+
Solo
Aphrodite
Aphrodite
StrawFields
Aphrodite
Level 24
God Stats
2W - 1L
1,551 SR
Queue Stats
17W - 17L
1,549 Elo+
Solo
Apollo
Apollo
T3ndx
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Tiamat
Tiamat
kelleyyy_8
Tiamat
Level 3
God Stats
4W - 4L
1,837 SR
Queue Stats
14W - 7L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
13,753
474
18,949
28,709
11,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 4
14,754
509
24,159
30,332
11,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
l Dilan PK l
Izanami
20
10 / 4 / 2
17,564
606
24,144
27,339
10,947
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
mnwilliam
Fenrir
17
1 / 7 / 7
11,852
409
7,489
26,257
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
oW GsEsRa
Gilgamesh
17
2 / 7 / 7
11,974
413
8,613
23,897
19,085
Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
7 / 8 / 5
15,154
523
21,146
29,729
10,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
IP Ste1n
Izanami
20
5 / 5 / 3
16,609
573
10,291
17,898
8,888
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
StrawFields
Aphrodite
20
3 / 3 / 9
14,109
487
15,469
28,899
20,631
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
T3ndx
Apollo
6
0 / 2 / 0
8,548
295
1,192
2,190
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
kelleyyy_8
Tiamat
20
13 / 7 / 7
16,648
574
55,933
39,629
33,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
25
Kills
28
29
Deaths
25
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
7
8
5
1.19
W
Izanami
IP Ste1n
Izanami
5
5
3
1.3
L
5
5
5
1.5
L
7
6
4
1.5
W
Aphrodite
StrawFields
Aphrodite
3
3
9
2.5
W
Apollo
T3ndx
Apollo
0
2
0
0
W
Tiamat
kelleyyy_8
Tiamat
13
7
7
2.36
L
Izanami
l Dilan PK l
Izanami
10
4
2
2.75
L
Fenrir
mnwilliam
Fenrir
1
7
7
0.64
L
Gilgamesh
oW GsEsRa
Gilgamesh
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,354
Damage
104,031
136,534
Taken
118,345
62,393
Mitigated
74,680
64,400
Healing
52,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
21,146
12,788
0
7,311
29,729
10,568
4,299
12,945
16,784
0
128,022
W
Izanami
IP Ste1n
Izanami
10,291
5,592
0
5,058
17,898
8,888
7,525
2,265
15,633
500
138,502
L
18,949
490
4,471
17,291
28,709
11,087
594
13,417
15,292
89,387
0
L
24,159
6,450
214
18,049
30,332
11,667
2,969
20,151
10,181
88,132
0
W
Aphrodite
StrawFields
Aphrodite
15,469
2,252
5,874
16,496
28,899
20,631
933
11,611
17,288
66,446
0
W
Apollo
T3ndx
Apollo
1,192
613
0
0
2,190
670
81
68
2,122
0
6,426
W
Tiamat
kelleyyy_8
Tiamat
55,933
5,223
548
17,424
39,629
33,923
401
16,325
23,304
138,154
0
L
Izanami
l Dilan PK l
Izanami
24,144
20,390
0
10,614
27,339
10,947
2,271
13,056
14,283
0
168,171
L
Fenrir
mnwilliam
Fenrir
7,489
722
0
9,522
26,257
9,607
0
12,598
13,659
0
46,686
L
Gilgamesh
oW GsEsRa
Gilgamesh
8,613
1,238
0
4,239
23,897
19,085
601
12,680
11,217
106
44,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,897
Gold Earned
71,068
685
Minions Killed
716
0
Camps Cleared
0
2,611,225
Distance Traveled
2,094,257
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,154
523
189
7
0
495,238
4
W
Izanami
16,609
573
256
9
0
433,617
0
L
Hel
13,753
474
131
5
0
556,822
2
L
Sol
14,754
509
124
4
0
514,472
1
W
Aphrodite
14,109
487
98
3
0
550,812
22
W
Apollo
8,548
295
16
1
0
97,818
0
W
Tiamat
16,648
574
157
5
0
516,772
0
L
Izanami
17,564
606
288
10
0
495,274
3
L
Fenrir
11,852
409
69
2
0
545,475
0
L
Gilgamesh
11,974
413
73
3
0
499,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role