Player Matchup

Geb
Geb
AlucardOMG
Geb
Level 128
God Stats
8W - 0L
1,884 SR
Queue Stats
233W - 216L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
CapitateStalked
Kukulkan
Level 117
God Stats
13W - 9L
1,697 SR
Queue Stats
171W - 192L
1,516 Elo+
Solo
Danzaburou
Danzaburou
JoeCid0
Danzaburou
Level 79
God Stats
28W - 25L
1,597 SR
Queue Stats
234W - 246L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
JuanAP1306
Gilgamesh
Level 128
God Stats
18W - 9L
1,568 SR
Queue Stats
283W - 264L
1,587 Elo+
Party 1
Nike
Nike
Timberdoodle
Nike
Level 129
God Stats
5W - 1L
1,717 SR
Queue Stats
180W - 176L
1,558 Elo+
Solo
Team Averages
Level 116
1,693 SR
1,547 Elo+

VS

Team Averages
Level 111
1,689 SR
1,507 Elo+
Jormungandr
Jormungandr
HarillTorren
Jormungandr
Level 128
God Stats
0W - 1L
1,695 SR
Queue Stats
86W - 130L
1,500 Elo+
Party 2
Apollo
Apollo
Ladmela11
Apollo
Level 112
God Stats
2W - 1L
1,762 SR
Queue Stats
60W - 86L
1,554 Elo+
Party 2
Terra
Terra
MistyFae
Terra
Level 88
God Stats
1W - 2L
1,788 SR
Queue Stats
100W - 91L
1,541 Elo+
Solo
Fenrir
Fenrir
PitbullToby122
Fenrir
Level 86
God Stats
15W - 14L
1,556 SR
Queue Stats
44W - 65L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
SynDave
Ah Puch
Level 139
God Stats
4W - 19L
1,644 SR
Queue Stats
70W - 116L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
8,245
485
5,703
13,865
10,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
8 / 2 / 3
10,107
595
15,603
5,646
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JoeCid0
Danzaburou
15
3 / 2 / 7
9,865
580
9,309
10,377
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JuanAP1306
Gilgamesh
17
9 / 0 / 4
10,510
618
10,620
11,727
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 12
8,691
511
7,888
12,302
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HarillTorren
Jormungandr
15
3 / 2 / 1
9,692
570
9,753
14,512
15,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Ladmela11
Apollo
14
0 / 6 / 3
8,635
508
3,794
12,888
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
MistyFae
Terra
11
1 / 4 / 2
7,721
454
4,514
16,170
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 1
7,226
425
3,766
13,506
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SynDave
Ah Puch
14
2 / 6 / 1
8,606
506
6,481
12,275
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
7
7
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Kukulkan
8
2
3
4.75
L
Jormungandr
HarillTorren
Jormungandr
3
2
1
1.75
W
Danzaburou
JoeCid0
Danzaburou
3
2
7
3.25
W
Gilgamesh
JuanAP1306
Gilgamesh
9
0
4
11
L
Apollo
Ladmela11
Apollo
0
6
3
0.25
L
Terra
MistyFae
Terra
1
4
2
0.5
L
1
5
1
0.3
L
Ah Puch
SynDave
Ah Puch
2
6
1
0.42
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
28,308
53,917
Taken
69,351
31,516
Mitigated
42,403
14,799
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,703
955
0
4,984
13,865
10,738
268
7,383
6,482
36,408
0
W
Kukulkan
15,603
679
0
160
5,646
2,233
1,331
3,426
2,220
70,149
0
L
Jormungandr
HarillTorren
Jormungandr
9,753
4,428
0
2,760
14,512
15,040
0
7,659
6,691
66,042
0
W
Danzaburou
JoeCid0
Danzaburou
9,309
4,861
0
4,251
10,377
3,800
3,415
2,211
8,166
0
70,757
W
Gilgamesh
JuanAP1306
Gilgamesh
10,620
2,903
0
3,668
11,727
5,876
690
3,744
7,983
0
81,153
L
Apollo
Ladmela11
Apollo
3,794
3,282
0
2,387
12,888
3,501
1,278
830
12,058
0
58,540
L
Terra
MistyFae
Terra
4,514
1,052
1,974
4,671
16,170
14,520
0
5,609
10,416
16,501
0
L
3,766
725
0
4,886
13,506
4,734
0
2,097
11,409
0
36,228
L
Ah Puch
SynDave
Ah Puch
6,481
106
0
2,894
12,275
4,608
0
4,977
7,298
56,011
0
W
7,888
1,534
0
1,736
12,302
8,869
581
3,984
8,318
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
41,880
483
Minions Killed
475
0
Camps Cleared
0
1,774,937
Distance Traveled
1,576,228
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,245
485
80
5
0
383,966
5
W
Kukulkan
10,107
595
137
8
0
350,495
11
L
Jormungandr
9,692
570
132
8
0
299,821
4
W
Danzaburou
9,865
580
127
7
0
297,513
3
W
Gilgamesh
10,510
618
115
7
0
382,177
3
L
Apollo
8,635
508
127
7
0
302,570
2
L
Terra
7,721
454
21
1
0
328,409
11
L
Fenrir
7,226
425
72
4
0
355,677
0
L
Ah Puch
8,606
506
123
7
0
289,751
2
W
Nike
8,691
511
24
1
0
360,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role