Player Matchup

Sylvanus
Sylvanus
ChromeChaos115
Sylvanus
Level 26
God Stats
23W - 25L
1,462 SR
Queue Stats
144W - 164L
1,475 Elo+
Solo
Pele
Pele
QuickSilverDream
Pele
Level 23
God Stats
4W - 5L
1,318 SR
Queue Stats
5W - 9L
1,264 Elo+
Party 1
Poseidon
Poseidon
SamuJe
Poseidon
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,232 Elo+
Solo
Sol
Sol
Swartzenkity
Sol
Level 40
God Stats
4W - 3L
1,406 SR
Queue Stats
45W - 43L
1,400 Elo+
Party 1
Fenrir
Fenrir
Wattadude
Fenrir
Level 27
God Stats
15W - 11L
1,591 SR
Queue Stats
43W - 37L
1,451 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,364 Elo+

VS

Team Averages
Level 18
1,566 SR
1,523 Elo+
Scylla
Scylla
DaFushClow
Scylla
Level 8
God Stats
4W - 2L
1,615 SR
Queue Stats
7W - 4L
1,420 Elo+
Party 2
Izanami
Izanami
MrJuantonik18
Izanami
Level 24
God Stats
11W - 4L
1,553 SR
Queue Stats
38W - 26L
1,514 Elo+
Party 2
Ares
Ares
Siown
Ares
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 7L
1,766 Elo+
Solo
Set
Set
Zombiekiller1k
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,429 Elo+
Solo
Cthulhu
Cthulhu
qcbeawolf
Cthulhu
Level 17
God Stats
7W - 5L
1,661 SR
Queue Stats
7W - 6L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 3 / 9
11,412
1,037
11,200
27,124
24,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 11 / 8
10,154
923
7,648
20,811
14,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
SamuJe
Poseidon
16
3 / 14 / 3
10,937
994
9,405
20,073
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 4
10,722
975
19,424
20,522
7,549
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Wattadude
Fenrir
17
5 / 6 / 5
11,574
1,052
10,238
25,190
26,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaFushClow
Scylla
20
19 / 3 / 11
13,755
1,250
30,988
14,172
5,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
19
12 / 1 / 14
14,226
1,293
28,993
9,917
3,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Siown
Ares
19
1 / 3 / 25
11,255
1,023
11,361
15,372
16,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 5 / 16
11,762
1,069
15,964
13,014
6,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
qcbeawolf
Cthulhu
19
0 / 1 / 29
11,643
1,058
19,133
13,023
16,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
134
13
Kills
39
39
Deaths
13
29
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
9
2.17
W
Scylla
DaFushClow
Scylla
19
3
11
8.17
W
Izanami
12
1
14
19
L
0
11
8
0.36
L
Poseidon
SamuJe
Poseidon
3
14
3
0.32
W
Ares
Siown
Ares
1
3
25
4.5
L
3
5
4
1
L
Fenrir
Wattadude
Fenrir
5
6
5
1.25
W
7
5
16
3
W
Cthulhu
qcbeawolf
Cthulhu
0
1
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,915
Damage
106,439
113,720
Taken
65,498
81,511
Mitigated
48,854
13,097
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,200
4,626
2,455
5,369
27,124
24,672
0
15,549
11,575
26,319
0
W
Scylla
DaFushClow
Scylla
30,988
3,499
352
3,470
14,172
5,944
0
4,937
9,235
44,997
0
W
Izanami
28,993
24,234
0
2,022
9,917
3,973
0
7,275
2,642
0
62,451
L
7,648
1,369
0
2,343
20,811
14,663
0
9,390
11,421
0
28,984
L
Poseidon
SamuJe
Poseidon
9,405
1,992
0
468
20,073
7,795
0
10,826
9,247
25,684
0
W
Ares
Siown
Ares
11,361
1,275
0
0
15,372
16,653
0
10,099
4,458
20,615
0
L
19,424
6,544
0
1,529
20,522
7,549
0
10,936
9,586
38,513
0
L
Fenrir
Wattadude
Fenrir
10,238
3,128
0
933
25,190
26,832
0
14,781
10,409
118
13,356
W
15,964
8,383
0
360
13,014
6,211
0
8,846
3,942
0
26,434
W
Cthulhu
qcbeawolf
Cthulhu
19,133
1,387
464
0
13,023
16,073
0
8,990
4,033
38,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
62,641
172
Minions Killed
239
2
Camps Cleared
7
939,826
Distance Traveled
1,056,843
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,412
1,037
27
2
0
173,775
0
W
Scylla
13,755
1,250
38
3
2
222,922
0
W
Izanami
14,226
1,293
101
9
3
215,626
0
L
Pele
10,154
923
42
4
1
176,935
0
L
Poseidon
10,937
994
47
4
0
163,606
1
W
Ares
11,255
1,023
13
1
0
199,073
1
L
Sol
10,722
975
53
5
0
191,803
2
L
Fenrir
11,574
1,052
3
0
1
233,707
0
W
Set
11,762
1,069
27
2
1
191,175
1
W
Cthulhu
11,643
1,058
60
5
1
228,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role