Player Matchup

Morgan Le Fay
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
Level 64
God Stats
13W - 7L
1,558 SR
Queue Stats
306W - 193L
1,667 Elo+
Party 1
Bacchus
Bacchus
MYSTERYHAWK
Bacchus
Level 24
God Stats
3W - 0L
1,730 SR
Queue Stats
131W - 74L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smokey42020
Tsukuyomi
Level 16
God Stats
6W - 5L
1,506 SR
Queue Stats
32W - 27L
1,561 Elo+
Party 1
Team Averages
Level 35
1,598 SR
1,620 Elo+

VS

Team Averages
Level 60
1,643 SR
1,537 Elo+
Zeus
Zeus
ElArath001
Zeus
Level 27
God Stats
4W - 2L
1,674 SR
Queue Stats
48W - 52L
1,437 Elo+
Solo
Charybdis
Charybdis
GodNamedThicc
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 107L
1,592 Elo+
Party 2
Ymir
Ymir
Noxide3D
Ymir
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
4W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
18
11 / 3 / 8
13,173
775
27,075
19,806
11,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MYSTERYHAWK
Bacchus
17
5 / 1 / 13
12,072
710
11,256
16,880
25,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Smokey42020
Tsukuyomi
14
3 / 7 / 9
11,029
649
6,072
17,223
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
10,885
640
22,603
13,763
4,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GodNamedThicc
Charybdis
14
5 / 7 / 6
10,581
622
11,334
15,709
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 6 / 10
9,778
575
6,305
19,084
9,079
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
19
Kills
11
11
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
11
3
8
5
L
Charybdis
GodNamedThicc
Charybdis
5
7
6
1.14
W
Bacchus
MYSTERYHAWK
Bacchus
5
1
13
11.5
L
Ymir
1
6
10
1
W
Tsukuyomi
Smokey42020
Tsukuyomi
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,403
Damage
40,242
53,909
Taken
48,556
44,695
Mitigated
19,468
15,882
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,603
1,789
0
1,044
13,763
4,646
100
11,925
1,838
53,597
0
W
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
27,075
3,164
777
7,999
19,806
11,198
1,788
10,675
8,696
82,254
0
L
Charybdis
GodNamedThicc
Charybdis
11,334
5,612
540
3,878
15,709
5,743
144
12,347
3,362
0
39,818
W
Bacchus
MYSTERYHAWK
Bacchus
11,256
544
540
4,151
16,880
25,308
387
8,879
8,001
24,474
0
L
Ymir
6,305
1,242
0
140
19,084
9,079
0
14,283
4,801
11,676
0
W
Tsukuyomi
Smokey42020
Tsukuyomi
6,072
1,291
0
2,415
17,223
8,189
491
9,817
7,406
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
31,244
195
Minions Killed
168
11
Camps Cleared
4
903,006
Distance Traveled
792,155
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,885
640
79
5
2
272,598
3
W
Morgan Le Fay
13,173
775
128
8
7
287,170
4
L
Charybdis
10,581
622
75
4
2
250,495
1
W
Bacchus
12,072
710
22
1
3
336,369
1
L
Ymir
9,778
575
14
1
0
269,062
0
W
Tsukuyomi
11,029
649
45
3
1
279,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role